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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
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Casual | Legal |
Commander / EDH | Legal |
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Legacy | Legal |
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Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
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Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Swiftfoot Boots
Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)








NV_1980 on
Anti Venom Horrifying Healer
1 week ago
This looks positively scary; nice job! Out of curiosity: why didn't you include Lightning Greaves/Swiftfoot Boots? Giving your voltron hexproof seems kinda logical. I see you've included Giver of Runes but not Mother of Runes; might be worth considering as your battlecruisers (including anti-venom) are your main mechanisms for winning with this deck so they need plenty of protection and a bit of redundancy doesn't hurt. Something similar could be said about Grand Abolisher and Myrel, Shield of Argive.
One more thing that's really noticeable: your deck doesn't have anything for dealing with opposing enchantments or artifacts. You could consider cards like Disenchant, Generous Gift, Heliod's Intervention and Return to Dust.
NV_1980 on
White Waifu Shield Bash
1 week ago
Hi theLegendred. I've played Avacyn for some time. Opponents I faced would keep counterspells and/or removal in reserve specifically for Avacyn's appearance (yup, she's considered that much of a threat). I found the following cards to deal with this:
- Aegis of the Gods/Metropolis Reformer: hexproof for yourself, which prevents opponents from targeting you with abilities/spells, amongst which are spells that force you to sacrifice your own creatures (which is one of the ways in which your opponents can still get rid of Avacyn, eventhough she's indestructible).
- Chimil, the Inner Sun: bit of an expensive piece of kit, but it's been pulling its weight regardless. Avacyn doesn't need to worry about counterspells no more and the value brought forth by the discovery ability is absolutely awesome in a battlecruiser deck.
- Defense Grid: makes countering spells a lot more expensive.
- Eight-and-a-Half-Tails/Giver of Runes/Mother of Runes: helps in case you don't have stuff like Lightning Greaves/Swiftfoot Boots on the field yet to equip to your most valuable creatures.
- Silence: cast this before casting Avacyn. Of course, this spell can still be countered, but that means one less counterspell held in reserve.
Wouldn't say it's necessary to include all of these, but including some will make a difference for sure. Good luck with the deck.
Hazbula69 on
Tifa Face Meets Fist!
3 weeks ago
indieinside I strongly considered putting in the Lightning Greaves for the Swiftfoot Boots but I decided not to because with the Lightning Greaves it has shroud and with the deck having a lot of 1+/1+ counter synergy I would not be able to target her with the counters from those abilities. I have consistently been able to get around 8-10 lands by turn 5 in casual pods. That one mana is a big deciding factor in the beginning game, but I have not been even able to get the boots in my opening hand just yet. My time will come lol.
I do greatly appreciate the insight though! I will have to switch it out and see how it plays!
indieinside on
Tifa Face Meets Fist!
3 weeks ago
I would change out Swiftfoot Boots for Lightning Greaves because of the equip cost.
NV_1980 on
Ultra mill
1 month ago
Man this brings back memories! My Dimir mill deck used to be commanded by this guy, until I decided to switch to Phenax, God of Deception. I'd recommend adding Helm of the Ghastlord, to make Mirko harder to block. There are some other auras you can consider as well, like Aqueous Form, Cloak of Mists and Diplomatic Immunity. By the by, I would expect Lightning Greaves or Swiftfoot Boots in here too, just so that he's harder to stop through targeted spells. Any reason for not including these?
salzstange on
Double Trouble - Prison Time !
1 month ago
Current problems - Open to suggestions
37 Land Mana base:
-
Islands are needed but scarce. Shocklands are not considered due to power-level of my local store and friends group.
-
If I remove some basic lands in exchange for some (slow) dual lands, I could also drop Scrying Sheets to make room for cards on the maybeboard.
Slow cards / lackluster mid to late game
These cards could be removed in favor of maybeboard
-
Transcendent Master (less value than some cards on maybeboard)
-
Cradle of Vitality (Tutor-able, but costly draw compared to alternatives)
Maybeboard to consider
Way better synergies:
-
Azor, the Lawbringer for more control
-
Drogskol Reaver for better draw
-
Grand Abolisher for prison/control
-
Heliod, Sun-Crowned for more buffs & lifegain
-
Sphinx of the Revelation, which becomes a 3CMC flying/lifelink 3/5 with card draw
Deck currently lacks
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Board wipes other than Ajani, Strength of the Pride
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Single creature boosts like Lightning Greaves, Swiftfoot Boots or similar
Snap157 on
Azorius Mill
2 months ago
This looks nutty and fun to play
that being said I think Words of Worship, Honor the Fallen, Y'shtola Rhul, Ruin Crab, Swiftfoot Boots could be cut in favor of some more raw lifegain. You already have a ton of protection and counters so I'm not worries about losing boots. I would consider cards like Drogskol Reaver, Rhox Faithmender, Suture Priest, The Wind Crystal, and a few more lands. Maze of Ith doesnt count so you are really only running 33 which is way too lean
overall super cool deck tho
Voodoo_Gremlin on
Niko Blink (feedback welcome)
3 months ago
I say this with not much experience with blink decks. The Lightning Greaves does give protection and the equip cost is only 0 but, it blocks almost all the blink spells in the deck. You may want to replace it with Swiftfoot Boots. If you just want to slap it on Niko and just have them protected from spells great. If you'd like to try and make more shards by blinking them you may want to consider the change I'm suggesting.
Also, do you have any thoughts on what you're game changers will be? Not sure what your budget would be but I'd recommend Cyclonic Rift, Mystical Tutor and Rhystic Study. I'd suggest pulling and Acrobatic Maneuver, Decanter of Endless Water, Legion Loyalty (good in the deck but so expensive to cast)
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