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Format | Legality |
1v1 Commander | Legal |
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Arena | Legal |
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Modern Beyond Horizons | Legal |
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Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Gifted Aetherborn
Creature — Aetherborn Vampire
Deathtouch, lifelink





kamarupa on
Mono Red Devotion
1 month ago
I agree, the attraction of Fanatic of Mogis is that it's 1 less to cast than Gary. I think the downside is that red doesn't have as many value town/good stuff creatures with RR mana symbols to ramp up the Devotion as black does with stuff like Gifted Aetherborn. I considered Eidolon of the Great Revel, but it generates so much hate, I thought it better to omit it for my brew geared toward casual multiplayer. Perhaps in 1v1 it would be worth it. It certainly fits with your creature base MVs, but your Instants would make it really painful.
KRNFLKS on
Cat Nine
3 months ago
Replaced Vampire Nighthawk for Gifted Aetherborn because of Vampire Nocturnus
Cloudy2024 on
Magnificence
3 months ago
cool deck, could use a power boost of Vito, Thorn of the Dusk Rose, Gifted Aetherborn, Vampire of the Dire Moon and Nighthawk Scavenger
Cloudy2024 on
Tripwire
3 months ago
Nighthawk Scavenger,Mirri the Cursed or Kalitas, Traitor of Ghet would up the power level and are cheap(ish). Also Gifted Aetherborn would be a good addition and replacement for Healer's Hawk as it doesn't really fit with the vampire part of the deck anyway. overall an awesome deck and definitely deserves an upvote from me!
LampeShades on
Feed me
4 months ago
I think Gifted Aetherborn could be a good fit for this mono black sweetness!
SefTheReject on
Bordello of Blood
1 year ago
YamishiTheWickedOne I’ve replicated this as best I can on arena (historic) and I’ve been testing Gifted Aetherborn as a 2 of, replacing 2 ghast and I have to say the results have been impressive. So much so that I’m thinking of giving it a try in paper modern. It’s got built in removal and the lifelink triggers Vito. Keeping my record in my notes, so far I’m 37-14 with the build. Gifted has always been one of my favorite cards and it has really shined when it’s seen play.
wallisface on
1 year ago
Some thoughts:
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don’t include either of those sideboard cards into your deck, they’re bad.
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Profane Tutor is much better than both Grim Tutor and Diabolic Tutor. I’d just run the Profane Tutor and ditch both of these other tutors entirely in favour of more early game interaction (killspells).
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your land count of 28 seems good, especially as Cabal Coffers ”isn’t a land” and won’t be helping you at-all until you have 3 other lands in play anyway. However, you could replace some swamps with Troll of Khazad-dum, as they can act both as land-fetches early game, and large creatures late game.
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if you’re planning on making big mana, Tainted Adversary is going to be a lot more useful than Gifted Aetherborn.
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you never want to be paying more than 2 mana for a killspell. In that vein i’d recommend either Infernal Grasp, Bloodchief's Thirst, or Sheoldred's Edict instead of Murder.
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I don’t think Hypnotic Specter is very useful - a lot of decks will already be empty handed by their own play-patterns before this thing swings. I’d swap it for one of the before-mentioned killspells (or Damnation),… if you really want a creature, maybe something like Tourach, Dread Cantor.
I think the biggest hurdle to this deck is that while you’re probably going to be able to play a land every turn, that’s still pretty slow ramp-wise, so you should be investing a lot more resources into ensuring you can slow the game down in those early turns (by killing your opponents threats) so that you can reliably do stuff with your big spells in the late game.
MELLT on
Vampire
1 year ago
These are some other cards to consider for the deck and theme. I would suggest using a 24/36 ratio (24 lands to 36 non lands). This gives you the best probability to draw a land every third or fourth turn, which will let you work your way up the mana curve. You should also strive for a nice bell curve on the mana graph if possible. A couple of 1 drops, a few 2 drops, a handful of 3's, a handful of 4's and then back down to a couple of 5 or 6's. Anything more costly than that can be hard to play or not quick enough for some games. And a couple of "responses" is good, ie "destroy target creature" or "exile target enchantment" Probably don't need more than 4-6 in a 60 card deck. I would pick 3-4 really important creatures, like Vito and indulging patrician and bloodthirsty aerialist, for the deck's theme and include 4 copies of them (except legendary creatures since you are only allowed to have one of them on the board at a time and you don't always want to draw a second one to just hold in your hand forever, so maybe drop it to 3(?) or keep at 4 if you think it's important enough). Then pick some "support" cards that help the theme along. In this case stuff like your card draw vampire would be a good choice. A couple of card draw type cards is great. For really expensive costing cards, 6+ mana, they should be your finishers. Once they hit the board you should be on your way to victory, so hopefully just 1 or 2 copies is enough. For a life gain theme, your defiant bloodlord or sanguine bond, is perfect. For a +1/+1 counter theme, you may want to look at splashing red for those vampires instead of white. I would focus on one or the other to streamline the deck to help you narrow down your choices for cards. I've mostly included the vampires with life gain/drain mechanics, but I can look into the +1/+1 counters vampires if you want as well. I like the vampire themes! A powerful tribe in magic!
- Anguished Unmaking
- Arcane Signet
- Blade of the Bloodchief
- Blind Obedience
- Blood Artist
- Cordial Vampire
- Creeping Bloodsucker
- Cruel Celebrant
- Dusk Legion Zealot
- Falkenrath Noble
- Forerunner of the Legion
- Gifted Aetherborn
- Isolated Chapel
- Legion Lieutenant
- Mavren Fein, Dusk Apostle
- Nighthawk Scavenger
- Olivia's Wrath
- Sanctum Seeker
- Shattered Sanctum
- Tithe Drinker
- Vampire Nighthawk
- Vampire of the Dire Moon
- Vindicate
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