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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Big Apple Highlander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
High Ground
Enchantment
Each creature you control can block an additional creature.



seshiro_of_the_orochi on Card creation challenge
9 months ago
legendofa: True. Btw, that deck should say hi to High Ground and Brave the Sands.
Green Scar, Cultivated Rage
Legendary Creature - Human Mutant Warrior Noble
~ enters the battlefield with X additional +1/+1 counters, where X is the total amount of damage dealt to players this turn.
Trample, Vigilance, Indestructible
When ~ enters the battlefield, it deals damage equal to its power divided as you choose among any number of targets.
4/4
World War Hulk was one hell of an arc.
Repeat.
Droolz on Blocking Multiple Creatures
3 years ago
I was working on a janky wall-deck and stumbled upon this.."issue"
Shield Sphere says it gets the counter "whenever" it blocks or "if shield sphere is assigned as blocker"
Now when I also have High Ground in play it let's me block 2 creatures with Shield sphere.
Does the shield sphere get 2 counters or just 1?
In other words: Does a "block" happen simultanously with an other block when one creatue is blocking multiple creatures?
Thanks
griffstick on What are the best defensive …
4 years ago
Everdawn Champion and Seraph of the Sword seem like perfect blockers. Other cards like Hundred-Handed One and Watcher in the Web . Also theres cards like High Ground and Brave the Sands help out big time as well. Someone mentioned Stuffy Doll I think that's a great one. Someone mentioned Guardian of the Gateless that card and all the cards that allow you to block multiple creatures go great with Godsend . Theres so many great blockers. Someone mentioned Ophiomancer , that's a fantastic suggestion.
Coward_Token on
Arcades Defender
5 years ago
Speaking on which, it's kind of wild but maybe Angel's Trumpet? With their high toughness, your defenders are unlikely to die in combat, and with High Ground-style effects you're going to be taking less damage than other people
Rhadamanthus on What happens with multiples Nessian …
5 years ago
If you attack with multiple Nessian Boars, the defending player chooses which one each of their blockers will block. If any of those creatures are able to block more than one attacker (because of High Ground, Echo Circlet, etc.) then they have to block more than one Boar.
The key thing here is that when making attacking and blocking decisions, you have to make sure you satisfy as many requirements as possible without violating any restrictions. Attacking with 3 Boars creates 3 requirements for each blocker. Normally it's only possible for a blocker to block one attacker, but if it's possible for a creature to block more than one attacker in this situation then the creature has to block more than one Boar.
StopShot on Test me: $10 Decklists
5 years ago
Make a Voltron style deck using Kaalia, Zenith Seeker as the commander. Angels, Dragons and Demons are not necessary. I want her vigilance to be utilized for defensive purposes too like adding cards such as High Ground . Thanks!
mushra27 on
Brimaz - Rise of an Empire
6 years ago
Thank you chadsansing for the suggestions! I always love having another point of view when I craft decks!
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Always Watching : it's true that the card would fit in the deck but I am afraid it might not be as efficient since we spawn a lot of tokens.
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Intangible Virtue : I have been thinking of this card for a while and people from my LGS also have been suggesting it as well. I think you are right, it would help my tokens get bigger earlier in the game, making them very threatening.
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High Ground : I was running Brave the Sands before in the deck with the same idea, that it adds value when Brimaz blocks. The thing is, opponents usually make sure that Brimaz can't block, mainly because they do not want to spawn even more tokens for you, making those enchantments dead cards.
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Spear of Heliod : I am already running it but since tappedout puts it in artifact as its first type, I did the same in the description. But definitely, it reinforces the idea that the card truly belongs in the deck!
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Comeuppance : I never saw the card before and I must say that I really like it. It's a surprise wrath and since I sometimes play in duel commander as well, I think I need to make room for it. It can also get someone's blast back to his face, I like it. Thanks!
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Settle the Wreckage : I love the card in standard and must say, it's a good card to have when another aggro deck is more aggressive than yours. I think I should run it, just in case.
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Teferi's Protection : that's the card I am dreaming of. But unfortunately, I would not be able to afford it, especially because I like to always create new decks rather than have only one to play with. It allows for greater flexibility when playing with a new group.
Thank you again for the new ideas that you added up, it truly helps!
Zack_of_Steel on
6 years ago
I've had a bigass list of cards in Cockatrice for a while that I'm dwindling to a deck. Yours has given me a lot of inspiration!
Can I ask why no Reliquary Tower, Thought Vessel, et cetera?
Do you find having only a few counters is worth it?
Have you thought about Banding at all? Even if just throwing in Fortified Area. Helm of Chatzuk, Baton of Morale, Cooperation are other considerations.
Few other cards I've thought about including: High Ground, Primal Rage, Bow of Nylea, Steely Resolve, Spidersilk Armor (iffy on this one, but just in case?), Noetic Scales, Sterling Grove, As Foretold, Aura Shards, Urza's Incubator, Herald's Horn, Skeleton Key.
Diplomatic Immunity over Glint?
You have a very low avg. CMC, but I find it hard not to include Chromatic Lantern in any multicolored deck. Do you do well without much mana rock ramp?