Probably Need to Put Something Here...

Commander / EDH FLATSO99

SCORE: 39 | 147 COMMENTS | 21813 VIEWS | IN 11 FOLDERS


maze of ith —July 18, 2016

added maze of ith

FLATSO99 says... #1

@LVL_666 sorry to get back to you so slowly but heres how i win turn one i play an Island or a card like City of Brass then i play either Chrome Mox, Lotus Petal, or Mox Diamond and anthor card etheir Sol Ring or Mana Crypt then useing your two mana of any color from your first set of cards choose bule for both then play Power Artifact and then play Grim Monolith, or Mana Vault useing your mana from Sol Ring or Mana Crypt then set your infinte combo in motion and if you have one of the kill cards like Exsanguinate in hand play it and win or the other combo is much les likely to happen play Eladamri's Vineyard or one of your other mana tapers Mana Crypt, etc... then play Arbor Elf and Utopia Sprawl then ramp even higher by exlieing Elvish Spirit Guide from your hand or reviling Chancellor of the Tangle form your hand play Sol Ring and/or useing your mana from Mana Crypt play freed from the real on Arbor Elf then play lightning greeves or Concordant Crossroads start your combo and play one of your kill cards like Exsanguinate and win since these combos wont always come up it usuly wins turn two or three but has a pretty good chance of wining turn one!!!:)

July 11, 2016 10:53 a.m.

FLATSO99 says... #2

at one hundred cards now thanks guys!!!

July 11, 2016 10:54 a.m.

jboss1642 says... #3

This seems like a deck that's very good for it's purpose and seems complete, but you seem to be relying on a very specific set of cards. In a commander deck it seems very unreliable to be so focused on 2 or 3 specific combos to win. What happens when you don't get an infinite combo?

July 11, 2016 10:02 p.m.

FLATSO99 says... #4

@jboss1642 when i dont get an infinte combo even with mulligans i have a lot of tutors to fetch them for me and if i cant do that this deck has some card draw counterspells and protective cards like Clone, Erebos, God of the Dead, and Warden of the First Tree and Forced Fruition to protect me until i draw into a combo to keep my opponents thinking twice about casting spells what do you think?

July 11, 2016 11:34 p.m.

jboss1642 says... #5

I have to admit, that does seem very thorough and thought out, it seems like it would work a very high percentage of the time, full respect, but I do have to ask what happens in the unlikely event when it gets later in the game, they've got their big guns out and the combos/tutors just aren't showing up? Is there another way for the deck to win without using infinite combos at all?

July 11, 2016 11:38 p.m.

jboss1642 says... #6

I know I seem a little contentious and I don't really mean to, I'm just trying to make sure I understand it completely. Upvote, +1

July 11, 2016 11:40 p.m.

CaptSillva says... #7

Hello sorry for the slow reply I have been busy as of late.

This deck is interesting, to say the least, but I find it to be a bit of an oddity. At a single glance, this deck would seem to be designed for a spiky competitive meta but on the other hand, it is running cards like Gleemax, Chancellor of the Tangle, Clone, and Chimeric Coils. So I'm not sure which direction you really want to take it.

You could run Explore, Coiling Oracle, and Oracle of Mul Daya for some ramp and digging power. And you should be running a Trinket Mage. And since you need some win conditions to go along with your endless mana combos maybe a Villainous Wealth would work well. And the reason I pointed out Clone is because there are far better options just when it comes to clone effects such as Clever Impersonator, Phantasmal Image, and Phyrexian Metamorph.

July 12, 2016 3:18 a.m.

FLATSO99 says... #8

@jboss1642 thanks for the upvote!!if they get their big guns out and you still havent gotten one of your combos out this deck loses as of yet without the combos this deck will eventuly fall to your opponent do think thats alright?

July 12, 2016 9:12 a.m.

FLATSO99 says... #9

@CaptSillvai dident think your reply was slow if anything it was fast:)

why its running those cards i was going to take Gleemax out a while back and dident know it was still in the deck Chimeric Coils was going to be a win con at one point but i then realized that it could be easely blocked and could only hit one player at a time so i will take it out. Clone will be removed for these cards. Chancellor of the Tangle was put in here on the sugjestion of metalevolence and i think its a sound card for this deck with its ability of reviling from your hand for mana and latter game protectin you untill you draw a combo do you think he should be removed?

as for Oracle of Mul Daya cost to much for this deck even tough it is a good ramp card explore seems to work the best of the three with an additional land and darwing a card what should i take out for it?

Villainous Wealth seems awesome i will add it as soon as posible!!

Trinket Mage seems usless unless im missing something about him because on order to cast him for three you could have already played your combo and won?

thanks for your comment what cards should i take out for these new addtions

July 12, 2016 9:37 a.m.

CaptSillva says... #10

Hello again.

I get why Chancellor of the Tangle is in this deck but I feel like it is too hit or miss, at least for it to really work effectively. The thing is that let's say you get it in the opening hand which is a small chance since that is 7/99 and the commander malign/Parshall malign is no longer allowed. Then you have 1 extra mana which is good but not as good as what many of your artifacts can offer you. And then if for some reason you make it to late game which your deck isn't designed to do in the first place it's not a very impressive body. And that's best case, worst case is that you draw it as your eight card and have to hold onto a brick for the rest of the game.

I can understand your reasons for Oracle she should just be something to think about. As for the cards you could cut well. You could cut the three cards I pointed out before. As well as Cruel Bargain and maybe Jester's Cap. Cruel Bargain not only costs you half your life but is just plain hard to cast at three black mana in a three color deck. You would be better off running a tutor of some kind if you ask me. And Jester's Cap is more of a meta thing. If your meta isn't flooded with combo decks then it isn't that good and in black you have other options for picking apart your opponents deck.

Trinket Mage is good normally but in this deck he looks like he would be crazy good. It's any artifact that costs 1 or less. So he can grab combo pieces or ramp you. He is basically in this deck for the same reasons Azusa, Lost but Seeking are. Maybe you could even throw in a Scroll Rack or Sensei's Divining Top for filtering.

Also, other cards you could consider are Gemstone Array and Stone-Seeder Hierophant. These two cards may not seem like much but Gemstone Array is able to save infinite mana for use later just in cause you don't have a win condition and it also fixes your mana in case you don't have the right type of unlimited mana. Stone-Seeder can combo with Thawing Glaciers and Amulet of Vigor.

July 12, 2016 10:58 a.m.

FLATSO99 says... #11

so do you think that i should drop Chancellor of the Tangle if so what should i add in his place?

i did not think about the fact that Cruel Bargain would be so hard to cast since this deck is tri color what should i add in its place?

Jester's Cap was a place holder and will be removed.

i will playtest Trinket Mage and see how it works!

i will add in Scroll Rack as it is awesome and is just what i was looking for!!

do you think Sensei's Divining Top is worth it for this deck?

Gemstone Array seems like a good soild card in fact i was just thinking what i would do without the right color mana i will add it as soon as possible!!!!!!!!!

im not sure if Stone-Seeder Hierophant is any better then Chancellor of the Tangle as with out Thawing Glaciers and Amulet of Vigor it is no good.

thanks for your comment!! may i ask you for a +1?:)

July 12, 2016 10:14 p.m.

CaptSillva says... #12

It's hard for me to say what you should replace the bad cards with. This is because my approach to deck building is usually to do research on similar builds. Then brew my own version and play test it extensively. Then just take out the cards I didn't like and slap in what I want to try next. So unless a card is a strict upgrade to the one being removed it's not easy to make a 1 to 1 suggestion.

However using this you can try taking out the placeholder cards and the bad cards and just throw in Trinket Mage, Scroll Rack, Gemstone Arry, and anything else you want to try.

Sensei's Divining Top is great for filtering your draws and is even better when you have a lot of ways to shuffle your deck. And it will give you more options with Trinket Mage since it is a target. So unless it's a budget concern I would say it's worth trying. And it's also worth mentioning that since Top just got reprinted it's as cheap as it has been in years.

Stone-Seeder Hierophant just synergizes really well with a few other cards in the deck since you have a lot of ways to play extra lands and run four fetch lands. And have use for a creature that untaps lands. Though in a vacuum if I were just to compare her and Chancellor I feel like I would lean towards Stone-seeder as the better over all card. However in draft or flight, the Chancellor would be better because of the big body.

Anyway I don't normally do upvotes unless I really like the deck but I do find it interesting so I guess I can.

July 12, 2016 11:59 p.m.

FLATSO99 says... #13

@CaptSillva thanks so much for the upvote and all your help!!!!!!!!!

one last thing i now have 103 cards in the deck so are there any other cards you see that should be removed thanks:)

July 13, 2016 9:31 a.m.

CaptSillva says... #14

Death Cloud, Curse of Echoes, and Forced Fruition. These cards are good but are costly and don't really support your strategy.

July 13, 2016 12:54 p.m.

FLATSO99 says... #15

thanks CaptSillva they have been taken out!

July 13, 2016 4:21 p.m.