Sword Coast Serpent

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sword Coast Serpent

Creature — Serpent Dragon

Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.


(You may cast Sword Coast Serpent from exile if you sent it on an adventure.)


Capsizing Wave

Instant — Adventure

Return target creature to its owner's hand. (Then send this card on an Adventure in exile. You may cast the creature portion from exile.)


(You may cast Capsizing Wave for from anywhere that you have the permission to cast it, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Capsizing Wave and put it on the stack, this card is treated only as Sword Coast Serpent in whatever zone it is in.)

(When not exiled on an adventure, Adventure cards function identically to modal double faced cards when regarding to the interactions of cards that look at them or attempt to cast them.)

russellbolle on Izzet curve

1 year ago

Exogino Oh haha tappedout is lying to me saying Mystic Sanctuary is legal in pauper. Easy fix, thanks for pointing it out :) Izzet Charm is in the side currently sitting in the sideboard for now. Haven't actually gotten to test this deck much so I'm unsure of the card. Elusive Spellfist seems pretty decent, though I'm not sure if I can fit it in. Sword Coast Serpent might be a pretty good sideboard option against control maybe? 7 mana is probably too much for the deck though, since im only running 21 lands and the deck curves out at 4 at the moment. Thanks for the suggestions!

Exogino on Izzet curve

1 year ago

Mystic Sanctuary is banned in pauper. Anyway what do you think about: Elusive Spellfist as bitter - i see many spells and it can hit pretty hard each turn.

i suggest also Izzet Charm in this deck, because it can be used as removal, counter or draw card, and could be pretty useful.

last my suggestion is Sword Coast Serpent it could be played as removal with adventure effect, and as closure in end game triggering "can't be blocked" effect in a 2 in 1 card.

let me know your ideas.

wallisface on The Greater Wave

1 year ago

Some thoughts

  • your deck is currently at 59 cards, you’ll want to make it to 60 for whatever format you’re playing.

  • the deck is currently tagged under the modern format, but you’ve got 4 cards that aren’t modern legal here, in Phantom Whelp, Sword Coast Serpent, Day of the Dragons, Diplomatic Immunity.

  • ideally you should be aiming for your deck to mostly be playsets (4-ofs). Currently you’re playing everything exclusively as a 1-of or 2-of, which will just mean your deck is super inconsistent and unreliable. Depending how casual you play, this might not matter - but as it stands it will be very hard for the deck to present a coherent plan.

  • mana curves are important, and i think this one is off here. You have almost nothing to do turn-1, which will mean you’re almost always starting a turn behind your opponent. But added to this, you also have very few turn-2 options… there’s going to be a lot of games where your opponent basically starts 2-turns ahead of you!

  • added to the above, most decks struggle to run a lot of high mana cards, with the majority of decks just having a single playset (4 cards) costing 4-or-more mana. You’ve got a whopping 18 cards in this range, which feels waaay too many, and will lead to some really slow plays.

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