Weaver of Lightning

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Uncommon

Combos Browse all

Weaver of Lightning

Creature — Human Shaman

Reach

Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.

Weaver of Lightning Discussion

KongMing on $10 Controlled Burn, Arcane Edition! [UltraBudget]

2 months ago

It's a little easier going three colors with this build because of how little it relies on white, but I see your point. I think Dive Down would go great in a deck with stuff like Electrostatic Field and Weaver of Lightning , but I really like the repeatability of the Splice on Blessed Breath . Getting it in hand means I get at least two uses out of it, unlike needing 8 deckslots for a playset of Apostle's Blessing and Dive Down .

Drael on izzet

5 months ago

Gadianten on Feather, the infinite value

6 months ago

Sphinx-Bone Wand is for multiplayer games that grind to a stand still, I don't know your meta but if your not playing against hyper competitive decks, something that would be rough on a budget deck, its a nice way to seal the game when you are cantriping 3-4 times a turn to build damage rapidly although there is the lite version Sentinel Tower .

Having play tested your deck a few rounds I think you could drop about six creatures, mostly the heroic ones although I do like Anax and Cymede , and add a couple of more lands and some more cantrip spells trying to keep things around 1-2 mana. With your commander you never really want to miss a land drop as the deck is actually pretty mana hungry when it wants to do its thing. I think as far as creatures generally go you want stuff that rewards you for casting but not having to be targeted like Balefire Liege , Electrostatic Field , Firebrand Archer , Ojutai Exemplars , Thermo-Alchemist and Weaver of Lightning . Regardless I think it looks like a fun deck and hope to get my hands on a copy of Feather my self.

MadLuckKing on M20 - Grixis Control

2 years ago

I remember back when we had to face Atarka Red and such, during those times (at least from my experience) we really just hoped to draw A LOT of removal, and we dedicated a few sideboard slots solely to helping us beat it. So if Mono Red is becoming a problem again, we need to give up some slots to help us fight it. Personally I'm sideboarding 2 Chandra's Defeat. Because it's instant speed and kills everything they play, including Chandra, Torch of Defiance.

Weaver of Lightning is alright against mono red, but it still gets hit by all their panic effects (Creature can't block effects).

Essence Extraction would require us to tweak the mana base a bit I think, as we've moved more into double red/blue territory.

Kalitas, Traitor of Ghet and Champion of Wits these lose too much tempo in the mono red matchup when they get removed, and we have no tempo in the first place.

@Osmlol This decklist doesn't have a "rotation-proof" mentality behind it, this list is supposed to be an efficient control list that can fight against the meta correctly, regardless of having to use soon to be rotating cards.

Facebeater on M20 - Grixis Control

2 years ago

What about something like Weaver of Lightning? Giving an extra point of damage for all our spells seems pretty good. Dies pretty easily to Chandra, Torch of Defiance or Glorybringer though. Spot removal like Essence Extraction might be decent too.

Traderlol on UR Spells

2 years ago

Contingency Plan Weaver of Lightning Thermo-Alchemist just so it is easier for me to see.

Deltis on B/W Standard Zombies

2 years ago

ticked-off-squirrel, might I suggest changing it to RU burn/ control? or RU machine-gun burn? I made a modern deck that was machine-gun burn and it worked pretty well. Now I could probable make both burn/control and machine-gun burn in standard. the burn/control would revolver around Thermo-Alchemist, Weaver of Lightning, Mercurial Geists, and Enigma Drake as the main creatures with maybe some prowess in there. Non-creatures would be red direct damage and blue control. The machine-gun deck would revolve around Reckless Fireweaver, Panharmonicon, and anything that can trigger the fireweaver.

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