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Centaur Vinecrasher - A creature than can keep coming back, plus it gets bigger every time. It might have been cut, though, if it didn't have trample, because it would have been able to be chump-blocked.
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Countryside Crusher
- Doesn't have trample like Centaur Vinecrasher, but it gets bigger while it's on the battlefield, so it's better early game. Also, it draws into the nonland cards that this deck plays, most of which can win the game when this happens.
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Creeping Renaissance
- Can return all of my lands after they've been discarded twice. If there are enough lands in hand and graveyard, they'll never see it coming. And, if it's discarded through Borborygmos Enraged, it can still be flashbacked.
-Crucible of Worlds - Can play the lands, even after they've been discarded, so it leads to being able to play more than one of my huge spells each turn.
-Elixir of Immortality - Can you say deck reset? This is just what this card does if the game drags on and on.
-Groundskeeper - Gives me a Lightning Strike for ? Yes, please.
-Life from the Loam - With Borborygmos Enraged out, it becomes a 9 damage spell that fuels my graveyard every turn.
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Manabond
- The best mana ramp in this deck, because it can get Borborygmos Enraged out as early as turn 2 or 3, depending on whether you draw a card on your first turn.
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Oath of Druids
- Can get anyone of my creatures, and it fuels my graveyard. The creatures that I get this way most of the time would win the game.
-Praetor's Counsel - An eight mana spell that can reuse all my "Lightning Bolt" lands and get back all the other cards that might be in my graveyard.
-Rites of Flourishing - Not as fast as cards like Exploration or Burgeoning, but unlike those two cards, if it isn't drawn early game, it still as use as (on average) being a Lightning Bolt every turn.
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Snake Umbra
- Prevents my commander from being killed, and it lets me get more bolts when I bolt a player, making it possible to win as soon as I get the combo.
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Terravore
- Unlike
Countryside Crusher
, this creature doesn't fuel the graveyard. Unlike Centaur Vinecrasher, it can't be returned from the graveyard. Better than both of them, it isn't just lands in your graveyard and it's only three mana and still has trample.
-Whispersilk Cloak - This card gives my commander complete unblockability, and even if your opponents use Worst Fears or Mindslaver on you, if you control no other creatures, they can't bolt your Borborygmos Enraged.