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Death to Ojutai and Deathmist (4Color Control)

Standard BGW (Abzan, Junk) BRG (Jund) BRGW Control RBW (Mardu) RGW (Naya)

SuperJeaux30


Sideboard


I decided to take what I thought was good about Abzan Control and add red for Crackling Doom (a card that is very good against Ojutai/Silumgar). Anger of the Gods is also good right now. Its really a Mardu Control with a green splash for Siege Rhino and Abzan Charm. The main idea was be able to deal with Dragonlord Ojutai and Deathmist Raptor.

Crackling Doom hits Ojutai,

Anger of the Gods hits RDW/Atarka Red plus it permanently takes care of the peskiest creature in Standard, Deathmist Raptor.

Abzan Charm because not only does it also take care of Deathmist Raptor for good, its still a live card against control.

Elspeth, Sun's Champion to win games

Siege Rhino because life gain and duhh

Hero's Downfall because you shouldn't leave home without it

Murderous Cut was originally Ultimate Price but Price doesn't do anything against Abzan Aggro (which is a tough, but winnable, matchup) and they're my only delve spells. With so many fetches, they are definitely the right choice.

Outpost Siege and Read the Bones are strictly card advantage.

Lightning Strike because we need earlier interaction and RDW can get off to quick startsSo far I haven't had much trouble with the mana though I'm sure it could probably be tweaked to be better. The main problem with the mana is the life loss from all the fetches and only Siege Rhino to gain life.

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I want a Foul-Tongue Invocation somewhere in the 75 and I think it belongs main board, but I don't know what I should take out. I'm considering removing a DownfalI but going down to 2 kinda scares me because I don't have much interaction with planeswalkers. I also want to make room for a second Self-Inflicted Wound in the sideboard.

The other thing is taking a End Hostilities out for one Crux of Fate.

Any suggestions?

Comments

Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 2 Mythic Rares

28 - 4 Rares

17 - 2 Uncommons

3 - 7 Commons

Cards 60
Avg. CMC 3.39
Tokens Emblem Elspeth, Sun's Champion, Emblem Sarkhan, the Dragonspeaker, Manifest 2/2 C, Soldier 1/1 W
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