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Update: Viable modern spirits? Nope. But progress!

Modern Spirits Tokens WU (Azorius) WUB (Esper)

lindo1905


Sideboard


Maybeboard


(Updated 12/5/16)

Nothing in KLD grabs my attention for this build.


Behold, my/our investigation into whether or not tribal spirits are viable in Modern. After much consternation and investigation, the answer has improved from "Absolutely not" to "Not really, but..."

It centers around early hand disruption and pseodo-control (thanks to Mausoleum Wanderer) and narrow spirit token action coupled with Drogskol Captain to put together a brutal early board for your opponent. Essence Flux is oddly powerful. Not only does it give opponents removal strategy some headaches on its own, but the synergy coupled with Mausoleum Wanderer and Rattlechains is consistently great. And then there's Spell Queller, which does Spell Queller things.

Geist of Saint Traft is technically a finisher, though, I'm wondering if three are needed. Mana fixing is a bit of a crapshoot and overall it's too slow without enough control to justify its lack of speed.

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More Inquisition of Kozilek, Rattlechains and Lingering Souls. Less mana fixing. I was anxious taking out the Bloodghast but with more hand disruption and tokens flying left and right, the board presence (in my testing so far) by turn three or four is consistently not-awful. Especially when you torch their hand for early removal.

Thanks to all the help, this thing really evolved into something that, if I may be so bold...is not awful. Carry on. Still open to any and all suggestions.

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Revision 12 See all

(8 years ago)

+1 Inquisition of Kozilek main
+2 Selfless Spirit main
-2 Topplegeist main