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Fellow humans! I am the best trader for us humans, you will love the goods I have for you, they are lanterns!

All goods produced locally in the hive! Come humans, come trade. Authentic items, nothing stolen! They had so many of the best wears for me, nothing was stolen, they even traded in the human tradition! Let's do trading, that way I can pass down the savings and safety to you!

Inspired by the manufacturing prowess of the hive I recently sold a lantern to every card in this deck, including lands! That is right all of cards in this deck has a lantern on it sold by me. All so that I may spread the safety only a real hive made lantern of radiance can spread!



Hello!

As I am sure you have gathered this is a 100% lantern themed deck, and is squarely in bracket 1. It uses recursion loops to both take advantage of the commanders self mill and to add some resilience to your board till you can build a bear your way to victory.

Speaking of victory! This deck has two main lines of play to accomplish an end to the game.

Line A tries to lean into the recursion, and buy time for Line B with Witch of the Moors alongside a Leech Gauntlet equiped Mischievous Poltergeist, or Unrooted Ancestor to keep bodies on the board. While Kaervek, the Punisher leverages Abyssal Harvester, Rag Dealer, and Go-Shintai of Hidden Cruelty to get more uses out of the removal package. Line A can always win through Syr Konrad, the Grim, but he is expected to eat removal.

Line B aims to close out the game in the classic Timmy fashion use Concord with the Kami, and/or Roaring Earth to grow one of your creatures into a real threat then finish them out with trample granted by Duskshell Crawler, menace from Chittering Host      , or flying if they got it. Whatever gets you there.

The removal package is actually pretty robust with the classic Abrupt Decay, and it's young niece Drag to the Roots taking care of a broad swath of wincons/threats, and Dark Impostor clearing out indestructible road blocks.

The real MVP of this deck though is First Responder letting you get multiple uses of any of the ETBs, Chittering Hosts meld trigger, and turning Kindly Stranger  /Demon-Possessed Witch   into reusable removal, all while quickly growing into a game ending threat. It is even a may ability, so this card can do not wrong here.

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96% Casual

Competitive