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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Modern | Legal |
Modern Beyond Horizons | Legal |
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Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Gifted Aetherborn
Creature — Aetherborn Vampire
Deathtouch, lifelink







razelfark on
Vampires
2 weeks ago
Uncommon Card Suggestions: Gifted Aetherborn, Vampire Nighthawk, Stromkirk Bloodthief, Urge to Feed, Hero's Downfall
Rare Budget Options: Cordial Vampire, Captivating Vampire, Preacher of the Schism, Nighthawk Scavenger, Qarsi Revenant
Budget Mythic Otion: Bloodline Keeper Flip
Stromkirk Bloodthief- Is just a better version of the Savage Gorger as the counter can be placed on itself or anotehr vampire if it proves more useful.
Gifted Aetherborn & Vampire Nighthawk- great low cost deathtouch lifelink creatures that fit your theme. Aetherborn at the very least replaces Blood Burglar as a pure upgrade.
Cordial Vampire - is a better lord (+1/+1 to all vampires) then the Thirsting Bloodlord and would be an upgrade option.
Nighthawk Scavenger & Qarsi Revenant - are stronger options but slightly more expensive upgrades to the Vampire Nighthawk if you like hte idea of that creature.
Cordial Vampire - is a card option that tiggers when when your creatures or opponent's creatures die, meaning all the deathtouch creatures that trade into something would trigger the Cordial at least twice putting two +1/+1 counters on EACH of your vampires. This is also strong when paired with creature removal spells as well.
Preacher of the Schism - solid option to give card draw (or lifelink tokens when behind on life) on a sturdy body that has deathtouch making it hard for Opponents to block effectively.
Arterial Flow is a strictly better option to Mind Rot as you drain life for having any of your creatures on board.
Removal option Urge to Feed will likely serve your deck better then Sorin's Thirst. Feed be used as a good combat trick both offensively and defensively. If you are defending, after declaring blocks you could shrink an attacker (even if not killing it) and then choose to tap your creatures to grow them and surprise opponents.
If you want to have a better protection spell then Dark Remedy I would suggest Armor of Shadows as the card only costs 1 and gives indestructible to help protect your creater from destroy effects and it also still gives that 1 power as a combat trick still.
Hero's Downfall is a strictly better Murder as it costs the same mana, btu allwos you to remove walkers as a option.
These card suggestions will still keep your deck fairly casual and I tried to sugget cards that are budget friendly with the most expensive still being under 5$ to obtian and fit your theme. Hope these card ideas help.
kamarupa on
Mono Red Devotion
5 months ago
I agree, the attraction of Fanatic of Mogis is that it's 1 less to cast than Gary. I think the downside is that red doesn't have as many value town/good stuff creatures with RR mana symbols to ramp up the Devotion as black does with stuff like Gifted Aetherborn. I considered Eidolon of the Great Revel, but it generates so much hate, I thought it better to omit it for my brew geared toward casual multiplayer. Perhaps in 1v1 it would be worth it. It certainly fits with your creature base MVs, but your Instants would make it really painful.
KRNFLKS on
Cat Nine
6 months ago
Replaced Vampire Nighthawk for Gifted Aetherborn because of Vampire Nocturnus
Cloudy2024 on
Magnificence
6 months ago
cool deck, could use a power boost of Vito, Thorn of the Dusk Rose, Gifted Aetherborn, Vampire of the Dire Moon and Nighthawk Scavenger
Cloudy2024 on
Tripwire
7 months ago
Nighthawk Scavenger,Mirri the Cursed or Kalitas, Traitor of Ghet would up the power level and are cheap(ish). Also Gifted Aetherborn would be a good addition and replacement for Healer's Hawk as it doesn't really fit with the vampire part of the deck anyway. overall an awesome deck and definitely deserves an upvote from me!
LampeShades on
Feed me
8 months ago
I think Gifted Aetherborn could be a good fit for this mono black sweetness!
SefTheReject on
Bordello of Blood
1 year ago
YamishiTheWickedOne I’ve replicated this as best I can on arena (historic) and I’ve been testing Gifted Aetherborn as a 2 of, replacing 2 ghast and I have to say the results have been impressive. So much so that I’m thinking of giving it a try in paper modern. It’s got built in removal and the lifelink triggers Vito. Keeping my record in my notes, so far I’m 37-14 with the build. Gifted has always been one of my favorite cards and it has really shined when it’s seen play.
wallisface on
1 year ago
Some thoughts:
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don’t include either of those sideboard cards into your deck, they’re bad.
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Profane Tutor is much better than both Grim Tutor and Diabolic Tutor. I’d just run the Profane Tutor and ditch both of these other tutors entirely in favour of more early game interaction (killspells).
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your land count of 28 seems good, especially as Cabal Coffers ”isn’t a land” and won’t be helping you at-all until you have 3 other lands in play anyway. However, you could replace some swamps with Troll of Khazad-dum, as they can act both as land-fetches early game, and large creatures late game.
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if you’re planning on making big mana, Tainted Adversary is going to be a lot more useful than Gifted Aetherborn.
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you never want to be paying more than 2 mana for a killspell. In that vein i’d recommend either Infernal Grasp, Bloodchief's Thirst, or Sheoldred's Edict instead of Murder.
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I don’t think Hypnotic Specter is very useful - a lot of decks will already be empty handed by their own play-patterns before this thing swings. I’d swap it for one of the before-mentioned killspells (or Damnation),… if you really want a creature, maybe something like Tourach, Dread Cantor.
I think the biggest hurdle to this deck is that while you’re probably going to be able to play a land every turn, that’s still pretty slow ramp-wise, so you should be investing a lot more resources into ensuring you can slow the game down in those early turns (by killing your opponents threats) so that you can reliably do stuff with your big spells in the late game.
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