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Kaladesh has brought us many wonders; but no wonder compaers to the wonder of the might kaladesh pumped into Red Deck Wins!

This deck does two things that re is renown for VERY well; aggro and burn, and they combine very well in this deck to roast your opponents!

THE AGGRO:

Bomat Courier: we may no longer have Monastery Swiftspear in standard, but this little guy does a good job replacing her in this standard! plus, he is the perfect way to refuel your hand in long games! i have actualy had multiple games where i sacked a bomat courier, discarded 0 cards, and then drew a fresh new hand of 7 cards! it's super powerful.

Lathnu Hellion:a 4/4 with haste for only 3 mana is super powerful, especialy in a standard with big walls like Thing in the Ice  , Archangel Avacyn  , and many other high-toughness creatures out there! and this deck is very good at producing energy, so it can stay on the board for quite a long while!

Hanweir Garrison: a great bash-face card! even attacking with this dude once yields value, as you get some free tokens attacking your opponrnt every time they attack! and a special bonus; if you can get Hanweir Battlements onto the battlefield, then you can meld them into a game-winning monstrosity of doom: Hanweir, the Writhing Township!

Bedlam Reveler: can refil the hand AND become cheap just by casting spells? sign me up!

THE BURN

Chandra, Torch of Defiance: need I say more?

Thermo-Alchemist: the man who started it all. this man basicaly adds 1 exra point of damage to every spell you cast! it is the burn player's dream come true. . .

Fiery Temper:if we discard it, it's a Lightning Bolt! otherwise, it's a 3-mana 3-damage burn spell. good stuff!

Incendiary Flow: it's a sorcery-speed Lightning Strike, but it can exile creatures! superb!

Collective Defiance: either get a new hand, kill a creature, bolt a face, or a mixture of the above! so much fun!

Harnesed lightning: we will be generating a lot of energy, so we can use this to kill our enemies! yaaay!

Aethertorch Renegade: can be used to deal with small, petty creatures like Thalia's Lieutenant, Gnarlwood Dryad, and other small creatures, or can be used to shood a huge blast of damage at our opponent's face! woo-hoo!

Dynavolt Tower: the main source of all our energy. and we can shoot off all of our energy to Lightning Bolt something or someone! value!

so that's it for the deck! please leave your thoughts and comments below, and thank you vor visiting!

Wanna see a R/B version of this deck? the come see my Artificial Burn!

EDIT: OH MY GOODNESS GRACIOUS, Shock IS GETTING REPRINTED!?!?!? INSTANT ADD once it comes back to standard! WOO HOO!!!

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At this event, I was able to go 2/2 in rounds (there was only 10 people there for FNM standard...)

ROUND 1: V.S. Mono W Humans (2-0) It was an easy game, as in both games I was able to block and/or remove all their humans before they could get problomatic. wasn't too easy, but was victorious in the end.

ROUND 2: V.S. Temur Emerge & Delerium (2-1) the first game was terrible on my part; I was mana screwed for most of it. I managed to survive for a while and get up to 5 cards with Bomat Courier, but then my opponent removed it when I was tapped out. he then proceded to cast Emrakul, the Promised End and do absolutely nothing with my turn. I then surrenderd as I had nothing else to do. game 2 was the other way around; my opponent was mana screwed and I then proceded to burn him out. game 3 went amazingly well for me, as the opponent sided out all their important cards and sided in a bunch of counter spells like Negate and Dispel. I then whooped him with the aggro half of the deck, and it was GG's from there.

ROUND 3: V.S. R/U Spellslinger (0-2) Both rounds were very close, but in both rounds I lost to them getting their Chandra, Torch of Defiance out first. i couldn't compete, and lost.

ROUND 4: V.S. Esper control (0-2) (note to self: find a way to deal with Authority of the Consuls and put it in the sideboard.) I was (ironicly) roasted. everything i did was no match for the control player :(

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Top Ranked
  • Achieved #38 position overall 8 years ago
Date added 8 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 2 Mythic Rares

22 - 2 Rares

10 - 9 Uncommons

8 - 2 Commons

Cards 60
Avg. CMC 2.84
Tokens Emblem Chandra, Torch of Defiance, Energy Reserve, Human 1/1 R
Folders Possible Decks to Build, cool decks, Kaladesh standard ideas, ploos, standard, Other cool deck ideas, Test Decks, moge to zlozyc, yes
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