Creature — Human Shaman Ally
Cohort — , Tap an untapped Ally you control: Discard a card. If you do, draw a card.
Printings View all
|Oath of the Gatewatch (OGW)||Common|
Combos Browse all
|Commander / EDH||Legal|
Akoum Flameseeker Discussion
8 months ago
Looks like a great start!
You're missing a few of the card-draw cards that really make this deck competitive. I'd recommend you add Renegade Tactics and Panic are the main ones you're missing, and the deck can't get enough of them. I even considered running Rile , but it's a bit risky.
I just wanted to make sure you knew that copied spells off of Zada won't trigger Prowess and other "Cast" triggers. They're still fine cards, but maybe not as effective as you maybe thought.
I see you're also playing Goblin Freerunner . Since Zada doubles up as an ally, I take advantage of that by also playing Akoum Flameseeker and Ondu Champion for some recurring fixing and trample-giving. They are pretty reliable with Zada.
It's not necessarily synergistic with Zada, but Rites of Initiation is an awesome finisher with all the card draw we do.
Here's a link to my list. I went with a more Goblin Tribal theme that has been shredding through opponents so far. I'd like to see what you think! Zada, Card Advantage Grinder
3 years ago
If you have it, Akoum Flameseeker Could also be good (Above average attack and card draw with allies).
Maybe with Insolent Neonate or Tormenting Voice and Fiery Temper for a minor discard theme. (In which case, I'd remove all green cards and look at Kalastria Healer as another angle of attack in a RB Allies deck.)
3 years ago
I have a few suggestions:
If you have Deadeye Navigator soulbound to Harabaz Druid and control Chasm Guide, you can generate an infinite amount of mana and have an infinite amount of ETB triggers. It can also be very useful soulbound to General Tazri, allowing you to search for an ally for a measly . (If the Navigator is too expensive, you can use Nephalia Smuggler, but to lesser effect). Since you don't really have anything to make land creatures, Halimar Tidecaller is really just kind of useless here in my opinion.
Hagra Diabolist may not let you gain life, but you can easily end games with it.
I know that it is a very minor suggestion, but I think that the Lens is better because it has the same second ability and adds mana for free with its first
It may be worth a little more, but Chromatic Lantern will fix any color-related mana problems with ease
-1 Mind Control
Mind Control is a very useful card, but I think that Conspiracy allows you to do a lot more with the Ally tribal theme, letting you tutor for Deadeye Navigator with Tazri and even being part of the infamous Turntimber Ranger combo. If that is worth too much, you can use Xenograft instead, but to lesser effect.
Though it may cost more mana, creature removal is always nice
This part is up to you, and that is other forms of removal that do not involve ETB effects, such as Return to Dust, Ironwright's Cleansing, Devout Chaplain, Revoke Existence, Ruinous Path, Hero's Downfall, Murder, Doom Blade, Smelt, Demolish, Fiery Confluence, Consign to Dust, Creeping Mold, Deconstruct, Fade into Antiquity, etc. I have a Brago, King Eternal (who would go nicely in this deck as well) commander deck, and I have played against opponents who play things like Torpor Orb and Hushwing Gryff, and it is living hell when your deck relies on ETB effects and that comes into play. I do not know what people in your group usually play, but if I were your opponent and heard that you were making an ally deck, I would definitely include at least Torpor Orb, so I would be sure to include some form of removal to deal with these threats.
I hope that I helped, and good luck!
and +1 from mee
3 years ago
I have no other allies in the deck to make Akoum Flameseeker work well, and even if I did I don't think tapping two creatures to rummage is worth it. The deck has enough discard outlets right now, so I'll pass on the Flameseeker. Thanks for the suggestion, though.
3 years ago
4 years ago
Yes you can, spells and activated abilities use the stack and can generally be responded to.
So your opponent casts Ruinous Path targeting your Akoum Flameseeker, before Ruinous Path can resolve you respond by activating Ally Encampments ability targeting your Akoum Flameseeker, then the stack resolves in reverse order, so your ability would resolve first, returning your Akoum Flameseeker to your hand and then your opponents spell would be countered for having no legal targets upon resolution.
4 years ago
HeavyR JMoneyNash I appreciate the suggestions. I think that Firemantle Mage makes a great fit in here. I like Akoum Flameseeker because I can discard creatures and use March from the Tomb to get multiple allies out at once. I would really like to make room for Veteran Warleader. Need to test this out some more.Thanks again!