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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Modern | Legal |
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Pre-release | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Dalkovan Packbeasts
Creature — Ox
Vigilance
Mobilize 3 (Whenever this attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)




Crow_Umbra on
Mardu, meat token dispenser
2 months ago
No prob! Glad the suggestions were helpful. You could also include some other Mobilize creatures like Dalkovan Packbeasts, which make those Warrior tokens that are going to auto-sacrifice anyways.
I'd recommend checking out Plumb the Forbidden as a way to get some more draw, & also as a way to sacrifice your own creatures in combat. There is a timing in combat where after your creatures deal/are dealt combat damage, they are still considered as attacking. It's a timing rule that makes something like Reconnaissance work to "save" your creatures from combat. The newest printing of Reconnaissance explains it in its reminder text. Basically you could use Plumb the Forbidden in that same timing window.
Last general suggestion would be to caution against very color intensive cards in 3 color decks. I'm not saying that they should not be included, but maybe to keep an eye on how consistently you can cast them.