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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Hollowhenge Spirit
Creature — Spirit
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.








legendofa on Pattern Recognition #210 - The …
3 years ago
One thing I'd like to mention about Innistrad-set artwork is that it has some of the highest concentration of first-person scenes in the game, pulling the player directly into the scene. See Hollowhenge Spirit, Village Cannibals, Screeching Skaab, Grotesque Mutation, Confirm Suspicions, and more. This, I think, makes the horror and the action of the set that much more personal and visceral.
seshiro_of_the_orochi on
The Flying Pony Kills Everyone
4 years ago
You're welcome :)
I really like the nastiness going on here, I guess I'll come up with more ideas soon. In the mean time:
Blinking Spirit is a must-include basically.
Jeweled Spirit is pretty sick with Martyr's Bond.
Caerwyn on If a blocker becomes tapped …
6 years ago
That is correct. It will remain in combat until combat ends (specifically when the game progresses to the End of Combat Step) or until an effect, such as Hollowhenge Spirit 's enter the battlefield ability, removes it from combat.
SilentNSly on
O-Kagichi, Vengeful Spirits
7 years ago
Consider adding Hollowhenge Spirit, Drogskol Cavalry, Kiri-Onna, Nebelgast Herald, Hikari, Twilight Guardian.
Maybe remove Long-Forgotten Gohei.
Izu_Korasu on
It's Time To Rise Again
7 years ago
interesting theme, and appears to be a budget deck but that doesnt mean you need to settle for low impact and vanilla creature cards like Sightless Ghoul or Walking Corpse etc.. (there is an argument to cutting the zombies entirely for a spirit based focus)
when creatures like Banshee of the Dread Choir, Bygone Bishop, Fleshbag Marauder, Hollowhenge Spirit, Kami of the Waning Moon or Oyobi, Who Split the Heavens..etc are there to play with.
Rhystic Circle also seems underwhelming in a game with copious amounts of mana, maybe Circle of Despair instead?
hyperlocke on Burst of strength to avoid …
8 years ago
No. Untappig a creature doesn't remove it from combat. Effects that do that specifically say so on the card, eg Hollowhenge Spirit.
BlueScope on Burst of strength to avoid …
8 years ago
No, not in this manner at least. Once you declare a creature as attacking, it will be attacking. The tapping you seem to associate with it is only a "cost" you pay, so to speak - if the creature is already tapped, you won't be able to attack with it; if it's untapped and has Vigilance, it won't be tapped when attacking, and if neither are true, it will be tapped when attacking.
In other words, untapping a creature in combat is possible, but it won't remove it from combat. It's not easy to do so in general without having it change zones, but some cards (such as Hollowhenge Spirit) allow you to do that.
DarkLaw on Conspiracy: Take the Crown Spoiler …
8 years ago
For time and space reasons, as of now, I'm just linking uncommon and common reprints.
Marchesa's Decree
3B
Enchantment
When Marchesa's Decree enters the battlefield, you become the monarch.
Whenever a creature attacks you or a planeswalker you control, the controller of that creature loses 1 life.
(Sorry, Japanese.)
(Hey! A better pacifism!)
Reprints in Alphabetical:
Ugh... I might wait on the commons, this is really taxing.
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