mtg, mtg cards, magic the gathering, gaming, geeks
Bloodrush — 1RR. Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
I agree I should add more creatures. Right now I'm leaning towards Skinbrand Goblin , or Scorchwalker but suggestions are always welcome! As for my mountain-forest ratio, I actually counted the devotion to each color and used that to create my mana base. I will have to redo that when I change out the creatures tho...
Yeah, I have an app on my phone that allows me to search like that. In play testing, and as much as I like it, Dragon Mantle doesn't do a lot because I usually have spells like Dynacharge to play and give my guy more then +1/+0 and they target. I may take it out in exchange for something like Mugging Scorchwalker or Weapon Surge .
I thought about Fog for a long time. I'm still up in the air about it.
Academy Raider is a good suggestion, the ability to cycle through some cards could definitely help. Scorchwalker could be a good replacement for Zhur-Taa Swine since it's a monster with equal hitting power for one less mana.
I think I'm going to add Pit Fight - there's definitely use in forcing people to fight my pumped up beasties.
Electrickery , Fog , Plummet , an Act of Treason effect, Nylea's Disciple , Gore-House Chainwalker , Academy Raider , Gladecover Scout , Leafcrown Dryad , Nessian Asp , Shattering Blow , Scorchwalker , Kragma Butcher , and Pheres-Band Tromper are all good main and side board considerations.
Sorry of all the options, better too many than too few :)
This deck is the one im trying to build right now, however, Immortal Servitude needs to be used on creatures with haste, such as Spike Jester . And if you find 1 drops which has haste I still recommend u to include Soldier of the Pantheon . Its a sick blocker and attacker if they only have multicolored on the field, which gives u the possibility to boost it up with bloodrush cards such as Scorchwalker or for my deck Skinbrand Goblin and Ghor-Clan Rampager . Im running red,black and green. And my creatures are 2 drops.
With the new Xenagos god, Scorchwalker suddenly seems ridiculously overpowered. Chaos Imps seems like a pretty decent finisher, especially since it curves right after the new Xenagos. 14/13 flying, trample, haste seems like a pretty good deal.
Turn 1: Forest, Elvish Mystic
Turn 2: Mountain, Zhur-Taa Druid , Elvish Mystic
Turn 3: Mountain, Xenagos, Rakdos Cackler unleashed, swing for 4, take 1 from Druid.
Turn 4: Mountain, Chaos Imps , bloodrush Rubblebelt Maaka , swing with a 17/16 flying, trample, haste creature. And a 2/2 Cackler. And take 1 from Druid.
That's 25 damage in 4 turns, and if you're on the play it comes before the inevitable Supreme Verdict .
I, for one, actually think that Foundry Street Denizen is good in this build because of its synergy with Akroan Crusader . I think that Young Pyromancer would be good as a 4-of in this build, probably instead of Seismic Stomp and Scorchwalker . I would also replace Bomber Corps with Goblin Shortcutter to help get your attackers through, and take out Awaken the Ancient for another Fanatic of Mogis . Rakdos Cackler probably should be in here though, and you should consider cutting the Rubblebelt Maaka s for it.
|Power / Toughness||5/1|
|Avg. draft pick||7.25|
|Avg. cube pick||6.23|
|Commander / EDH||Legal|