Simic Ascendancy

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Simic Ascendancy

Enchantment

: Put a +1/+1 counter on target creature you control.

Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this.

At the beginning of your upkeep, if there are twenty or more growth counters on this, you win the game.

Balaam__ on Kamarupa’s Challenge

3 months ago

Glad you approve, kamarupa!

This was a lot of fun. Some of your suggestions I’ve already considered, but some I overlooked and I think they’d be great additions.

I passed on Contagion Clasp and Thrummingbird during the build—one is too slow and the other too weak/unreliable. I haven’t seen Ichormoon Gauntlet before now, but I didn’t want to incorporate too many costed cards (an earlier draft tried it, leaning heavily into countermagic, but just didn’t work well).

It’s funny you mention Bioshift—one of my favorite builds was a counter heavy deck with Simic Ascendancy as the Wincon where Bioshift is worth its weight in gold. It was the first thing I thought of here, but misremembered the card as being able to move any old counters instead of only +1/+1’s. I also looked at The Ozolith but you’re right, it’s junk here.

As for Yavimaya, Cradle of Growth…that one completely escaped my notice. Initially I got super excited, but on second thought it might not work. It itself being a land would mean if it ever got the Flood Counter then its other text would be redacted. If we could have two of them in play simultaneously then it would fix the problem, except…we can’t. It’s Legendary :/ There are ways around that of course, but that’s too much deck real estate devoted to something that we don’t really need anyway. Great idea though.

Lastly, I considered a Ponza-ish combo deck featuring Choke, Boil etc as primary pieces but took the low road of depravity and went with the mess you see here instead. It’s not a bad idea though, just ‘too good’ for my gutter deck building sensibilities.

RiotRunner789 on Too slow for aggro, too …

4 months ago

I'd cut 2-3 lands for ramp such as Rampant Growth and Cultivate.

Find room for Simic Ascendancy. Growth counters and a Mana sink will help even if you don't hit the win-con often.

Tsukimi on Million Dollar Shortbread (Brenard’s Blinged Bash)

4 months ago

Love to see a Brenard deck! I see you're going in a few different directions, but I think there are some fun pieces to consider and some you might want to take out. You mention food, tokens, and golems, but I see a counter subtheme as well with cards like Helix Pinnacle and Simic Ascendancy. I'd recommend cutting those since your deck is already going in a few directions and there's more fun stuff you could utilize with Brenard. I'd also suggest taking a hard look at anything that is 6mv or above, like Avenger of Zendikar etc. While fun, they don't play very well with brenard unless you are running a huge ramp suite. He works much better with cheaper creatures like Aether Channeler and friends.

Also, if you decide to run lower mana value creatures, any card with populate on it becomes very strong. I have a primer for this deck since it's my favorite, if you want any suggestions!

Can't Catch Me, I'm the GingerBant Man! [Primer]

DemonDragonJ on Utopian Prosperity

6 months ago

I have replaced Wall of Denial with Zameck Guildmage, which reduced the average converted mana cost of this deck from 3.65 to 3.63, and also helped to improve the deck's color balance, since, as great as the wall was, the guildmage is a better match for the theme of this deck; I had also considered replacing the wall with Shapers of Nature, but they are more expensive than is the guildmage, or Simic Ascendancy, but this deck does not have quite a sufficiently strong emphasis on +1/+1 counters to justify putting that card into it.

AThiccNacho on Say Hy(dra) to Your Grandma For Me

1 year ago

I would very much recommend:

Garruk's Uprising as it gives you trample for the big bois, can cantrip AND gives you draw power on ETB. If you cast a hydra with > 3, you get to draw 2 cards, assuming Zaxara is on the field.

Kiora, Behemoth Beckoner Gives you ramp AND ETB triggers. Same as G's Uprising above.

Elemental Bond Have you noticed a pattern yet? More expensive than the others because of the Power 3 trigger vs 4; but still a really sick card to have.

Simic Ascendancy Alternate wincon and pretty easy to get twice since, if a hydra enters with 6 counters, you get 12 if you control Zaxara due to the token getting the +1/+1 counters.

Open Into Wonder Straight up ends the game if a creature is big or your board state went unchecked for too long. Won me plenty of games. If it can't end the game, you can still draw plenty of cards to play on main phase 2.

Finale of Revelation Essentially just an X draw but with additional benefits for going all in. Obviously, Zaxara is needed to get a 10/10, but it's way better than Even the Score; the extra 2 cards drawn is meh and you lift the 4 card restriction. Blue Sun's Zenith is technically better being at instant speed, but you get WAY more value in EDH out of Finale, especially with mana doublers/triplers.

Herald of Secret Streams A more $$ card, but makes your creature with +1/+1 unblockable; usually allows you to kill 1 or 2 players that turn and end the game if it goes unanswered, buying your other threats more time.

Curse of the Swine To exile high prio threats. Giving opponents 2/2 creatures doesn't matter. Gets around indestructible or creatures that are overly powerful such as voltron creatures. I would honestly swap this for Spinning Wheel Kick as that relies heavily on your commander; which Zaxara is already a high prio target.

Those are all the suggestions i have for budget; most of the others i'd make for budget are counter spells. My Zaxara deck should be on my profile if you're interested in higher $$ cards.

TheRoaringRegisaur on Apotheosis

1 year ago

I have tried to make a Simic Ascendancy deck so many times. Hope this does well!

seshiro_of_the_orochi on Ldagr81

1 year ago

Welcome to tappedout! Did you just make that account to ask the question? There is a forum for rules questions, but as I'm already at it:

Yes, you put a number of counters on Simic Ascendancy equal to the number of counters put on another creature. So if a creature gets five counters, Ascendancy gets five counters, as well.

wallisface on Does Vorel of the Hull …

1 year ago

yes this will allow you to add counter(s) to Simic Ascendancy. Doubling counters counts as "putting" new counters onto a card, and will count towards Simic Ascendancy.

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