Combos Browse all Suggest
- Heartstone + Illusionist's Bracers + Training Grounds
- Codie, Vociferous Codex + Training Grounds + Voltaic Construct
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Training Grounds
Enchantment
Activated abilities of creatures you control cost up to less to activate. This effect can't reduce the mana in that cost to less than one mana.
Tippycat on
X- Secret Agent Group Hug EDH
1 week ago
Did you consider any activated ability cost reducers to make X’s ability more repeatable? Like Heartstone, Thran Turbine or even Training Grounds?
Quicksilver on
You know, I'm something of an MTG player myself
2 months ago
I'm still a bit on the fence how soon I'll transform Norman. Getting him out super fast is good practice, the idea of transforming him by turn 3-4, not sure how that will play out, or if it's worth waiting. Burnished Hart has been an auto include in non green EDH decks since I first saw it in Theros. I predicted that card would at one point be worth something ($2 for a brief moment in history.) It's always been a good card to me. Thanks for pointing out the reason Training Grounds isn't worth it is for the one time cost; it's a card better suited to frequent activated ability use.
Quicksilver on
You know, I'm something of an MTG player myself
2 months ago
Knew I'd forgotten about Frantic Search and Lorien Revealed. Island cycling is particularly useful for getting out one of the dual lands. Training Grounds is a card I put in as force habit for any commander I use that has colorless mana in it's activated ability, even if it's no good for cards like Garland, Knight of Cornelia Flip. I thought I'd considered Surly Badgersaur, I'll look to see what cards to drop for it. Thanks for the suggestions.
1UpedAngel on
The Scarab Reigns Supreme
8 months ago
You need to take out Training Grounds. Hashaton is a triggered ability, not an activated one, so that card essentially reads as a do-nothing card in your deck. I'd say probably add another land or so to the deck to replace it as well; even with a generally low CMC/"casting cost" for Hashaton and some of your other big play-makers, only 32 (as of posting) feels like you'll end up bricking often enough that you might end up floundering late-game.
Flarhoon13 on
Imoti and the Dino Hippo--Explosive Fatties
11 months ago
Having completed my quest to play all 52 of my decks, I decided to try getting a win with all of my decks.
Aug 30
Imoti and the Dino Hippo loss Turn 4. Played no spells after a mulligan. Kurtis created infinite Basalt Monolith 1/1 tokens via Urza, Prince of Kroog, which he played Turn 1 via Jeweled Lotus, and Training Grounds. Only this deck's third or fourth loss. 0-4
legendofa on In what color to combo …
1 year ago
Welcome to the club, DndDungeonGeist!
Aside from personal preference, which Crow_Umbra covered nicely, always seems to have several tricks. Training Grounds, Gilder Bairn, and Seedborn Muse are great enablers, and it's almost trivially easy to get infinite mana and/or counters, if that's your thing. Counterspell and Heroic Intervention are pretty typical protective spells. And if budget's a concern, all of these have very inexpensive replacements that work just as well most of the time. Lots of drawing, mana, and stability make this a very solid color pair for combo.
CoryDean on
Flicker Deck
1 year ago
Added: Hoarding Broodlord, Tranquil Frillback, Nahiri's Resolve, Training Grounds, Arid Mesa, Raffine's Tower, Farewell
Removed: Gonti, Lord of Luxury, Turn to Mist, Merciless Eviction
Goyfs-R-Us on
All Hail The Overlord
1 year ago
DoctorMunchiesPHD Crypt Sliver winds up being more mana efficient in board states without Training Grounds. Love Brood Sliver always have always will. Frenetic Sliver is more a last resort removal protection and more often then not is a blue card to pitch for Force of Will or used to get Dormant Sliver off the board if I need to attack to finish someone. Don't really need mana reduction from Herald's Horn and it winds up not discounting a number of important Slivers in the deck. I'm not the biggest fan of the tutors that put the card on the top of the deck and not in hand, Worldly Tutor was the closest to making the deck among your suggestions but I chose Vampiric Tutor over it, due to the greater versatility and not having to reveal the card.
| Have (3) | Azdranax , metalmagic , AvantGuardian |
| Want (1) | qao50 |















