Faerie Macabre

Legality

Not legal in any format

Combos Browse all

Faerie Macabre

Creature — Faerie Rogue

Flying

Discard Faerie Macabre: Remove up to two target cards in graveyards from the game.

Price & Acquistion

Ebay

Faerie Macabre Discussion

rgwenceslao on Paradox Scepter Storm: cEDH Primer

1 day ago

Lilbrudder: I understand now what you did and it's just genius! I love the recent changes I have to say. Regarding an alternative win-con, you mentioned Cremate, how about using Faerie Macabre instead. It can only be stifled and it also stops reanimate decks like breakfast hulk, and it's free to cast.

WhiteRiot on MonoR Demigod Hollow One

2 weeks ago

Xica

Xica on MonoR Demigod Hollow One

2 weeks ago

In my humble opinion the things that you can improve in this deck are the following:

  • Both Faithless Looting & Cathartic Reunion only allows you to discard 2 cards, hence they need a second preferrably free discard outlet to make hollow one free - to enable those crazy multiple hollow one early turns. You need to run something beside the 4x Street Wraith, and there are options, Insolent Neonate - that can act as an evasive creatureee, Faerie Macabre - can act as additional grave hate (, there is also Edge of Autumn but that card is bad for a deck that attempts to play Demigod of Revenge without mana acceleration).

  • Demigod of Revenge is too slow - in the sense that games can easily end before you could cast it of naturally played lands - i solved this problem in my deck with cards like Infernal Plunge. There are likely other solutions, but you should keep in mind that this is a problem.

  • Bedlam Reveler is as good as many instants/sorceries you run in your deck, hence it is a LOT worse here than in mardu pyromancer.

ZorrosRage on The End is just the middle

4 weeks ago

I would do main deck like below depending on graveyard hate you want. Just feel Faerie Macabre should be main deck as well with so many graveyard use there is.

I would possibly -4 Architects of Will -2 Avalanche Riders +3 Lurching Rotbeast +3 Faerie Macabre with 1Faerie Macabre in the side

Xica on So, You're a Hollow One Yea? (Budget)

1 month ago

Don't wanna be rude but what is the reason behind the mainboard One with Nothing? is the local meta overrun with Ebony Owl Netsuke/Runeflare Trap meme decks?

If the reason is the price of Street Wraith, you can try Edge of Autumn, or even Faerie Macabre which can be a really good maindeck card to pick up some percentage point against Snapcaster Mage, Lingering Souls & all sorts of graveyard based decks in general.
Both Faithless Looting & Cathartic Reunion live or die by the free cycling/discard effects, as they are badly NEEDED to make any of the decks hallmark explosive multiple Hollow One plays.

And if you can't find a green source Ancient Grudge, Abrade seems to be a strictly better spell. As the second mode is very relevant, it can mean a 2nd playset of removal to slow down storm, or it can be useful in the mirror, or against humans, merfolk, death & taxes, even if they didn't get to their vials.

Ratchet Bomb can only do its Engineered Explosives impression if you have removal to survive long enough, which tends to require being a control deck. Thus its mainly run in decks like skred, that don't play a second color, and can defend themselves long enough to be able to effectively utilize it.

Bomat Courier is a pretty problematic card, it gets stonewalled by anything, and Hollow One decks simpyl don't have the board presence early game to force the opponent to choose between blocking them, or some stronger creature, and once your opponent realize the combo with One with Nothing, those cards will be exiled after any removal spell, thus all those fine Bloodghasts & Flamewake Phoenixes will go to waste.

(and you have no way to turn on Liliana, Heretical Healer  Flip, which is a great problem if you want to use her, even cards like Jaya Ballard, Task Mage would do more good... (and she is a large liablity in the current removal heavy meta), maybe use something like Infernal Tutor in her place, that card seems to be good in grindy mathcups, it allows you to find second pieces of cards, and the deck lives by doubling up on Hollow One or Flameblade Adept - or it can find the answer you must find, if you get empty handed in grindy game)

Uncanny_Ghoul on Golgari Brutal Blossom

1 month ago

lagotripha Not a bad idea, especially cutthroat, might cut the earwig for them to make it more aggro.

Faerie Macabre might be better than surgical on some matchup as it offers a nice body.

Shadow Alley Denizen isn't bad but most of my creatures have an evasion ability already is it feels kind of redundant.

Guul Draz Vampire is a bad early game draw and I rather stay away from it.

Inkfathom Infiltrator will be considered instead of oona's prowler. 2 damage is better than 3 reduced to 1.

Thanks for the suggestions! :)

lagotripha on Golgari Brutal Blossom

1 month ago

Vampire Cutthroat/Shadow Alley Denizen/Guul Draz Vampire/Inkfathom Infiltrator

Opens up a potent aggro route backed by Stinkdrinker.Faerie Macabre is practical against graveyard combo in the side, if sub par for non-tribal.

Xica on Dickhead Returns! - Modern Turbo Xerox

1 month ago

In my experience Cathartic Reunion is very hit or miss. Since i intentionally have an extremely low land count, its somewhat necessary to have loot effect that don't cost too much, to enable me to get to my lands.

Faerie Macabre definietly stays. Its absurdly great against all graveyard based combos, be it grishoalbrand, past in flames storm, or living end - while in its failure mode it acts as the 3rd discard beside Faithless Looting or Cathartic Reunion

I would say that forcingva T2 chandra is a miszake unless you know that you are up against a creature light deck. Then its gamebreaking. However you should always force a t3 demigod (well not against ensnaring bridge, but in the wast majority of cases)

The creatures that come back from the grave are much more conditional targets for infernal plunge, since i either have to hardcast them for 2-3 mana or have some effect place them in the grave then meet their reanination criteria, thus i will need 3-4 cards to get to my mana instead of 2 (creature & plunge)

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