Soul Swallower

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

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Set Rarity
Shadows over Innistrad Rare
Promo Set Rare

Combos Browse all

Soul Swallower

Creature — Wurm

Trample

Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.

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Soul Swallower Discussion

Falte on Delirious Tracking

3 weeks ago

TheBaker_666 Ishkanah, Grafwidow works well with Decimator of the Provinces as a finisher. She also is a good counter agains decks with lots of flyers, such as Archangel Avacyn  Flip. Otherwise I agree that they could underperform in other metas.

Obsessive Skinner tends to underperform in 1v1, but is included in the sideboard for multiple opponents where it excels. I might add some more though, after additionan testing.

I am currently missing Soul Swallower. Because of this I have not tried him yet. The wurm might make a spot in this deck if I were to remove Ishkanah, Grafwidow and Decimator of the Provinces (most of my cards would then already have trample).

What I'm mainly looking for though is another Liliana, the Last Hope incase she ends up in the graveyard during a Grapple with the Past. Hopefully in Amonkhet we will see more cards for graveyard utilization. In longer games it tended to be pretty big before I switched a few cards.

gabrjaws on Mentally Disturbed

1 month ago

Emrakul isn't legal in Standard any longer. She's been banned along with Reflector Mage and Smuggler's Copter. I love the black and green delirium builds and have seen many, however, I think there are a couple cards that could either get removed or the numbers could get adjusted in yours. Soul Swallower may seem powerful, however, he's got a pretty weak ability considering he has to get built up. Although the trample ability helps, it still doesn't solve the fact that he takes forever to become a viable threat. My little brother's delirium deck is actually quite similar, except he's got a full playset of Autumnal Gloom  Flip's mainboarded in place of Soul Swallower's and a couple of Sinister Concoction's. A card that may help set up delirium quickly is a couple of Runaway Carriage's. Do not overlook this guy, he'll come in and beat face, then activate the rest of the deck. I also think you could go up one copy with Vessel of Nascency's. Lastly, I think adding an additional Ishkanah, Grafwidow might greatly benefit your build. Oh, and with the amount of Evolving Wilds and Sinister Concoction's you've got, a Fatal Push would be absolutely devastating in your deck. Nice build.

roloox on

2 months ago

I don't know if you are looking for advice but I noticed some less than optimal selections in your deck:

Root Out: Doesn't hit land, consider switching for Creeping Mold or Reclaiming Vines for versatility.Natural Connection:Between your commander and your mana dorks, you already have enough rampRoot Out: Doesn't hit land, consider switching for Creeping Mold or Reclaiming VinesWeirding Wood: You don't need color fixing. Greenbelt Rampager:3/4 vanilla = Not enough impact on commander. Obsessive Skinner would fit the strategy better.Lambholt Pacifist  Flip: Same as above. Consider Scrounging Bandar, Soul Swallower or Shrill Howler  Flip

As for what should go in, remember that as green deck you are easily disrupted by boardwipes. With that in mind I cannot recommend Ulvenwald Mysteries enough. It gives you card advantage, get bodies out and helps you stabilize after boardwipes. It's just amazing for EDH. Heroic Intervention is also an alternative.

Also you have a whooping total of 1 removal spell (Monstrous Onslaught), not nearly enough. Consider adding Hunt the Weak, Clear Shot or Nature's Way. Vessel of Nascency and Oath of Nissa are not spectacular, so they can go if you need space.

Finally, don't forget to include Evolving Wilds, Blighted Woodlands and Warped Landscape to help trigger Revolt, Delirium and just in general to help you draw into less land as the game goes on.

Eilel on Pumpy Mono Green

3 months ago

I'd suggest that cutting 1 gear hulk would be fine. It's an expansive creature and with two of them in your hand it might be too much.

Vines of the Recluse doesn't seem to work very well, its basically just Blossoming Defense with reach instead of hexproof. I'd suggest playing more of the Blossoming defence.

Ornamental Courage just seems out of place, sure it's nice to have to untap but it won't do you a lot of good in the long run.

Heroic Intervention you might want to have a couple of more of these instead of Vines of the Recluse or Ornamental Courage.

Highspire Infusion same as above it's a much better card then Vines or Ornamental.

Servant of the Conduit gives you mana fixing but only playing green it's useless. Same goes for Attune with Aether.

For the energy counters you receive with all your cards you don't have good payoff cards for the energy. So for a budget I'd suggest Longtusk Cub, Bristling Hydra, Architect of the Untamed.

Your sideboard only is allowed to use 15 cards. So you need to cut some (suggesting Soul Swallower. You can change Root Out with Appetite for the Unnatural it's a bit better since it's an instant. Jaddi Offshoot might be good in your sideboard against aggro decks.

pinkhamster on Abzan Midrange

5 months ago

Skywhaler's Shot can be pretty good for removing big threats like The Gitrog Monster and Soul Swallower. Also Stasis Snare and To the Slaughter do a good job also.

pinkhamster on Abzan Midrange

5 months ago

Skywhaler's Shot can be pretty good for removing big threats like The Gitrog Monster and Soul Swallower. Also Stasis Snare and To the Slaughter do a good job also.

trowie on 4c Delirium

5 months ago

Soul Swallower or Inexorable Blob might be good 3/4 drops to try out =)

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