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Fishguru21, thank you for pointing out my error in calling this a rakdos deck. The deck started as rakdos, but I wanted to try orzhov instead, but forgot to update the description. As for your card reccomendations Sorin, Grim Nemesis costs way too much for this deck, and also is a dead card against any variation of Saheeli Copy Cat, which is still a fair amount of the metagame. However, it certainly is a powerful card.
20IzzetEngineer00 and Verado, I agree that the Thraben Inspector is not the strongest card in the deck, but I needed a source of card advantage to keep my hand filled in grindier matchups. Also, I'm not sure that Vampire Cutthroat or Yahenni, Undying Partisan are the best cards for this deck, for seperate reasons. Vampire Cutthroat simply does not have a large enough impact on the board at anypoint in the game, and I don't get any value from sacrificing creatures to feed Yahenni, and he starts too small to get through on the ground in many match ups, namely GB Constrictor, and is a non-bo with Kalitas, Traitor of Ghet, but he is deserving of sideboard slots for the hate feature.
As for the colours of this deck, while red might be the best to take advantage of the vampires, I don't actually get much value in terms of additional vampire lords in the deck, and is also fairly generic. I also don't think that mono-black is very good in this format, as you need to have multiple colours in order to fight against the variety of threats that GB Constrictor, Mardu Vehicles, and Saheeli. Any of the bant colours could provide interesting takes on the deck, but due to the number of double black symbols, it would have to be only a splash for the other colour. Thoughts?
Finally, in order to run a tribal deck, you need as many "lords as possible", but three of my lords at the moment are nearly uncastable due to the double white in Always Watching . Are there any lords that I missed, or could a Aetherborn/Vampire tribal deck viable with Midnight Entourage? Thoughts?
February 16, 2017 2:14 p.m.
I completely agree with both of you in that the colour requirements are way too intensive at the moment. One card that may assist is the Spire of Industry, especially if I go heavier into the artifact sub-theme. I'm not personally a fan of the Aether Hub, unless I replace the artifact subtheme with an energy subtheme, as the only way I have to generate more is through the Aethersphere Harvester, which means that the Aether Hub is essentially just Wastes.
As for the Captain's Claws, I've generally found that it's been ever so slightly too low of an impact, as it eats 3 mana to give a total of two extra damage, which is less damage output than any of my other three drops... Maybe if I was getting advantage out of the ally typeline?
And when it comes to skulk, I don't think that the cards with skulk are a large enough impact on the board by themselves. Especially with the sheer amount of removal to take down creatures with small bodies, they are too fragile before, and too large after drana counters to take advantage of their skulk.
I may be wrong on these, but those are my thoughts. Thank you again!
February 5, 2017 5:28 p.m.
Commander / EDH
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Commander / EDH*
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|Playing since||Dragons of Tarkir|
|Avg. deck rating||14.40|
|Helper Rank||None yet|
|Favorite formats||Commander / EDH, Limited|
|Good Card Suggestions||29|
|Last activity||6 days|