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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
General Tazri
Legendary Creature — Human Ally
When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colours among those creatures.
plakjekaas on In your opinion: what was …
7 months ago
It's the 2018 Dominaria set, that had a promised legendary creature in every pack. That's also around the time Wizards started to endorse brawl as a format, even though there was no dedicated product yet. It was the end of the two-set blocks, and the amount of legendary creatures per set has hugely increased since then.
When I started playing commander in 2016 ( General Tazri 5C ally typal), there were around 1100 Commanders to choose from in total. That amount has more than doubled since.
legendofa on words120
9 months ago
Yeah, I did the same math, and that 17-cent restriction was too tight. Those commanders I mentioned, Tazri and Garth, are the only two generalist five-color legendary creatures that even came close to fitting, and only 52 cards work at all. Even loosening to twenty cents a card only gets 83 different cards.
The other two main options, General Tazri and Azlask, the Swelling Scourge, have deck building requirements that make them barely one step above vanillas. Kasla, the Broken Halo is the only other mythic rare Ally under 30¢, and the 30¢ colorless creature options are Heart of Kiran (kinda) and Oblivion Sower. Again, that's almost double the average card price.
And the commander has to be five colors in the $10 mythic deck. Even in three colors, there aren't enough cards in any color combination to fill the deck. Temur has 23 cards, Naya and Bant each have 20 cards, and it goes down from there. Four-color options are all too expensive.
On top of General Tazri and Azlask not doing anything, a lot of the cards that fit the requirements don't do much--that's why it's just five-color stuff. It's mostly legendary creatures from here. Admiral Beckett Brass only supports Dire Fleet Ravager and Admiral Brass, Unsinkable, and Clavileno, First of the Blessed only supports himself.
More to come later.
TheoryCrafter on Rainbow Commanders without WURBG in …
2 years ago
Golos, Tireless Pilgrim, BANNED
Jenson Carthalion, Druid Exile
Source: Manabox, Search Engine, entered Legendary Creature and exactly in its color identity. Then I sifted through the short list.
Happy Hunting!
Abaques on Looking at Battles, possibly a …
2 years ago
With theme aspect you could try using General Tazri to build a deck about finding allies to help fight your battles?
Tazri, Beacon of Unity might also work if you want to build a party to fight your battles.
Honestly I think that right now you really, really want five colors for a battle deck. Some of the battles are just not that good in commander (looking at you Invasion of Eldraine Flip...) or really pull you into a specific strategy (looking at you Invasion of Tarkir Flip...). I think if you want the deck to be functional you'll really want to roll with all five colors for now.
plakjekaas on Who is Your Favorite Tribal …
3 years ago
I will always have a soft spot for General Tazri. I loved Allies as a tribe the moment I prereleased Battle for Zendikar, and that's around the same time I was introduced to Commander as a format. When in the next set a 5c Ally commander was printed that does everything you want for a tribe (find more tribal members, sink your mana to boost them) I had no choice but to build the deck, and have always enjoyed the "fixed slivers". I was terribly disappointed when Zendikar Rising did not have new alles to join the party and instead gave us a party noone joined.
Orange+ on
The Lords
4 years ago
Very cool concept, and great budgeting :)
I tried looking over your deck to come with some suggestions, and I didn't see until way too late that you already have a efficient way to fetch for Mirror Entity using General Tazri..
I was looking at more more reliable tutors, and I can tell you, if you every need more tutors for Mirror Entity than your commander, there are plenty! You probably already know this, but any random tutor like Goblin Matron will do the job :D
I see you also play every 4 mana transmute card to fetch Maskwood Nexus. So good job there too.
I would however consider swapping out Halimar Excavator and Faerie Trickery for something else. One mill card in edh isn't going to do much, and there are better counterspells.
Additionally, I might look into more ways to keep Mirror Entity and Maskwood Nexus alive, or reviving them if they die. I am not sure how well the deck works if they are both gone.
If you ever considering to use less tribes (you are currently doing 30 tribes :D ), you could back up Mirror Entity and Maskwood Nexus with milder effects like Arcane Adaptation, Conspiracy, and Xenograft.
Also, if you ever feel the need to get more tutors for Maskwood Nexus, even if it means you will go a bit out of budet, you could invest in Long-Term Plans or Fabricate.
griffstick on Fun Commander/Archetype recommendation
4 years ago
Popular cmdrs in order
- Kenrith, the Returned King
- The Ur-Dragon
- Sisay, Weatherlight Captain
- Morophon, the Boundless
- Najeela, the Blade-Blossom
- Jodah, Archmage Eternal
- Esika, God of the Tree Flip // The Prismatic Bridge
- Sliver Overlord
- The First Sliver
- Ramos, Dragon Engine
- Reaper King
- Niv-Mizzet Reborn
- Codie, Vociferous Codex
- Scion of the Ur-Dragon
- Tiamat
- General Tazri
- Child of Alara
- Horde of Notions
- Garth One-Eye
- Karona, False God
- Tazri, Beacon of Unity
- Progenitus
- O-Kagachi, Vengeful Kami
- Jegantha, the Wellspring
I_Want_To_PlayAllTheDecks on Help With Tazri
5 years ago
I currently have a three color Tymna/Sakashima deck that draws a lot of cards and has a lot of interaction, but my playgroup doesn't like it. I am looking toward a budget General Tazri but I'm worried it won't be powerful enough to compete with one friend's Estrid deck. How can I make Tazri as powerful as possible and do you have any other suggestions for commanders?




















