Jade Bearer

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Jade Bearer

Creature — Merfolk Shaman

When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.

CommanderNeyo on reverse pescetarianism

3 years ago

Also, I forgot about Cursecatcher and Jade Bearer.

lagotripha on

5 years ago

Plan your sideboard alongside your first 60 cards- knowing all the tools you have available will help immensely. Knowing you have Tidebinder Mage for RDW or Deeproot Waters for control/midrange.

Bringing down the average CMC or upping the levels of interaction will do a lot;

In terms of 'raw power', Hardened Scales/The Ozolith offer the biggest boosts.

Jade Bearer, Kumena's Speaker, Brineborn Cutthroat, Harbinger of the Tides, Merfolk Trickster Mistcaller, Mist-Cloaked Herald/Triton Shorestalker, River Sneak, Silvergill Adept and Merfolk Skydiver will all let you operate at a lower CMC.

Lowering the curve also means you can run Neoform in place of evolution.

Traditionally merfolk is a tempo list using creatures that delay your opponent, then unblockability (previously islandwalk/flood effects) to finish them off. Its one of the few lists where a bounce effect is often just as effective as a kill spell. Its place in modern was defined by Blood Moon reslience from an all-island manabase combined with land disruption in Aquitect's Will, but that is not relevant in pioneer, so you will need to experiment to find a new nieche. It might be able to emulate affinity with ozolith support, with some luck and a favourable meta.

Augur of Bolas/Deeproot Champion offers a version of the list that wants to spellsling, but I can't say that I've thought through what that would look like.

Shoku on GRN Standard River Herlads (HELP WANTED)

7 years ago

Hi, SimicMimic.

First off, in my opinion, your list has too many lands. I would drop two islands and a forest and add a 4th Hinterland Harbor.

The second thing I can recommend is to drop Opt and add a few copies of Jade Bearer and Mist-Cloaked Herald. While Opt is a strong card for 1 mana, when playing Merfolk, you really want to get a creature onto the board turn 1. In the late game, it does help find you cards you need, but the deck wants to win fairly early and will struggle late game even with Opt.

Third is that Tempest Caller, 9 times out of 10, will just be better than Sleep.

And fourth, I think your deck has too many 2 ofs to be consistent. Try adding more copies of your key cards like Merfolk Mistbinder and Kumena, Tyrant of Orazca.

If you need any more help or suggestions, check out my list.


U/G(Simic) Guilds of Ravnica Merfolk

Standard Shoku

SCORE: 192 | 71 COMMENTS | 69738 VIEWS | IN 87 FOLDERS


Shoku on G/U Merfolk Tribal

7 years ago

Hey, imash1.

While your deck is focused a bit more on the 2 and 3 drops, I think that for your 1 drop slot you should really consider Kumena's Speaker. In my opinion, it is by far a better 1 drop than Mist-Cloaked Herald and Jade Bearer.

One other thing is that while Deeproot Waters is a good option for late game, it works much better with 1 drops in the mid-game. In your deck, Jungleborn Pioneer might be a better option, as well as being able to be cast off of Unclaimed Territory until January when Breeding Pool is in standard.

OberstHati on Merfolk

7 years ago

Well, Metallic Mimic is not Standard legal anymore, neither is Nissa, Steward of Elements+1 Merfolk Mistbinder, + 3 Deeproot Waters -2 Crashing Tide, - Tempest Caller + 2 River's Rebuke, -4 Jade Bearer, maybe +3 Blink of an Eye as a bouncer or Merfolk Branchwalker for filter/ Manafix... Good Luck with your Queer build!

TheKing8426 on Merfolk Standard Midrange

7 years ago

Hey! Awesome deck! I have some suggestions, but feel free to do your own thing. A little about me: I'm a low level points grinder, so the changes that I make are for the sake of winning the game, as opposed to just playing to have fun. Okay, let's begin with what I'll take out and why, then, later, what I would bring in and why.

1 Deeproot Elite, 1 River Sneak , 2 Deeproot Waters : I'd take these out to make room for other cards. I don't feel like you need as many of these as you're running.

2 Tempest Caller & 2 Kumena, Tyrant of Orazca: I don't like Tempest Caller at all. Unless your meta is super creature heavy, this card feels dead more often than not. Besides, you play a ton of creatures still, so you can just go wide and kill that way. As for Kumena, you don't wanna play too many of a legend. You can make the argument to go up to 3 for a little bit more consistency, but I think 2 is the sweet spot here; you don't need her to win outright, the rest of your deck can take care of itself.

4 Hashep Oasis, 4 Unsummon, & Blossoming Defense: These cards are rotating out of standard in a month, so it's best to prepare for that now.

Field of Ruin, Kopala, Warden of Waves, & Seafloor Oracle: If you're not playing at least 2 in the mainboard, I'm not sure Field of Ruin is worth it, and it's definitely not worth running postboard. Seafloor Oracle is just a "win-more" card out of the board, in that if you're playing it successfully in game 2, you're already winning the game. I'd take it out for a relevant early game spell. Lastly, I'm taking Kopala out of the board to play 2 in the main. That card is crazy good.

Now to bring in: Let's start with the 4 Forests you need to replace the Oasis.

2 Jade Bearer & 1 Kumena's Speaker: Early game interaction makes these cards a must-have-playset in the main.

2 Negate, 2 Essence Scatter, 1 Spell Pierce, 1 Expel from Orazca, & 1 Hadana's Climb: These are your tempo swing cards. Counters to stop your opponent's relevant removal/game ending spells, a removal spell incase anything slips thru the cracks, and a game-ending enchantment in the Climb. All of these mainboard replacements look to swing the match in your favour when you cast any of them.

1 Naturalize, 2 Expel from Orazca, & 1 Hadana's Climb: A second Naturalize produces more consistence, and the same story goes with a second Hadana's Climb. I'm not sure what your budget it, but if you're able to, I'd put a Nezahal, Primal Tide and Vivien Reid in place of those two. But from what you currently have, Naturalize + The Climb seem great. Lastly, a pair of Expel in the side for more removal postboard.

Okay, I think that's 75. At least I hope. Hopefully you find your flow. The deck looks sweet, and I think that Merfolk post-rotation will be a force to be reckoned with. Excited to see what you do with it. +1

Hexaflexagon on The Fish Shall Rise

7 years ago

-Arcanity- very good question, one that I haven't answered myself yet for my merfolk deck. If it would cost one more and have flash, yes. Definite sideboard or even main. But alas, no, that's too OP, so here we are. Yea. Honestly, I don't know until I can do some more playtesting. Right now, I think it would be really good against aggro, as it's a one-drop. So yes, right now, I would put it in sideboard. When I do some more playtesting, I'll update you.

Also, take out Jade Bearer for Speaker.

-Arcanity- on The Fish Shall Rise

7 years ago

Kopala really offers a lot of protection, and while i did want to add trickster to the main deck, a problem i ran into doing so is a clunky mana curve. Curving Kumena's Speaker into trickster can be hard. Forerunner of the Heralds is a bit slow as a four-drop compared to Tempest Caller since it does not impact the board directly. Jade Bearer does have the problem of being a bad card on turn one, so i might just run 4 Kumena's Speakers.

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