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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Liberator, Urza's Battlethopter
Legendary Artifact Creature — Thopter
Flash
Flying
You may cast colourless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.




seshiro_of_the_orochi on
Ultimate Urza Theme Deck
2 months ago
It might be due to balancing issues, but neither having Liberator, Urza's Battlethopter nor any of the Karns in here seems like a major oversight.
CrimsonKing on
Necron Artifact Mog Sesh
5 months ago
If you are Running Trazyn lines, Necrotic Ooze is pretty good.
Razorlash Transmogrant is another creature that can trigger our Commander.
Nim Deathmantle goes infinite with our commander.
Been playing Imotekh the Stormlord since the precon came out. Just rebuilt him after the dockside ban. Been loving it.
Some really good cards that have impressed me are:
Cyberman Patrol when I can’t combo, this guy has been really good for draining ppl through combat.
Liberator, Urza's Battlethopter and Shimmer Myr have been amazing. Giving us acces to instant speed and their cost is reduced by are cost reduction on artifacts.
The Mycosynth Gardens is really good at copying whatever you need at the time. Cost reduction artifacts, mana rocks, etc.
Just tried out Fomori Vault. Card is really good here allowing us to dig deep and discard a key card.
Slurpz on
Crouching Kadena, Hidden Phage
8 months ago
I started running Teferi, Mage of Zhalfir as a means to protect my combo turns in addition to the flash but yeah his cost is pretty steep. Leyline of Anticipation is nice when in your opening hand and that's about it so I think it might be time for a replacement. I like Liberator, Urza's Battlethopter but what do you think about Skittering Cicada instead? The body isn't as good without flying and the permanent counters but the upside is it dodges a stray Vandalblast or other artifact removal. One downside to these though is they don't let me flash in Yedora, Grave Gardener before I combo off.
maxmcnugget on
Crouching Kadena, Hidden Phage
8 months ago
What about Liberator, Urza's Battlethopter as a source of flash since it closes less mana than Leyline and Tefri?
Bravet on Can Ulalek copy it's own …
10 months ago
wallisface Yep yep, I put a bunch of flash support (Liberator, Urza's Battlethopter, Leyline of Anticipation, etc) in the deck for that reason
Profet93 on
Hold your colour
1 year ago
Buried Ruin - Recursion
Sanctum of Ugin - Tutor
Basalt Monolith + Forsaken monument =
Gerrard's Hourglass Pendant + Emrakul = Good synergy. Hourglass helps with recursion from a vandablast.
Maybe a Vedalken Orrery/Liberator, Urza's Battlethopter/Skittering Cicada for flash so you don't overextend as easily? Colorless decks almost always have high cmc and lots of artifacts so any opponent worth their salt after a few games should recognize this and adjust their plan. This helps keep them guessing. Not necessary but nice to have.
Rings of Brighthearth + Basalt Monolith + 2 mana = + top = Cast your entire deck
Rings + Voltaic Key (swap out manifold) + everflowing chalice (4 counters) =
Metalworker + Rings + Voltaic key =
Card Draw - Colorless doesn't have too much, you already run both kozileks which is great. Commander is a value engine which is nice. You could add a Staff of Nin for more but IMO it's not needed. How do you feel your card situation is?
Removal - Colorless has expensive removal options, you have all the good ones. Everything seems solid.
Mana Curve - A bit high but understandable for a colorless deck, especially with your commander. You could add more ramp should you feel you need. I usually recommend the most ramp in Kozilek commander decks because your commander is a draw source but here I'm unsure. Your ramp seems sufficient, how do you feel?
Profet93 on
Affinity for Rubber Chickens (Chiss-Goria EDH)
1 year ago
Mystic Forge + Top + artifact cost reducer = Draw your deck. Forge is great "draw" so to speak as well.
Ugin, the Ineffable - "Draw", removal and ramp
Buried Ruin/Gerrard's Hourglass Pendant - Recursion
Liberator, Urza's Battlethopter/Vedalken Orrery - Flash. Might be anti-synergstic with the haste commander but mitigates over-extending and allows your "trigger each turn" card to trigger more often. Plus, isn't it cool to be like the blue player?
Maybe Strionic Resonator - Double attack and ETB's, also note Lithoform Engine for flexibility
Profet93 on
Liberator of Cinnamon Rings
1 year ago
Sanctum of Ugin - Tutor
Eye of Ugin - Tutor + Ramp
Buried Ruin - Recursion
Mystic forge + Sensei's Divining Top + artifact cost reducer = draw your whole deck
Basalt Monolith + forsaken monument =
Rings of Brighthearth + basalt + 2 mana = + top = draw + cast your entire deck
Rings + voltaic key + Everflowing Chalice (4 counters) =
Metal worker + voltaic key + rings =
Scorched Ruins + Rings + Deserted Temple = . Temple has the added benefit of politics or ramp with urza land.
Emrakul, the Promised End + Gerrard's Hourglass Pendant = Strong synergy, each piece is good on it's like (like many of the combos I've listed)
Karn, the Great Creator + lattice = Hard lock
To synergize with darksteel monolith, you could add some flash (which also has the added benefit of limiting your overextension into a boardwipe) such as Vedalken Orrery/Liberator, Urza's Battlethopter/Skittering Cicada
Blinkmoth Well + Blinkmoth Urn = One sided ramp. Well can deal with opposing artifacts and urn always makes you ahead. Should you feel inclined, Winter Orb might be worth it (if you don't like friends) as you can break parity with it. Even if you can't, you use primarily artifact ramp anyways. It can help slow down the faster pace decks.