Angel of Glory's Rise

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Angel of Glory's Rise

Creature — Angel

When this enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

EDH 1 / 1
Bruna, the Fading Light feature for Glory´s Rise

DemonDragonJ on The Allure of Honor

8 months ago

This is definitely an excellent deck, and I like it, very much, but I do have some questions and/or suggestions; first, how does Angel of Glory's Rise fit the theme of this deck, since she does not have an ability taht triggers upon attacking? Second, would you considering putting any of the following card into this deck?: Fervent Charge, Powerstone Minefield, Grave Titan, Inferno Titan, or Sun Titan? Also, Bedlam affects your creatures, so would you consider either Goblin War Drums or Iroas, God of Victory, instead, and would you consider spending one more mana to replace Berserkers' Onslaught with Rage Reflection, or one less mana for Blade Historian, instead?

Gadianten on Divine Machinations (Cleric Tribal)

8 months ago

Hey GrimlockVIII, thank you for the suggestion. I have had Rotlung Reanimator in the early drafts of the deck but removed him, the challenge is that Angel of Glory's Rise exiles all zombies. While understanding the stack allows for a one shot generation of infinite zombie tokens, I usually draw so many cards I dig up the life drain combo anyway. Field testing him I found he never seemed to make a significant impact and space is incredibly tight for the deck and I find my self wanting more card draw or life gain. Now, if I was running Shadowborn Apostle it would be hilarious.

Case42 on Smelly cat! What are they feeding you?

1 year ago

I would suggest adding in Fiend Hunter to combo with Angel of Glory's Rise.

You exile the Angel with Fiend Hunter, sacrifice your board to a sac outlet, making sure to sac Fiend Hunter last. When it leaves, the Angel comes back and brings all your humans back with it. Repeat until you win.

The combo can even be tutored out with Final Parting, putting Fiend Hunter in the graveyard and Angel of Glory's rise into your hand.

nbarry223 on None

2 years ago

There's plenty of brews I've come up with, which I've abandoned because they just weren't fast or consistent enough for the modern benchmarks.

Not every idea is something that can be used in the format. My most recent idea I had to throw out was a convoluted self-mill reanimator deck, using convoke on Narcomoeba for Endless Obedience to bring back Angel of Glory's Rise which finds Laboratory Maniac and some other human that draws (lots of options). While it technically was capable of meeting the 4 turn rule, it completely folded to hate, and too much of the "core" didn't do much beyond enabling the combo.

For those reasons, I've abandoned the idea until something new is printed that makes it seem more viable, then maybe I can revisit it. Point is, not every idea can do something in the format, and you need to be realistic about your expectations for your "stack of cardboard."

Speedster374 on Come at me bro!

2 years ago

I prefer Thalia's Lieutenant over Champion of the Parish as the additional mana is usually worth the ETB buff as a late game draw.

Hall of Triumph could be replaced by Path of Bravery or Spear of Heliod depending on your preferred playstyle.

Angel of Glory's Rise is a winner for Darien decks, currently it will resurrect 75% of your creatures (and the bonus zombie interaction is fun too). Sun Titan is also great repeatable resurrection, bringing back a current 64% of your permanent cards.

Mirror Entity is a cool card to think about, it adds to your human/soldier count and acts as a mana-sink late game to turn your army into buff dudes (either to attack with or survive damage-based removal such as Hour of Devastation)

TeyoSelflessProtector on Carole Baskin | Trynn + Silvar

3 years ago

I run a fairly similar deck, haven't put it on TappedOut yet tho. Just a few fun little suggestions that I use, mostly because my LGS is a bit boardwipe happy. Fiend Hunter + Angel of Glory's Rise go infinite. So infinite sacs to Silvar. Whisper, Blood Liturgist is nice for getting pieces back or cheating stuff into play. Gerrard, Weatherlight Hero can let you sac your entire board to Silvar in response to a board wipe. Of course, your list is much more competitive than mine is. Just a few fun little suggestions. Love the deck, and may you draw well.

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