Lord of the Unreal
- This is the centre piece of the deck. Unfortunately without these, most of the creatures die to a stiff breeze. Aim to protect these Lords as much as you can and where possible, only deploy them when you can do so.
Phantasmal Image
- One of the key synergies in the deck. When this copies a Lord of the Unreal, they give themselves +1/+1 and Hexproof and are very difficult to remove. Aim to have at least one of these copying a Lord, it's always worthwhile. After this, another good copy target is the Krovikan Mist.
Krovikan Mist
- This is the primary beater in the deck. I would argue that this is one of the three most important cards for the tribe.
Maskwood Nexus
- First and foremost this is to help protect Lord of the Unreal by making it an illusion and allowing it to give itself +1/+1 and Hexproof. It also brings the non-illusion utility creatures into the tribe, giving them the same bonuses and protections. Finally, if you do end up in the late game it can be used to go wide by churning out changelings. In previous versions this slot was taken by 3x Arcane Adaptation.
Aether Vial
- These are essential. I would advise prioritising two counters. Subsequent vials will give you the opportunity to tick up to three if necessary.
Grand Architect
- Ideally this slot would be a new illusion Lord but while that doesn't exist, this will do. It has very useful ability to help cast the Maskwood Nexus. In fact in magical Christmas land, if you have one other blue creature already on the battlefield you can cast this on turn three along with a Maskwood Nexus. Don't mock the dream, it can happen.
Phantasmal Bear
- It's a one mana 2/2 that's on tribe.
Siren Stormtamer
- An odd choice perhaps but it's a utility creature and it's primary function is to protect Lord of the Unreal.
Phantom Warrior
- This is a creature flex slot. I like that Phantom Warrior is truly evasive and even if it's not pumped by any other Lords, it still gets through for a tickle. With that said, I would probably swap them out for Brazen Borrower's when I can afford more. (Right now, they're in the sideboard.)
Phantasmal Dragon
- Because big and stompy (and cheap considerig it's big stompiness).
Glasspool Mimic
- A clone or a land where needed. Not much else to say.
Dismember
- Another flex slot. The deck really needs some removal.