Sideboard

Sorcery (6)

Enchantment (1)

Instant (2)


Maybeboard


Rakdos Warfare at its best. This fast Midrange deck thrives on Destruction and Necromancy

Strategy:

  • Deploy creatures, empower them through magic and use them in battle
  • Revive casualties and press the assault
  • Lock out enemy reinforcements/answers by blowing up lands

Creatures:

Non-creature spells:

  • Fatal Push kills most enemy creatures in the format
  • Lightning Bolt doesn't need introductions
  • Thoughtseize disrupts the enemy hand. Very useful to kill a card that would disturb the game-plan
  • Molten Rain nukes lands with the bonus of painful fallout if they're non-basic
  • Thrill of Possibility refuels hand and can setup a creature to be reanimated later
  • Supernatural Stamina is a combat trick that boosts power and immediately reanimates a creature upon death
  • Unearth brings back any lost creature directly into the field

Main combos:

Sideboard:

  • Pillage switches with Molten Rain when there's dangerous artifacts about
  • Damnation is a fat board-wipe to use against Tokens and Aggro
  • Nihil Spellbomb delays or shuts down opposing graveyard based strategies
  • Blood Moon delivers extra Land control
  • Pithing Needle neutralizes Planeswalkers, most opposing Graveyard hate spells and many other key cards

To sumarize, I cast creatures, they trade with opposing creatures or spells, my creatures come back while the enemy's don't, some lands blow up during all this and I keep snowballing Tempo advantage until victory. That's the theory at least

Hope you enjoy this deck. I know there's still room for improvement and need your help optimizing the boards. Any suggestions welcome, thank you!

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Casual

96% Competitive

Top Ranked
  • Achieved #23 position overall 3 years ago
  • Achieved #2 position in Modern 3 years ago
  • Achieved #1 position in Modern BR (Rakdos) 3 years ago
  • Achieved #1 position in Modern Combo 3 years ago
Date added 3 years
Last updated 9 months
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

23 - 5 Rares

10 - 6 Uncommons

19 - 4 Commons

Cards 61
Avg. CMC 1.56
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