Coast Watcher

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Coast Watcher

Creature — Bird Soldier

Flying, protection from green

Snickles@EDH_only on Card creation challenge

6 years ago

Shore Watcher

Creature - Elf Warrior

Reach, Protection from Blue

1/1

Based on Coast Watcher


we can animate artifacts, we can animate enchantments, we can animate lands. lets give some more love to animating instants and sorceries.

Snickles@EDH_only on See The Rainbow, Taste The Rainbow

6 years ago

Whim of Volrath, Alter Reality, Glamerdye or Swirl the Mists or the like for some of those enchantments - love the green / red hate being put to good use. Wrath of Marit Lage might also work well with them, and Llawan, Cephalid Empress as well.

If you do end up going that route, Lifetap is a must. and Back to Basics is a good follow up if you swap out to rocks and basics...

Since you are running Telepathy, Planeswalker's Mischief might be up your alley. It's slow, and it's random, but it can massively f*ck up an opponent's plan, and it draws hate away from other permanents you might wish to keep.

Vodalian Mystic and Painter's Servant (not sure painter's servant is still banned, need to check that out after this post) will help with the activation costs of your general, as will Training Grounds

Scrying Sheets. If you are running all snow islands, run this to smooth out your draws. that, and Extraplanar Lens will allow you to net extra without giving any to your opponents. I see you're already running it, so props there.

If you are running all the rocks for ramp, you might consider Paradox Engine or another untap effect like Unwinding Clock

odd one, more land dependent than color, but Floodgate can be hysterically effective to wipe fields with, as can Scourge of Fleets.

lastly, some early game protection might help - I suggest Sea Sprite and Coast Watcher for obvious reasons.

libraryjoy on Take to the Skies!

8 years ago

I like this commander a lot. I'm going to suggest Skyblinder Staff to make your birds practically unblockable (only blocked by creatures w/reach). Awesome with Thrummingbird, with all those feather counters hanging around. You probably need some more protection or recursion. If you're going for a weenies strategy, you might want to drop your curve for your creatures and use Return to the Ranks to recur a lot of your graveyard. You might also want to add some extra card draw, for example with Dictate of Kruphix or Rhystic Study.

Optional adds: Coast Watcher, Cloudfin Raptor, Duskrider Falcon, Freewind Falcon, Mindshrieker, Palace Familiar, Stormscape Familiar

Cards you may want to replace: Rise of Eagles, Sage Aven, Aven Fateshaper, Aven Surveyor, Mist Raven, Murder of Crows, Raven Familiar, Fact or Fiction, Impaler Shrike

Good luck!

SoundTramp on

8 years ago

I would recommend you find a place for Squadron Hawk, Warden of Evos Isle, Skyshroud Condor, Aven Sunstriker and Giant Albatross. These cards fit the theme (and of course the tribe) very well.

Coast Watcher,Duskrider Falcon and Freewind Falcon would all make excellent sideboard cards (sideboard in after the first game once you know their colors)

As for some other useful bird cards: Aven Brigadier, Aven Squire, Bay Falcon, Gustcloak Harrier, Impaler Shrike, Mystic Familiar, Palace Familiar, Skyshroud Falcon, Swans of Bryn Argoll, Talon Trooper, Welkin Hawk and Zephyr Falcon.

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