If you get a chance, I'd love your thoughts on Sideboarding Ponza for competitive(ish) meta?. And no worries at all if you can't get to it!
August 14, 2017 2:12 p.m.
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Logic prevails as always. Maybe a good topic for the subreddit though yeah?
August 18, 2017 2:38 a.m.
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August 15, 2017 1:59 p.m.
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August 15, 2017 1:57 p.m.
Beast Within being an instant and a piece of spot removal for important creatures is very relevant, and I think that it being so low costed is a benefit, not a bad thing. This deck also runs enough super value creatures and spells that it doesn't matter about the Beast token being a 2 for 1.
August 15, 2017 12:14 a.m.
rothgar13, I would argue that it feels pretty damn good to have a spell that so cleanly deals with all the problem cards this deck has so quickly. I would think that Acidic Slime is the worse card in 90% of situations.
August 14, 2017 11:39 p.m.
ALSO, there is a new Ponza Subreddit started by none other than me!Find it Here!
August 14, 2017 7:13 p.m.
Ok, I'm going to start from the bottom and work my way up.
Trinisphere: I really like 3-ball in this deck. I think it gives us the opportunity to get some really busted wins in, especially with it on turn 2 on the play. However, if you are playing it in the purely "anti-storm" way, I think that you should probably play 2 copies and more removal/graveyard hate. The Storm deck has a very hard time winning without a graveyard, and if you can kill their cost-reducers it slows them down significantly. I would recommend at least one Grafdigger's Cage as well in the sideboard.
Surgical Extraction: I truly don't understand this one. This is a land destruction deck. E-Tron, Traditional Tron, and Titanshift (to a lesser extent) should be free wins without any sideboarding. But if you are determined to have more land hate, then I agree with abby315 about Crumble to Dust. It's one card instead of two, and can come in for your Mwonvuli Acid-Moss to accomplish what you need.
Obstinate Baloth: Ok, short disclaimer here. I don't know how normal Ponza lists do against Burn and its variants. I haven't lost a match to RDW in a long time since I main the Madcap Experiment and Platinum Emperion combo, which wins me the first game right off the bat. What I have ended up doing is running 2x Kitchen Finks and 1x Huntmaster of the Fells. Huntmaster is interesting because he makes 2 blockers, still gains life, but more importantly plays well in a grindy matchup. It's a lot more value to get 2 life and a 2/2 in a value matchup than just 4 life and one 4/4. But if you feel the need for the 4 life, then the baloth seems good to me. I just realized that I run a Thragtusk in my main as well, so that helps too.
Kitchen Finks: I really like this card against everything aggro, so 2-3 copies seems great to me.
Bonfire of the Damned: I would suggest 1-2 copies of Anger of the Gods instead of bonfire. Anger always costs 3, and is a life saver against Dredge, as well as being very good against GWx company. I think that the added speed and utility is important in a sideboarded damage wipe.
Beast Within: You know that I like 4 copies in the main of this card. I think it is quite powerful when you have 4, but the one-of in the sideboard seems a little weak. I would either bring it up to 2 because of how versatile it is, or drop it all together.
There are my thoughts, and good luck at the PPTQ!
August 14, 2017 3:10 p.m.
August 14, 2017 2:30 a.m.
Honestly, I think Sword of Light and Shadow is almost better since W/B are the only two colors that can really remove creatures effectively. War and peace seems sweet though to punish U/W players.
August 9, 2017 7:03 p.m.
The point is not that it's impossible to use, it's that it's harder to use for no real benefit. Stone Rain targets basic lands wherever possible. Therefore Molten Rain would do the same thing, except harder to cast. It's not that Molten Rain is that much worse than Stone Rain, it just isn't better.
August 6, 2017 6:36 p.m.
Wurmlover, we never want to be fetching mountains. This deck runs few enough red sources that it is hard to get there on turn two without being horribly screwed up mana wise later in the game. Fetching forests and a single non basic if any is the way to go with Ponza. I've tried to force the molten rain myself, and it just is straight worse than stone rain, as counterintuitive as it may seem.
August 6, 2017 4:17 p.m.
Wurmlover, Molten Rain costs 1RR, which is bad for ponza. The ideal turn 2 LD spell is cast off of 2 forests and a Utopia Sprawl, a Birds of Paradise and 2 forests, etc. Getting two red on turn 2 isn't exactly what Ponza wants. In addition, we mainly target basic lands that would produce nonred mana under a Blood Moon, so that 2 damage won't happen all that often.
August 6, 2017 2:41 p.m.
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