
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Big Apple Highlander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Reflecting Pool
Land
: Add one mana of any type that a land you control could produce.
![Divine Visitation feature for Najeela's Boros Alliance - [EDH]](http://static.tappedout.net/mtg-cards-2/RVR/divine-visitation/regular-1704856912.png)



![Haven of the Spirit Dragon feature for Miirym | Mirror, Miirym, on the Wall [Primer]](http://static.tappedout.net/mtg-cards-2/TDC/haven-of-the-spirit-dragon/regular-1743562498.png)

indieinside on
Grixis good stuff Bolas
3 weeks ago
Exiling all but the bottom card of target player's library is crazy!
I know that this is more of a budget build, but I would still recommend beefing up the lands a little. Reflecting Pool would be great. The rest of the deck looks promising. what are your hopes for this build? Have you play tested it yet?
Here are some great duals that aren’t crazy expensive.
Filters
Battle Lands - maybe a little money involved.
Verge Lands - a little pricey, but not outrageous.
Scry Lands - if they are going to come in tapped, gain something from it.
There are also three Tri Lands that are great for a come in tapped land. All three colors, under a quarter. If it is coming in tapped, get something more out of it.
Xander's Lounge – I lied, this one is a little more than $5.
indieinside on
Cloud, Army of Many
4 weeks ago
Looks good. Strong mana base. what about Reflecting Pool?
indieinside on
Beast Deck
4 weeks ago
I would also cut all of the lands that enter tapped and replace them with things like Reflecting Pool. Tapped lands aren't worth it when you are wanting to be more of an early game player.
Kersa on
Time to die, mutie.
8 months ago
you could probably put a Vesuva in, and replace tainted wood and temple of malady with Path of Ancestry and Reflecting Pool
vensers journal is really expensive for infinite handsize and your draw doesnt seem that great to benefit from the healing maybe use Reliquary Tower or Thought Vessel instead, or if you just want infinite hand size a Spellbook works too
amarthaler on
EDH Arcades, the Strategist
8 months ago
Update!
Out: Primal Rage… Reflecting Pool
In: Path of Ancestry… 1x Plains
Los333 on
General Tazri’s Allies
9 months ago
Akoum Battlesinger
Beastcaller Savant
Harabaz Druid
Kor Bladewhirl
Makindi Aeronaut
Serene Steward
Chasm Guide
Ally Encampment
Black Market Connections
Cavern of Souls
Changeling Outcast
Conjurer's Mantle
Cryptic Gateway
Descendants' Path
Haunting Voyage
Kindred Charge
Kindred Summons
Molten Echoes
Patchwork Banner
Path of Ancestry
Radiant Destiny
Raise the Palisade
Reflections of Littjara
Secluded Courtyard
Shared Animosity
Stoneforge Masterwork
Unclaimed Territory
Unified Front
Unsettled Mariner
Urza's Incubator
Arcane Signet
Chromatic Lantern
Command Tower
Cryptolith Rite
Elven Chorus
Smothering Tithe
Song of Freyalise
Tarnation Vista
Unknown Shores
Elfhame Sanctuary
Blightstep Pathway
Flip
Crumbling Necropolis
Crystal Grotto
Darkbore Pathway
Flip
Hengegate Pathway
Flip
Riverglide Pathway
Flip
Reflecting Pool
Mistgate Pathway
Flip
Clearwater Pathway
Flip
Mystic Monastery
Needleverge Pathway
Flip
Nomad Outpost
Savage Lands
Seaside Citadel
Barkchannel Pathway
Flip
Cragcrown Pathway
Flip
Spirit of Resistance
Apoptosis on
All my life
1 year ago
Updated with better tutors/mana rocks I pulled from an old tribal zombie deck. Additional changes made to make it more competitive.
I think it still needs more removal and ways to deal with artifacts/enchantments, but I haven't decided what that should be. I'm also not super excited about my high end bombs, it would be nice to have win-cons that are not dependent on going infinite or forcing loss of life.
Cards removed from mainboard: Out
Orzhov Signet
Orim's Prayer
Sorin, Grim Nemesis
Palace Siege
Gilded Lotus
Angelic Accord
Crypt Ghast
Spirit Link
Disciple of Griselbrand
Azorius Guildgate
Meandering River
Cards added to mainboard:
Sol Ring
Dark Confidant
Profane Tutor
Demonic Tutor
Vampiric Tutor
Well of Lost Dreams
Talisman of Hierarchy
Arcane Signet
Alhammarret's Archive
Reflecting Pool
City of Brass
Have (1) | Azdranax |
Want (2) | olofgustav , XxSirKittehxX |