Double Deck Help: Mono-Red Burn on a "semi-competitive" level, & Xantcha Politics.
Posted on July 20, 2019, 6:08 a.m. by BMHKain
Commander / EDH*
1 COMMENT | 32 VIEWS
Commander / EDH*
Yep, two more things needing help. First, I wanted to make a Mono- Burn/Red Deck Wins deck. Note that cards like Arcane Lighthouse , & Detection Tower stay at default to keep targets w/o any protection. As a Burn Deck, I ponder what else to include for Burn, & cut. I also wonder if the Oversaturation of Walkers are really necessary. Should Gauntlet of Might stay? Should the Snow-Covered Mountain s even Stay? I could just ask questions Recht & Link, But I've another thing to talk about:
As for Xantcha, Sleeper Agent , I wanted to make a deck centering on one of two things I suck the most of: Politics on a Multiplayer Game Since I just started development, & the Political Part seems to look more Hatebear than Politics. I actually want some suggestions for the latter deck to ensure Political Ability; is Politics, or is Hatebears just that? Well, I'd like some suggestions anyway. What cards can help Xantcha, Sleeper Agent be more Political on a Multiplayer Board than Hatebearing away?
As for future Plans:
Yarok, the Desecrated Trigger Like Mad. (Must Complete Jenara, Asura of War & Estrid, the Masked Enchantress Deck w/ cards supporting both choices for CMDRs, Omnath, Locus of Mana Anti-Meta deck, & Kruphix, God of Horizons Card Advantage/ Manipulation.)
Some Grixis Deck about "The BMH Experience: Definitive Edition" (Must Finish Kykar, Wind's Fury The Red Pill Vorthos Deck.)
(Possible CMDR 2019 Project in regards to a True Morph CMDR.)
Post Throne of Eldraine Mayael the Anima Tutor-Aggro.
Thank you for your time. I hope you can help for either...
BTW: I reuploaded the Xantcha Deck if anyone still cares...
@multimedia: Why the "?"? I edited the OP for more clarity. I'm just wondering what to suggest for adds/cuts for both decks; This is happening as I'm installing something big...
I wonder if you have any ideas for either deck? I'll ask around for other things for now...
July 20, 2019 8:36 a.m.
I've BUMPED my Moronic Head to no end. & IT'S STILL INEFFECTIVE!
So, I'll have to ask about both ideas as a whole: for Xantcha Politics, how does it work? Nobody seems to want to answer even though there are decks for this that are Politics Friendly. But the ones I saw were not Politically safe to use; it actually puts you on the Archenemy Seat; they're Hatebears Decks. So, instead of searching other decks for the same result of Hatebear over Politically Friendly, I want the opposite way. Anyone have suggestions? Xantcha isn't ever 100 cards yet, so we're fine on that.
As for Neheb, the Eternal : I wanted to make Mono- more Effective than ever; we have stuff like Glaring Spotlight , Detection Tower , & Arcane Lighthouse for those who want Shroud Back. These can negate protection from Targeting in ways Kaya, Garruk's Next Prey after these two meet with Liliana Vess at the same time. would never do. & Burn here is also good as it Fuel's Neheb for Mana; & you know what this means; MORE RED MANA! But why is nobody doing Mono- burn anyway? That & it has actually gotten better than ever overtime. If you're inept at accepting this fact, I suggest you think of some suggestions to replace some cards for others that would pull its weight more (& will.).
Recap: I just started on a Xantcha, Sleeper Agent Politics Matter Deck that nobody wants to help on at all, & Neheb, the Eternal needs more love; same for all Burners. I'd like some suggestions for both, please.
July 21, 2019 10:01 a.m.
BMH'S BUMPS DON'T AFFECT ANYONE!
I'm still awaiting some help on both of these; I'm about to submit my Mono- deck to the Deck Doctors section of CommandCast's DISCORD. How exactly does Xantcha, Sleeper Agent "Politics Matters" work? Does nobody know? I just want at least some inspiration in the form of decks running Xantcha as Politics Matter decks at least. I might as well take the Mono- deck from here I guess...
July 24, 2019 8:57 a.m.
So for Mono-Red Burn in EDH, I'm assuming you're only using it in 1v1? Otherwise, you're going to struggle to kill multiple people without an infinite combo.
Since it's EDH, remember you have to deal at least 40 points of damage to kill your opponent: twice the amount for regular burn decks in formats like Modern or Legacy. In those formats, the optimal amount of damage is at least 3 for 1 CMC. But remember: you're trying to deal 40. And your deck is all singletons. And it's 100 cards. This means consistency is going to be a major problem.
I'd suggest cutting anything that deals less than METRIC FUCKTONS, to use a technical term. Like, if it's not doubling your damage, doing damage each turn, or dealing 6 or more, it gets cut. You may also want to toss in some artifact/colorless creatures and planeswalkers to get more consistent forms of damage in. Kozilek, Butcher of Truth , for example.
Also, where the hell is your Past in Flames ? Probably the strongest card for this kind of deck.
July 24, 2019 5:07 p.m.
I'M TELLING YOU, SAITAMA'S SERIOUS PUNCH RIPPING A HOLE IN THE ATMOSPHERE IS, IN FACT, A SCIENCE-FRIENDLY IDEA. OH, & THIS IS A BUMP AS WELL.
BTW, That was a reference to ONE PUNCH MAN; & even Season One in this case. I wished people liked Season II More though...
@sylvannos: For Damage ideas, I'm very confused about the "METRIC FUCKTONS" you used as a comparison. This is planned as compatible for Multiplayer; so I will have a bigger problem as you stated. If we're dealing w/ Double Damage, a strict minimum of 6 Damage, ALL of which is every turn no matter what, I already put in Kozilek #1, & I just put in Past in Flames , but Colorless Sources? That is a problem. Sphinx-Bone Wand is powerful, but cost heavy. Aetherflux Reservoir is also useless as I can't gain life. Staff of Nin doesn't even do much; & there is no Untap Material Mono- has up their sleeves as far as I know... Any ideas? The supposed Metric Tons you said made no sense to me; maybe a clarification is in order?
July 25, 2019 11:23 a.m.
SHOULD I OPT FOR BUMPING FOR MAKING A DECK EARLIER THAN PLANNED AS WELL?
@sylvannos: I guess this means cutting stuff that even puts out 2 Damage? Lots of stuff could be implied. Any suggestions for cuts though; whatever you mean by the "Fuck" thing must be important, but what were you trying to imply? More appropriate Please. I just want some suggestions, or cuts if need be; But if step one is Removing Shock -Like Spells (They double only to 4, not 6.), would you think this is wise?
July 26, 2019 11:58 a.m.
Ore no Kono te ga Maakani Moeru! Shori o Tsukame to Todoroki Sakebu!
BAKUNETSU! GOD FIIIIIIIIIIIIIIIIIIIIINGER!
(One of my favorite quotes ever. ^_^ Oh & this is a BUMP too.)
@sylvannos: Maybe we should chat on the Mono Red deck of choice; I've no idea how to interpret your talk about how to do Multiplayer Burn. Maybe some suggestions as well? Here's the Deck if you want me to talk w/ you there:
Commander / EDH*
2 COMMENTS | 54 VIEWS
July 27, 2019 11:42 a.m.
@BMHKain: Ah damn I thought I posted a reply. Anyway, by "metric fucktons" I meant you need cards that either do damage each turn or generally do X damage. If you're playing against 2 other people, you need to deal 80 damage in order to win the game. That means Incinerate is dealing 3/80ths. of the damage needed to win, or 3.75% of the total damage needed (vs. the 15% of 20 life in normal games).
The equivalent of Lightning Bolt in EDH vs. 2 players is to do at least 12 damage. That jumps to 18 damage vs. 3 players. You have the right idea to play lots of mana ramp, X damage spells, and spells that copy other spells.
Basically, you need to cut the 1 time use burn spells for things that provide consistent damage or that take huge chunks out of your opponents' life totals.
July 28, 2019 7:20 p.m.
@sylvannos: Jeez, so many One-times; several remain I'm unaware of. Anyways, 3 Opponents would be the dead minimum, but since I've no real playgroup (Much less a Gameshop for such, as well as the fact I'm emulating the idea of an average board over 4 Players; including myself. I threw in a crapton of X-Burns; but I may have left out 3 key cards for that: Conflagrate , Bonfire of the Damned , & Avacyn's Judgment . Any of these X-Burns worth it, or am I using too many as it is? Also curious about the following: Browbeat , & Risk Factor . They're one use, but puts opponents on a gamble; throw in enough damage, maybe they'll think twice about damaging themselves to prevent me from drawing 3 cards. I suppose it's a "No." for the latter two?
July 30, 2019 1:29 p.m.
CAREFUL, BURN/BUMP QUALITIES ARE IN THE OPPOSITE SPECTRUM OF APBSOLUTE ZERO; REALITY WILL BURN.
@sylvannos: So far, I'm trying all I can to follow your advice, & want your thoughts for 5 cards above this post. I also want to know two things:
How "well" I'm doing on Mono- Burn so far prior to adding Aria of Flame (Nobody's gaining life anyway, so the first part; a downside is effectively useless for all opponents. What a waste of 10 LIFE.) & re-adding Magmatic Force . What to cut to get any closer to 100 cards in your opinion? That, & since I'll never afford a Gauntlet of Might (Sorry, but this could never be a damned lie.). Since I'm trying to best the possibility of even 6+ Players including myself in spite of having no Playgroup at the present time, any alts for such a monsterpiece? Any thoughts on Gauntlet of Power ? It's like Gauntlet of Might , but more, & you choose the color. Better versatility I guess...
Does it seem I have too many X-Burns? Maybe not enough Copying? Lack of Mana Ramp/Card Advantage? Not enough stuff that happens every turn while they are in play? I'm just curious.
I really would like your input on these questions please. In the meanwhile, I have to see what Grixis CMDR I might be...
July 31, 2019 12:55 p.m.
BUMPING REALITY BURNS...
* Aria of Flame : Your opponents won't gain anything most likely, & can be used as constant burn every time you play an Instant/Sorcery, & every time you add more Counters; Every. Last. Bit of them.
* Magmatic Force : A huge Hulking menace that burns on your opponent's turns even.
& Do I have too many X-Burns? Maybe not enough Copying? Lack of Mana Ramp/Card Advantage? Not enough stuff that happens every turn while they are in play? I'm just curious.
I'm still contemplating about my lie about being a , & not realizing my true status... I just wish somebody helped me on...
Commander / EDH*
Is somebody capable of helping me on this? Or is there such an impossibility it's mentally wrong?