|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Common|
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Creature — Merfolk Shaman
When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.
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Jade Bearer Discussion
1 week ago
Hey! Awesome deck! I have some suggestions, but feel free to do your own thing. A little about me: I'm a low level points grinder, so the changes that I make are for the sake of winning the game, as opposed to just playing to have fun. Okay, let's begin with what I'll take out and why, then, later, what I would bring in and why.
1 Deeproot Elite, 1 River Sneak , 2 Deeproot Waters : I'd take these out to make room for other cards. I don't feel like you need as many of these as you're running.
2 Tempest Caller & 2 Kumena, Tyrant of Orazca: I don't like Tempest Caller at all. Unless your meta is super creature heavy, this card feels dead more often than not. Besides, you play a ton of creatures still, so you can just go wide and kill that way. As for Kumena, you don't wanna play too many of a legend. You can make the argument to go up to 3 for a little bit more consistency, but I think 2 is the sweet spot here; you don't need her to win outright, the rest of your deck can take care of itself.
Field of Ruin, Kopala, Warden of Waves, & Seafloor Oracle: If you're not playing at least 2 in the mainboard, I'm not sure Field of Ruin is worth it, and it's definitely not worth running postboard. Seafloor Oracle is just a "win-more" card out of the board, in that if you're playing it successfully in game 2, you're already winning the game. I'd take it out for a relevant early game spell. Lastly, I'm taking Kopala out of the board to play 2 in the main. That card is crazy good.
Now to bring in: Let's start with the 4 Forests you need to replace the Oasis.
2 Negate, 2 Essence Scatter, 1 Spell Pierce, 1 Expel from Orazca, & 1 Hadana's Climb: These are your tempo swing cards. Counters to stop your opponent's relevant removal/game ending spells, a removal spell incase anything slips thru the cracks, and a game-ending enchantment in the Climb. All of these mainboard replacements look to swing the match in your favour when you cast any of them.
1 Naturalize, 2 Expel from Orazca, & 1 Hadana's Climb: A second Naturalize produces more consistence, and the same story goes with a second Hadana's Climb. I'm not sure what your budget it, but if you're able to, I'd put a Nezahal, Primal Tide and Vivien Reid in place of those two. But from what you currently have, Naturalize + The Climb seem great. Lastly, a pair of Expel in the side for more removal postboard.
Okay, I think that's 75. At least I hope. Hopefully you find your flow. The deck looks sweet, and I think that Merfolk post-rotation will be a force to be reckoned with. Excited to see what you do with it. +1
2 months ago
-Arcanity- very good question, one that I haven't answered myself yet for my merfolk deck. If it would cost one more and have flash, yes. Definite sideboard or even main. But alas, no, that's too OP, so here we are. Yea. Honestly, I don't know until I can do some more playtesting. Right now, I think it would be really good against aggro, as it's a one-drop. So yes, right now, I would put it in sideboard. When I do some more playtesting, I'll update you.
Also, take out Jade Bearer for Speaker.
2 months ago
Kopala really offers a lot of protection, and while i did want to add trickster to the main deck, a problem i ran into doing so is a clunky mana curve. Curving Kumena's Speaker into trickster can be hard. Forerunner of the Heralds is a bit slow as a four-drop compared to Tempest Caller since it does not impact the board directly. Jade Bearer does have the problem of being a bad card on turn one, so i might just run 4 Kumena's Speakers.
2 months ago
4 months ago
I doubt anyone will see this but the accepted answer is not a full and complete answer to this question as it has been asked.
- When your opponent casts the second Jade Bearer they do not choose any target because the ability that adds a +1/+1 counter only triggers once it has entered the battlefield.
- Once the second Jade Bearer resolves and enters the battlefield its triggered ability will trigger and, before you or your opponent receive priority, that ability will be added to the stack at which point they will select its target, in this case the Kumena's Speaker.
- At this point with the second Jade Bearer on the battlefield and it's triggered ability on the stack and targeting the Kumena's Speaker your opponent will presumably pass priority to you in order to get the triggered ability to resolve. At this point you can cast Harnessed Lightning to deal the 3 points of damage necessary to kill it.
- If you do kill the Kumena's Speaker before the triggered ability resolves the ability will, when it eventually does resolve, detect that its target is illegal and be removed from the stack effectively countering it.
The above distinctions are important for competitive play because if you have an issue on this and call over a judge telling them "I responded to him casting the Jade Bearer." you may not like the result.
Fundamentally, it is key to understand the timing so that you can respond to your opponents appropriately and using the correct wording so that your action stands up to additional scrutiny from the judge staff.
5 months ago
Hey there! Thanks for your suggestions on my deck!
As for just general suggestions, Counterspell, Kodama's Reach, Krosan Grip, Beast Within, Rapid Hybridization, Reality Shift, Lightning Greaves, Plasm Capture, Eternal Witness, and Explosive Vegetation are all very strong.
Finally, if you're looking for cards to cut, I'd consider Arctic Merfolk, Jade Bearer, Jungleborn Pioneer, Merfolk Branchwalker, Storm Sculptor, Vineshaper Mystic, Extract, Enter the Unknown, and Exhaustion.
Hope this helps, and thanks again for your suggestions!
5 months ago
Nice Deck !
I'vr had some good results with Herald of Secret Streams in simic merfolk. Once you've had a lot of counters with Deeproot Elite, Hadana's Climb, Jade Bearer or exploring merfolks, you're in for some serious damage ! The only downside I see is that since your opponent can't block them, they won't damage their creatures ... Which kinda sucks.
Can't wait to test out Song of Freyalise too ... I think it'll be a solid saga for simic merfolk
5 months ago
the post says "modern" but i see you use a lot of recent cards, might even be standard legal if you switch it up a little. can't help but wonder why Herald of Secret Streams is in maybeboard. you don't seem to have a lot of +1/+1 counter giving cards, but might i suggest that could work wonders. a herald of secret streams with a bunch of unblockable buffed up merfolk can realy turn the tide. i run multiple Forerunner of the Heralds just to search out herald of secret streams. recent cards have a lot of possibilities for adding +1/+1 counters, both merfolk and out of theme support. slightly more expensive but very effective might be Metallic Mimic and Verdurous Gearhulk. Jade Bearer is a bad one drop since if you play him as a first turn one drop (which you should) he doesn't have a target for his counter. Kumena, Tyrant of Orazca is a little slow in my opinion. he takes too much resources to be effective. Tishana, Voice of Thunder could be an alternative, but she is mostly a finisher and the game usually doesn't last long enough to benefit from that.One With the Wind and Cartouche of Knowledge are great buffs but i'd prefer buffs in the form of counters since you have alot of support for that so River Heralds' Boon might work better. it doesn't give flying, but with herald of secret streams it has the same effect, namely not being blocked. i would cut the ramp and lifegain cards since merfolk has a lot of aggro/tempo potential. ixalan merfolk is what i'm gonna run when i get the last few cards. had a few playtests with it's predecessor before rivals came out. worked rather well and usually only lost when something could boardwipe me.
hope it helps