
Combos Browse all Suggest
- Altar of Dementia + Dockside Extortionist + Underworld Breach
- Altar of Dementia + Karmic Guide + Saffi Eriksdotter
- Altar of Dementia + Renata, Called to the Hunt + Woodfall Primus
- Altar of Dementia + Puppeteer Clique + Renata, Called to the Hunt
- Altar of Dementia + Juniper Order Ranger + Woodfall Primus
- Altar of Dementia + Juniper Order Ranger + Puppeteer Clique
- Altar of Dementia + Ivy Lane Denizen + Woodfall Primus
- Altar of Dementia + Ivy Lane Denizen + Puppeteer Clique
- Altar of Dementia + Good-Fortune Unicorn + Woodfall Primus
- Altar of Dementia + Good-Fortune Unicorn + Puppeteer Clique
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Altar of Dementia
Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power. (To mill a card, put the top card of your library into your graveyard.)
Taida on
The Orphan Crushing Machine
1 month ago
Cloudy2024 I didn't even consider Ancient Stirrings to be honest. it fits quite well, especially because I am considering another playset of a sac outlet like Spawning Pit *list* or Altar of Dementia. A bit of a shame that it does not find anything else but these artifacts and lands, but I will for sure try it, thanks!
Kazierts on
Slimes against opening hands [Casual/Jank]
4 months ago
Thanks, capwner! Surgical Extraction type cards are definitely something I didn't think about. I most likely wouldn't add it or Extirpate because this list is more expensive than I'd like, but I'll for sure take a look at this style of cards.
As for your deck, I'll comment there so it gets people to see your deck a bit. With a quick glance though, it seems you're focusing too much on just making a lot of slimes and attacking while not having much in the way of versatility. Altar of Dementia would give you another wincon that's not combat in case your opponents end up with something like Propaganda and/or Ghostly Prison.
BirdieGirlie, I remembered two creatures that probably would be very funny for this kind of deck, Lumbering Megasloth and Hierophant Bio-Titan.
CommanderNeyo on
Gorex, the Tombshell - Dead Awake [25$]
5 months ago
Have you considered Altar of Dementia?
Flarhoon13 on
Lazav and Gyruda (Companion): Doom Mind
5 months ago
May 3, 2024, I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.
Aug 15
Lazav and Gyruda (Companion): Doom Mind win, long game vs Evan's The Fifth Doctor, Rob's Bruenor Battlehammer and Blaine's Gods, bringing my record to 22-26-1. Bringer of the Last Gift finally won a game after my early Vilis, Broker of Blooddrew me a ton of cards, like 20, plus Kairi, the Swirling Sky held down the fort; and a late Altar of Dementia for self-mill sealed the deal for Bringer of the Last Gift to bring out an overwhelming number of powerful creatures. Win percentage goes to .458
DreadKhan on
Muldrotha Mill
6 months ago
Any reason you're not running land ramp effects? This is the most resilient form of ramp in Commander, very few decks target lands. There are permanents you can recast, like Wayfarer's Bauble, Sakura-Tribe Elder, Dawntreader Elk, Diligent Farmhand, Wight of the Reliquary, maybe Path of Annihilation? There is always Wood Elves and it's ilk. I feel like you could shave a few lands for land ramp effects, it's a good way to test them out and see if you enjoy the acceleration vs drawing so many lands.
You should also look at cards that help 'grease the wheels' of the deck, things like Llanowar Visionary and Elvish Visionary offer a body while drawing a card, and fwiw later on if you have nothing better to do you can just draw a card via Muldrotha. On that note, you might like small permanents that draw, there is trusty old Urza's Bauble, as well as Mishra's Bauble, if you don't run many artifacts then you should use these as good recast targets. Technically the info can be useful, but you mostly want them for free card draw.
I don't know if they're strong enough for your meta, but I used to love the old Seal of Removal family cards when I wanted small Enchantments. The others that might apply are Seal of Primordium and Seal of Doom, Doom is a lot of mana, but repeatable Artifact/Enchantment hate can be pretty helpful.
If you want to mill yourself you might like Altar of Dementia. This Altar can also be a wincon with a big enough creature, like Lord of Extinction or Consuming Aberration, or if you have a big enough board of smaller stuff. It's especially useful if people are going to hit you with a Farewell, this can let your creatures go to the graveyard for recursion while also milling someone (maybe you, maybe an opponent).
Hybrow on
The Big Black Succ
8 months ago
I play Heart of Black Coal - Ayara ETB trigger EDH deck that is mono-black and deals with ETB causing 1 damage. I was going to start suggesting a bunch of sac engines and recastable creatures, like Priest of Forgotten Gods and Nether Traitor but you have a whole mill strategy going on here that is pretty nice.
So instead I started looking at my Tilting at WindMILLS - Zellix mill EDH build. It however is tilted heavy to blue, the only one i can really recommend (depending on your sac strat) would be Altar of Dementia. And frankly, my zellix build is not amazing, might be stealing this deck list :)
Great Deck
AxonsReplete on
1 year ago
wallisface I swapped out a bunch of creatures that were inefficient from a sacrifice standpoint and made some other changes. I learned about persist loops & milling via Altar of Dementia, but that feels like a less fun win condition to me compared against persist looping direct player damage or pumping my creatures.
I noticed that I kinda made a hole in my mana curve at 3 mana. Is this important? Any other ideas for improvements from here? Thanks again as always!
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