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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Seek the Wilds
Sorcery
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
slvstrChung on
I AM the Senate
11 months ago
I love this idea. I also love that, having read so many of your decks by now, I was able to predict exactly what I would find simply by reading the title and then looking at the card list. I had no idea there were so many less-than-$1 repeatable Proliferate sources!
My first thought was similar to Lando's: that Green would be helpful. But my main reason was to Rampant Growth our way to the Senate faster. You've got a lot of cards that help after the Elocutors are on the table, but the fact that I have to wait until Turn 6 to start firing off... Well, you've seen my decks and you know I love me my microbudget brews, but I've been able to hit wincon by Turn 4 in a lot of places. Also, while I'm not sure how much Repeatable Proliferate there is in Green, I think this deck is at least plausible in Simic.
My other thought was that I'd want some sort of fetch spell to find the Elocutors, and a lot of those come in Green (Adventure Awaits, Feral Encounter, Commune with Nature, Incubation / Incongruity, Lead the Stampede, Seek the Wilds). Of course, with a full playset, maybe I don't need this spell too often.
Gattison on
Gruul Sandwiches...
4 years ago
Well, wow... this deck. One of the first pauper decks I ever built, and basically forgotten about until now. Thanks for your interest everybody, you've all inspired me to finally take a second/third/fourth/whatever look at it. I hope you all like the outcome! Let me know your honest thoughts! =D
Mechanon: Sorry for the late response, but I'm glad you like what you see, and I hope you like the new version just as much.
Cheerful_Zucchini: Great advice, all around. As for Hooting Mandrills and Winding Way, well... can you believe I'm out of spare copies, lol! For now I'm using Seek the Wilds and one each of Goblin War Party and Gnaw to the Bone as placeholders. I also researched all the 1-drop tramplers in pauper again, and these still currently look like the best ones... that I also actually own in my collection.
Balaam__: LOL, I feel like Prison Mike thinks he likes this, but if he ever actually experienced it, like with most things, he would just revert to baby-talk.
Goblinking81: I had not before, but it's not a bad idea. Being an artifact creature is actually good because it doesn't require a specific color on Turn 1. If my two new pet-cards (Goblin War Drums and Gnaw to the Bone) don't work out, I'll try that next. I could see that as a good two-of in this deck. Thanks a lot!
LittleL33CH on
Affinity
4 years ago
I see what your saying but I just got ride of Carapace Forger because first it isn't a artifact and second it wont get hit by Ancient Stirrings . I kept Myr Enforcer because it counts for the artifact count and i has the chance to be free where Carapace Forger will always be 2 mana. Seek the Wilds is a good card but i can hit so much more with Ancient Stirrings like my other artifacts.
Nicklaffy2302 on
Affinity
4 years ago
Nice decklist. Only thing I would consider changing out is Myr Enforcer for 3 Carapace Forger if you're looking for more aggro. High chance that you would be able to play Forger on turn two and have it as a 4/4, and Enforcer would most likely come out turn 3 with reduced cost. If it's too much colour when digging with Ancient Stirrings , maybe try out Seek the Wilds . I like the versatility of Sojourner's Companion .
Bokamoso on
New Veteran on the Block
5 years ago
I like the choice to play Veteran Explorer. High risk, high reward wins me over. Every suggestion Spell_Slam made is great. If your playgroup adapted to Veteran Explorer's weaknesses, you'll likely be losing a lot more games but I think the deck can be further improved.
I wonder if you have too many mana dorks. Since your commander ramps so well, having 16 one drops and 1 four drop seems skewed towards a curve that is too low. You may want to cut some of your ramp in order to better utilize the graveyard. More cards in the graveyard would make the suggestions Revive and Wildwood Rebirth more valuable. It also establishes Threshold and Spell Mastery abilities.
Consider dredge. Golgari Brownscale could be help as a blocker, gain life and fill up the graveyard.
Spells that put cards in your graveyard, like Satyr Wayfinder can be better than spells that put cards on the bottom of your library. Commune with the Gods might be a better option than Seek the Wilds unless you really need that spell to grab a land.
Dragon Fangs would be very relevant in this deck.
Voracious Typhon can add mid-game and late-game value.
If your vanilla fatties are getting chump blocked, Shinen of Life's Roar could clear a path.
fadelightningmm on Best sets to draft with …
5 years ago
Conspiracy was the only draft format I personally had a great time with every time.
That said battle for Zendikar gave me my favorite draft deck I ever built. It was a Seek the Wilds and Anticipate deck that just dug for a 7 mana hexproof trampler. I won the draft at FNM that week
Gomoomog on
5 years ago
You can also use a few Vine Trellis to help with the ramp. And maybe a few Seek the Wilds if you need more help to get out your big boys. Although it could also bury your sorceries too so use with care.














