Valor & Vanity | Foil Knight Tribal

Modern NensouHiebara

SCORE: 175 | 156 COMMENTS | 52932 VIEWS | IN 80 FOLDERS


Knightly Resurgence —Oct. 23, 2018

4 Accorder Paladin -> 4 Sigiled Paladin

4 Knight of the White Orchid -> 4 Knight of Meadowgrain

4 Silverblade Paladin -> 4 Benalish Marshal

2 Hero of Bladehold -> 2 Valiant Knight

2 Hero of Bladehold; 2 Banishing Light -> 4 History of Benalia

2 Dismember -> 2 Declaration in Stone

4 Plains -> 4 New Benalia

4 Plains -> 4 Shefet Dunes



Three Years Later

Growth for this deck is very slow. Since Gideon's inclusion from Battle for Zendikar, there has been very little available for improvement being released in the last few years.

Dominaria ended this long slump with the return of Knight Tribal. This deck's build was getting old and tired, and the influx of new Knights was just what it needed for a major overhaul.


Retired Hero

Eight 4cmc cards is a bit of a glut for an aggro deck, and the new additions from Dominaria has allowed curve to slim down. Out of this deck's two 4-drops, card:Gideon, Ally of Zenikar wins out and remains. He gives everything the deck would ever need or want out of a curve-topper, with his power and flexibility second to none. This only left one other option: Hero of Bladehold.

If there's one thing Hero of Bladehold is terrible at it's Tribal synergy. No immediate board impact, no real team support. Just a threat that wants to do its own thing. I had no issues with this, as having a threat resistant to common removal that quickly closed games is what the deck needed at the time. But card:Gideon, Ally of Zenikar|Gideon is now my go-to 4cmc card, and the new Dominaria cards have better synergy and impact. It was time for the old Hero to pass the torch to the new Knight Tribal cards.


Knights of New Benalia

History of Benalia is the greatest of the new additions from Dominaria. I initially turned down the idea of using History, unfairly comparing to Gideon. That hasty assessment was incorrect. I should of been seeing how it contributes to the deck in its own way instead of judging it based on a Planeswalker's performance.

History's strength is in the power play it sets up. The couple of 2/2 tokens and a +2/+1 boost by itself puts the opponent under a lot of pressure. Multiple tokens stresses 1-for-1 creature removal and the +2/+1 boost can cripple defenses. Add another Knight or two, and opponents without sufficient disruption will be in very rough positions.

Two of Hero of Bladehold's slots were used and both copies of Banishing Light were dropped to make room for History of Benalia. 3cmc removal is really clunky in this deck. It takes away a turn when a Knight could be cast and is often too slow against other aggressive decks. Banishing Light will be better suited in the Sideboard for slower decks with noncreature win-cons.

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I remember first seeing Silverblade Paladin spoiled and feeling excited to include it in this deck. Having a Knight that gave another double strike to one played the turn before was excellent for curving out and increasing damage output. Things have changed since then. There's a lot more Knight tokens nowadays, and Soulbond locked into one creature goes against this new direction.

The best way to boost tokens with Anthems and Lords, and Dominaria didn't disappoint. While functionally more of a Glorious Anthem on legs, Benalish Marshal is the first new Knight Lord printed in 8 years. Being a 3/3 is great as well, as it can do well on its own in combat alongside its fellow Knights.

Marshal's cost is awkward with Mutavault, but this is only a minor hiccup in some games. Nothing completely backbreaking.


A Valiant Placeholder

Knights are a very top-heavy tribe. Most of the best Knights available are at 3cmc or higher. This puts a damper on attempts to lower the curve, as there's not much worthwhile at lower CMCs. The two remaining Hero of Bladehold slots are, for now, being filled by another 4cmc Knight. Going from eight 4cmc cards to six isn't that well of a curve-lowering, but it's a start in a long-term goal.

Valiant Knight from Core Set 2019 has the same late-game potential as Hero of Bladehold, but in a more synergistic way. Instead of being a standalone threat, Valiant Knight can curve out and support its fellow Knights with its Lord boost. Its double strike ability also gives a late-game punch. Even with just a single other Knight, the damage output is relentless.


Two is the loneliest CMC

An ongoing problem with Knight Tribal is that the 2cmc options are severely lacking. Take a look for yourself. That pool is rather shallow, and there have been no improvements since I first built this deck back in 2011.

Fortunately, there is an island of quality in this sea of mediocrity. Both 2cmc Knights had suitable replacements available that better fit the deck's current structure.

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Accorder Paladin was a persistent relic of the original Standard list this deck once was. It remained in the deck for its value as a 3-power creature and its ability to support other Knights. After a fresh look at the existing 2cmc Knights, I settled on Sigiled Paladin, retaining the qualities that Accorder Paladin possesses.

Cards such as Noble Hierarch and Qasali Pridemage are highly valued for the edge exalted provides. It's a great ability for sneaking in damage, boosting a creature to contest with an opposing threat, or to retain damage output while on the defensive. Whether curving out early-game or the last man standing late-game, Sigiled Paladin can utilize its exalted trigger to keep the pressure up.

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With less emphasis on playing 4-drops, Knight of the White Orchid looses its purpose. There little reason to have a ramp effect when there's not much to ramp into. I was also in the market for a Knight that could take advantage of all of the new P/T boosts this deck now has access to.

Knight of Meadowgrain is the best fit for what I'm looking for. Originally, it was a Knight never really cared about. A 'good, but not great' option that was always brushed aside. With so many boosts, Meadowgrain attacking for at least 3 is more commonplace, and the lifegain it provides now more enticing.


To the Pains

Declaration in Stone is another cheap exiling removal spell with the added bonuses of removing multiple threats and clearing away tokens. Like a spell version of Detention Sphere. Opponents get card draw out of the deal, but at least they have to burn mana for it.

Dismember isn't really necessary. It's better in decks that don't have access to solid creature removal, and this deck already has a set of the best creature removal spell in the format. Taxing my life is also a concern, even with Knight of Meadowgrain in the deck. Paying 4 life might not be an option is some situations or may be the defining play that leads to my downfall.


Nonbasic Real Estate

This deck has had a really simplistic manabase since it was created. Plenty of room for improvement, with utility lands both old and new.

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New Benalia provides a scry when it enters, giving this deck some card quality it otherwise doesn't have access to.

4 tapped lands is going to be this deck's hard limit. More than 4 will lead to frequent tempo problems. Not something an aggro deck wants to experience.

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Shefet Dunes has been added to give this deck some late-game reach for when things don't go as planned. The pain caused by producing White mana is a notable concern, but the painless colourless option and Knight of Meadowgrain lessens this worry.


Unfit for Duty

Dauntless Bodyguard has an awful, unintuitive template. Being locked into choosing a single creature that's already on the battlefield makes it easy for opponents to play around and awkward for myself trying to protect an important Knight. Having to chose a creature first also goes against its nature as an aggressive 1-drop, as it can't chose anything when played on Turn 1.

It would of been fine if it simply targeted a creature with its activated ability. As is, it's a clunky mess of a card, and I don't want any part of it.

spartanvi says... #1

Riders of Gavony in your sb for tribal matches.

January 21, 2013 3:42 p.m.

tristenbruce says... #2

Champion of the Parish and Cathedral of War would be nice additions to this. Maybe Coat of Arms . Looks solid.

January 21, 2013 3:46 p.m.

NensouHiebara says... #3

Riders of Gavony isn't necessary as there aren't many Tribal decks being played and isn't as strong of a beater as Hero of Bladehold .

Champion of the Parish isn't a Knight, is slower than Student of Warfare , is terrible after Turn 1, and promotes overextending in order to pump it.

Cathedral of War is too harsh on my manabase. Not tapping for White and entering the battlefield tapped is a major drawback.

Coat of Arms is too expensive for what will most likely result in a +2/+2 pump on average. I want my curve to top at 4.

January 21, 2013 4:47 p.m.

Roborapter says... #4

i think mutavault would be an excellent addition. it would turn into a hard to kill beater late game that keeps coming back

January 22, 2013 3:44 p.m.

wreckedd says... #5

Knight of Glory /White Knight could fit in the sideboard against black. Maybe a little extra control like Bonds of Faith that would double as a buff if needed.

Kinsbaile Cavalier would provide some serious shenanigans here, though not sure how effective it would be as you already have Silverblade Paladin .

As you have Knight Exemplar I would consider running a board wipe or two, Day of Judgment for instance.

January 22, 2013 3:53 p.m.

NensouHiebara says... #6

I tried using creatures with protection in my Sideboard before. They don't do well as multicolored decks will have removal or blockers in a different colour and they aren't as efficient as the creatures being maindecked. They also take up too many slots the Sideboard.

Kinsbaile Cavalier is outclassed. It competes with Hero of Bladehold in the 4cmc slot and Silverblade Paladin is much more efficient.

I tried running sweepers before. It didn't work out. An aggro deck running sweepers is counterproductive, even though the creature lord makes them indestructible. Also, Day of Judgment competes for the 4cmc slot, which is already full of needed cards.

January 22, 2013 5:47 p.m.

Amnesiac_ says... #7

Mirran Crusader is a knight, like a boss, has double strike, like a boss, and has pro black and green, like a boss. I think it's fair to say this guy is a boss. One lord effect out and he swings for 6 two makes it 8 and I see 20 things in here to buff his power. Might consider him.

February 13, 2013 6:50 p.m.

NensouHiebara says... #8

Mirran Crusader was taken out for Silverblade Paladin , as Silverblade gives another creature double strike while having it itself...like a boss.

February 13, 2013 8:10 p.m.

Not at all sure of what your meta is like, but for your sideboard Celestial Purge is amazing, and if you're running into a lot of red, that plus Kor Firewalker is a great way to prevent them from getting the upper hand on you. Leyline of Sanctity also helps to ruin a lot of burn/discard/forced sacrifice/mill strategies

April 8, 2013 1:36 p.m.

MindAblaze says... #12

I think you could do worse than running Mirran Crusader . Besides it's inherent Double strike, it also has protection from two relevant colors. Especially with the prevalence of Jund in Modern right now, despite the BBE banning.

Seeing as you don't have anything that costs more than 4, you could probably afford to drop two lands for 2 Crusaders.

April 8, 2013 1:45 p.m.

NensouHiebara says... #13

@CrimsonWings3689

My meta is currently undefined as Modern is just catching on at my LGS. I have no idea what to have in my sideboard yet.


@jminute14

I don't want to drop lands. Hitting a land drop every turn is crucial.

April 8, 2013 5:13 p.m.

MindAblaze says... #14

Ok, what about Cavern of Souls ?

April 8, 2013 5:51 p.m.

NensouHiebara says... #15

@jminute14

Tried them. Didn't work out.

Running a full set of them screws over Student of Warfare (Cavern can't pay for level up, ruining a potential Turn Two 3/3 first striker).

Running 2-3 of them made them not appear as often in the early game ruining their overall usefulness.

April 8, 2013 11:55 p.m.

MindAblaze says... #16

I could see that I guess. Do you have issues with people throwing whatever removal they have at your Student of Warfare as soon as they see it? The Student gets out of control very quickly from my experience if it's allowed to.

April 9, 2013 12:50 p.m.

NensouHiebara says... #17

@jminute14

I haven't used this deck much as Modern isn't well played in my area yet. I have no idea how opponents will react to Student of Warfare .

April 9, 2013 6:41 p.m.

MindAblaze says... #18

Ah, I see...I've got some comments on my Knights deck regarding Student of Warfare suggesting it's a removal magnet. That being said if people want to throw removal at my 1-drop, all the power to them. I usually wouldn't pump it until I've dropped a Knight Exemplar anyway.

I'm working on my own deck Knights of the Red Table, so I like to find other people's and see what they think of various cards. I've splashed red for a few aggro cards, but I am taking a long look at mono-white. Have a look if you want and let me know what you think.

April 9, 2013 7:10 p.m.

Busse says... #19

I like Knight decks... but I see you don't have Kinsbaile Cavalier (it allows you to drop Student of Warfare and even Silverblade Paladin ) in it... what's going on with that? Knight of Meadowgrain is also damn good, along with the former. Leonin Skyhunter and Sigiled Paladin are good cards to consider. Mirran Crusader is sick in the 3 CMC section. +1 upvote for the iniciative... keep it up. Cheers

August 27, 2013 1:30 a.m.

NensouHiebara says... #20

@Busse

Kinsbaile Cavalier , in my opinion, has been outclassed. Hero of Bladehold is the superior 4-drop Knight. Hero can survive most playable burn spells and is more relevant than Kinsbale on an empty board. I want the top of my curve to stand on it's own.

Dropping Student of Warfare is insanity. A Turn 1 Student is the deck's fastest play, leading to a Turn 2 attacking 3/3 with first strike. Student is also still relevant later in the game, as it can act as a 3-drop and further mana can be dumped into it to make it a major threat. Student of Warfare is one of the best White Weenie creatures ever printed.

Silverblade Paladin is another reason Kinsbaile is outclassed: Silverblade is one mana cheaper. Following up a Turn 2 leveled Student or 2-drop with Silverblade puts the pressure on.

The only 2-drop Knight I'd consider is Knight of Meadowgrain . The others I've tried before and didn't like. But I'm still on the fence on Meadowgrain, as I would only drop Accorder Paladin for them and Accorder has been very good.

Mirran Crusader was dropped the instant Silverblade Paladin was printed. Double strike is nice, but giving double strike to an earlier Knight along with it is better and the faster play. Mirran will most likely end up in the sideboard once I put together one.

August 27, 2013 8:55 a.m.

bigc137 says... #21

Add Kinsbaile Cavalier to devasate your opponents. I would also suggest adding a Loxodon Warhammer to give them trample to get the damage through.

February 19, 2014 6:13 p.m.

bigc137 says... #22

February 19, 2014 6:14 p.m.

NensouHiebara says... #23

@bigc137

Kinsbaile Cavalier isn't that great. For offering double strike, Silverblade Paladin is more efficient, as I wouldn't have that many creatures on the battlefield to begin with. At 4cmc, Hero of Bladehold is better, as it survives the most played red burn spells, has a mini Anthem effect, and is a much stronger creature by itself.

Loxodon Warhammer is too slow for Modern. On Turn 3 I'd much rather play Student of Warfare , Knight Exemplar , or Silverblade Paladin to give myself board presence. I have no room for Equipment in this deck anyway.

Emeria, The Sky Ruin is an incredibly slow card that will not work in Modern. I need 7 Plains for it to do anything, which can't happen before Turn 8. The game will be over by then. It entering the battlefield tapped also negatively affects my tempo. Mutavault is a great card. It's a creature that avoids most sorcery-speed removal and gets pumped by Knight Exemplar . It's a far better card than Emeria.

February 19, 2014 8 p.m.

regnet says... #24

Nice deck! +1 I't seems Mirran Crusader would fit nicely in this deck. Perhaps as a sideboard to switch with Student of Warfare against any deck running black or green.

May 29, 2014 6:12 a.m.

No desire to run Phyrexian Metamorph as a way to get Knight Exemplar 5-8? it doubles as a way to copy problematic creatures like those with say flying which your deck can't deal with outside of hard removal, and considering that you're not running fetch lands, the 2 life should be payable to get indestructible for your creatures faster.Just a thought.

May 29, 2014 11:03 a.m.