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The New Modern Meta

Modern Midrange RBW (Mardu)

Rharps


Sideboard


Basically, Modern is going to get shaken up.I like many other Jund players are somewhat nervous about what the meta will look like, Being turn behind in modern was not much of an issue before the unbanning of Wild Nactal However now that we are headed in a much more aggro environment, being a turn behind is now a significantly worse position to be in. Even with the answers Jund provides. The fact of the matter is that modern is a much slower format than other's and I personally would rather be playing PRO-Active magic, for 15+ turns rather than RE-Active magic.

Naturally that comes at a cost, generally your life total.

This brew in particular recognizes that and attempts to rectify that while still being ahead of your opponent. R/B/W is not a traditional archetype in any format, and is never quite a tier1 deck however, the meta-game is changing and wizards is looking for some innovation. So here we go:

Creatures:13

3 Auriok Champion Two drop 1/1 however the synergy provided with bitter blossom makes the life loss irrelevant, it will not be bolted or trimmed off by black removal, and you will never really have to block with it. However, It can block some threats that you may face and not die.

4 Dark Confidant you can generate some much needed card advantage, furthermore, if it's killing you, you can potentially sac it to Falkenrath Aristocrat to get in for lethal damage.

3 Falkenrath Aristocrat Ideally a game ender, 4/1 with flying and haste. You should have a plethora of humans or fairies to sac, thus providing the much needed push.

2 Hero of Bladehold Human & Human generator (Would potentially swap this out for Imposing Sovereign , Fiendslayer Paladin , or Brimaz, King of Oreskos to bring curve down.

1 Thundermaw Hellkite I feel that fairies is going to be a real threat, so the ability to murder them all would be quite nice.

Spells:25

4 Lightning Bolt Save for the face or spot removal/card for card

2 Path to Exile spot removal

4 Thoughtseize hand disruption

3 Bitterblossom token generator

3 Lightning Helix removal and life gain

2 Terminate removal

3 Liliana of the Veil Hand disruption, removal, two for one.

2 Lingering Souls Fodder

2 Chandra, Pyromaster I'd love to be able to ping fairies out of the sky with her, also now jund will be playing much more lingering souls, making her +1 much more valuable, not to mention the option of a Chandra Ultimate is quite appealing with Helix.

Again, while this is a brew, it may not be the thing. brew's are a dime a dozen, however with the shifting metagame I think it is quite viable. Would I have played this deck or even considered it 72 hours ago? No. However this could be a thing.

I think it needs some work, in the area of getting the curve down enough to not die from bob (Dark Confidant) triggers.

Sideboard:

1 Grim Lavamancer Putting burn on a stick is quite nice, I might like to see more in the board.

1 Bitterblossom

2 Imposing Sovereign I think this will be crucial against creature based aggro, furthermore, I'd like to hold off oncoming ThunderMAWF's

2 Kataki, War's Wage perhaps

2 Aven Mindcensor this will stay

1 Grafdigger's Cage This is needed as people will go nuts now that the Graveyard is slightly more accessible. one more may be needed.

2 Fulminator Mage Suck it TRON

2 Lifebane Zombie This can be a big middle finger to Goyf's along with hunt masters

1 Sword of Light and Shadow life gain is a big deal with this deck

2 Leyline of Sanctity Storm will be a big deal. mull to one if you play against it, just get this in your hands.

Now, building a board is gennerally catered to the meta in your local store, or home town, however I do believe that this board will play well against many decks and accounts for a changing meta throughout the format.

Here are the lands

3 Arid Mesa 4 Blackcleave Cliffs1 Blood Crypt2 Forbidding Watchtower 2 Ghitu Encampment 1 Godless Shrine4 Marsh Flats 1 Mountain2 Plains1 Sacred Foundry1 Swamp

Please Please Please, SHARE, COMMENT AND MAKE SUGGESTIONS!!! Also If i've made any mistakes, let me know! I'm kind of good at missing triggers when I'm excited about a deck.

Open for Question's!!!

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Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

19 - 2 Mythic Rares

22 - 11 Rares

13 - 2 Uncommons

2 - 0 Commons

Cards 60
Avg. CMC 2.32
Tokens Faerie Rogue 1/1 B, Soldier 1/1 W, Spirit 1/1 W
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