Combos Browse all Suggest
Tokens
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
The Locust God
Legendary Creature — God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
legendofa on Does curiosity and agate instigator …
7 months ago
That depends on how much life your opponents have. If you have more cards in your library than everyone's life total, you win. If not, you deck out.
Let's say your three opponents have 2 life each, and you have 50 cards in your library. You draw a card, which lets you create an Insect token from The Locust God. This triggers Agate Instigator, which deals 1 damage to each opponent. State-based actions are checked, and each of your opponents are alive with 1 life. Curiosity triggers, you draw your cards, and the cycle repeats until Instigator deals damage again. When SBAs are checked after the second damage from Instigator, each of your opponents have 0 life and lose.
Now, let's say two opponents have 2 life and one has 200,000 life, and you have 50 cards in your library. As above, two opponents lose after two cycles. You've drawn four cards, created four tokens, and dealt 4 damage to the last opponent, who now has has 199,996 life. You continue for 46 more cycles, emptying your library and bringing the opponent down to 199,950 life. The next time you try to draw a card off the Curiosity trigger, you draw from an empty library and lose.
As a side note, Curiosity is a "may" effect, so you can choose to stop the cycle any time Curiosity triggers.
Monomanamaniac on Does curiosity and agate instigator …
7 months ago
So for this scenario I have The Locust God and I have the Agate Instigator with the Curiosity on it. If I draw a card, I will make a body, triggering the instigator, which will deal 1 damage to each opponent and put 3 curiosity triggers on the stack. I will draw the next card which does the same thing. So my question is, if I do that loop enough to kill the table, will I kill the table or will I be stuck in an infinite loop of triggers that actually won't end the game until I draw out my entire deck and lose?
guywitharock on
These aren't Homemade, They're made in bombfactory
10 months ago
You may want to consider some "mana dorks" for your commander in the way of easy-to-cast, different colored token creatures:
Also, there are some interaction-related convoke spells which are probably worth subbing in over other non-convoke options:
Depending on the direction you want to take, there are some cards which support a swarm strategy:
- Nadir Kraken pairs nicely with your extra card draw, and generates rare blue creature tokens for blue-color convoke mana.
- The Locust God god is nice for continual token gen, and again synergizes with your extra card draw while providing uncommon blue creature tokens.
- Oketra's Monument is nice in decks with a lot of white creatures, like yours, and adds continuous white token generation.
- Seraph of the Masses becomes a huge body that can just delete opponents without flying/reach blockers.
- Sublime Archangel can let swarm decks keep up pressure on opponents, even while you ramp. Throw out a random 8/8 token once per turn or whatever, forcing your opponents to deal with it, and it itself can become huge with Flying.
- Moonshaker Cavalry is basically a white version of Craterhoof Behemoth. One turn swing for the win.
- Massive Raid is a single-target bomb which uses your army of weenies, but doesn't cost much mana.
- Arabella, Abandoned Doll is a great bomb once you have a big board of weenies. Build up like 30 tokens or whatever, swing with Arabella and the swarm, kill the table. Or at a minimum deal a bunch of damage and gain a bunch of life.
- Divine Visitation is a non-bo with Arabella, but the upside is definitely worth it. Upgrade the token army.
- Angelic Aberration is similar but provides one-time additional ETB triggers if you lean into that more.
- Molten Gatekeeper is literally a second Witty Roastmaster but with unearth upside.
- Impact Tremors?? If you're really going that route with other cards, why not?
And here are some misc cards to consider:
- Jeskai Ascendancy can straight up give you free spells. Tap creatures for a convoke non-creature spell, Jes Asc untaps them on cast.
- Kykar, Wind's Fury can let you go mana-positive with non creature spells, which you have a lot of. Also pairs nicely with Quintorius, Loremaster which is on your current list.
- Skullclamp is an obvious draw engine for a token deck.
- Unstoppable Plan gets the weenies (and all others) back online on your opponents' turns, freeing up for instant-convokes or just blockers.
- Narset, Enlightened Exile is a cool way to get extra value from non-creature cards that end up in your graveyard.
- Mentor of the Meek is nice for potentially repeatable card draw in this kind of deck.
philias on Card creation challenge
1 year ago
The One who Devoured Xlix
Legendary Creature: Scorpion (Uncommon)
Menace
At the beginning of your post-combat mainphase, if ~ attacked, it does 1 damage to each other creature.
2/4
Make a new card for The Scarab God or The Locust God
philias on Card creation challenge
1 year ago
The One who Devoured Xlix
Legendary Creature: Scorpion (Uncommon)
Menace
At the beginning of your post-combat mainphase, if ~ attacked, it does 1 damage to each other creature.
2/4
Make a new card for The Scarab God or The Locust God
philias on Card creation challenge
1 year ago
Nadu, Expedition Leader
Legendary Creature: Bird Warrior
Flying
Creatures you control have “Whenever this becomes the target of a spell or ability, it explores. If a card was put into your graveyard this way, this creature fights a creature. This ability only triggers once each turn.”
3/4
Shouldn’t be as bad, since you’re not putting lands directly onto the battlefield. Your forces may also eventually turn on eachother if there aren’t enough opposing creatures to fight.
Create a new card for the The Scorpion God, The Scarab God, or The Locust God
legendofa on Hot Wheels
1 year ago
The most and best wheel cards are in and , so you need at least one of those colors, and preferably both. Xyris, the Writhing Storm and
Breaking it down, wheeling has four key parts: you discard, you draw, opponents discard, and opponents draw. This is a very simple, slightly curated list of commander options that care about at least one of these.
"Whenever you draw"
-
Shabraz, the Skyshark Flip (partners with Brallin, Skyshark Rider Flip)
"Whenever you discard"
-
Brallin, Skyshark Rider Flip (partners with Shabraz, the Skyshark Flip)
"Whenever an opponent draws"
-
Leela, Sevateem Warrior (Doctor's companion)
"Whenever an opponent discards"
Some side options are reanimator, since you're going to be filling graveyards fast, and spellslinger, since most of the straightforward options are instants and sorceries.
tonylomas on Hot Wheels
1 year ago
What do you guys think of wheeler commanders? like The Locust God , Queza, Augur of Agonies etc? too boring and straight to the point? what other crazy stuff can we do with them? are there any other not-obvious-wheeler commanders hidden out there? perhaps...Soul of Windgrace ? o.o i honestly feel like if u get caress/wake/megrim/waste not and a couple of wheels, youre pretty much multikilling everybody else and thats it :V
| Have (0) | |
| Want (2) | XxSirKittehxX , Pare771 |




















