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Creature (2)

Enchantment (2)

Instant (2)

Sorcery (2)


Still running Swiftspear and Despise as best early plays, especially if you can get swiftspear turn 1 and swiftspear-despise turn 2; the basic gist is get out a couple token makers early and make the opponent think you're going to go wide, then drop butcher and nom nom nom.

Ideal play:
t1 Mountain, Swiftspear swing 1
t2 Swamp, Swiftspear, Despise swing 4
t3 Plains, Ascendancy, swing 6 -2g-
t4 pain land, Butcher, sac gob for haste -1g-, swing 13 -5g-(sac blocked gob for lifelink -4g-)
t5 pain land, Sarkhan, rollup, swing for 21 -9g- (sac blocked gob for lifelink -8g-)

Sideboard out 1 Sarkhan, Zurgo, 1 Hoplite, 1 Sorin, Dragon Throne, and 1 Ascendancy to bring in the 6 best removal spells for the opponent's deck, dropping Athreos, Iroas, Purphoros, and Eslpeth in that order if you need to go to 10.

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-1 Mountain -1 Temple of Silence +2 Urborg, Tomb of Yawgmoth

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