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Commander / EDH nutellaisgreaterthanlife

SCORE: 65 | 45 COMMENTS | 11432 VIEWS | IN 38 FOLDERS


kingofcramers says... #1

this looks really cool. I'd recommend some Bonesplitter like equipment

March 13, 2014 1:08 p.m.

Foxtober says... #2

You have quite a few instants, might I suggest a Runechanter's Pike ?

March 16, 2014 6:12 p.m.

awolan44 says... #3

love the deck!!! what about Sun Titan ?

March 16, 2014 6:36 p.m.

awolan44 says... #4

and what about Isochron Scepter ?

March 16, 2014 8:53 p.m.

LeboyX says... #5

June 26, 2014 4:15 p.m.

CuteSnail says... #6

Loxodon Warhammer is great, as are Oblation (tucking generals), Basilisk Collar and maybe Quietus Spike

June 28, 2014 4:42 p.m.

what about Devouring Light instead of Divine Verdict ?

July 6, 2014 10:16 p.m.

Quadsimotto says... #8

I have never really played EDH (time constraints) but this looks like a lot of fun. This makes me want to dig through my box of old ass cards when i get back to the states and build an EDH deck similar to this or just with using old forgotten paper.Nicely done.

July 6, 2014 10:20 p.m.

greyninja says... #9

Renounce the Guilds is a great card that my gf has in her mono-white deck. Oh you have a multicolor commander? Bye bye

With only 4 creatures I'd run every mass creature destruction in the book: Wrath of God , Day of Judgment , Martial Coup , Winds of Rath , etc etc

With a gazillion enchantments; Three Dreams isn't a bad idea to find the ones you want

Also Godsend is a new one I put in her deck which I think will be fun. It'll discourage people from blocking your hound

Here's a link to her deck in case you want to help me out. It's a bit out-dated on here but I'll still take the suggestions

July 6, 2014 10:41 p.m.

Vexton says... #10

Like the Idea but I feel you need more protection for your general as well as the ability to recover him if he were tucked into your library.

July 7, 2014 10:05 p.m.

Armored Ascension is insane here and goes well with the enchantment theme.

Warning. You may lose all of your friends.

July 8, 2014 12:01 a.m.

Didgeridooda says... #12

Whispersilk Cloak is good evasion, and protection.

July 8, 2014 12:09 a.m.

Hovvitzer says... #13

I would try and figure out a way to put some artifact removal in this deck... Hand of Cruelty pretty much disables your entire deck.

July 10, 2014 8:34 a.m.

CkajLanoa says... #14

I've been playing this deck against my BURN?!IN EDH!? deck, and it's really fun. Not because my deck is constantly winning, but because there are only 2 ways the games start going. Either Isamaru, Hound of Konda kills me quickly (which happens more often) , or I burn it until you don't have enough land in your deck to pay for the thing. You should add more anti-burn, like Greater Auramancy , or Privileged Position or something.

July 10, 2014 5:13 p.m.

My feelings on anything that gives shroud: its bad for this deck as the moment ismaru has sheoud you can no longer play pump spells on him. Id rather take the risk and go with no shroud.

July 10, 2014 10:45 p.m.

greyninja says... #16

Champion's Helm is fun

I also suggest Sol Ring , Thran Dynamo , Gilded Lotus , etc

July 10, 2014 10:58 p.m.

MelonGator says... #17

Dolmen Gate so it's hard to kill Isamura, and Skullclamp is OP

July 13, 2014 2:32 p.m.

greyninja says... #18

Skullclamp would only work on his 3 other creatures, not really worth it in this deck IMO

July 13, 2014 5:37 p.m.

MelonGator says... #19

what do you mean it doesn't work?

July 13, 2014 11:14 p.m.

greyninja says... #20

" When equipped creature is put into a graveyard..."

He would have to let his commander go into the graveyard to draw the 2 cards, and I'm not seeing any reanimaton spells in here. I think Gift of Immortality would make it work, which is a card that should definitely be in here, but idk about Skullclamp

Take out stuff like Wojek Siren and replace them with cards that keep hitting turn after turn. Without enough card draw, you may run your hand pretty thin pretty quick with all the instant pump spells

Multiplayer EDH can have some very long games, so I'd suggest stuff like Mind's Eye , Infiltration Lens , Staff of Nin , and even Well of Lost Dreams if you think you have enough life-gain

July 14, 2014 6:44 a.m.

MelonGator says... #21

I don't think you understand commander mode dude, when your commander dies it goes back to the command zone and costs 2 more cmc. its a 1 drop so if it dies it only costs 3 total the next time and two card draw is really good.

July 18, 2014 12:05 a.m.

greyninja says... #22

I have 8 EDH decks; pretty sure I know how the game works

Skullclamp literally says on the card that the creature must go into the graveyard to be able to draw 2 cards.

If he lets his commander go into the graveyard? Then wtf do you do?! Can't cast it from there!

Please read the card and read what I write before making accusations

July 18, 2014 12:18 a.m.

regnet says... #23

Strata Scythe ? A bit slow in the start but scales nicely mid-game.

July 20, 2014 5:38 a.m.

MelonGator says... #24

greyninja, it goes to the graveyard and bounces back to command zone i don't understand what you are talking about. the only way it doesn't go back to the command zone is if it gets put in the hand or deck or stolen by the opponent.

July 22, 2014 3:10 a.m.

Okay guys stop the argueing please. I dont want to use Skullclamp cause it would make my commander weaker, I dont want him to die a lot, and there are just better cards to put in. So, really, it doesnt matter if skullclamp works or not. Everyone else thank you for the suggestions i am working on updating now

July 22, 2014 7:43 a.m.

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