pie chart

2019 cheeri0s

Legacy

HGB


Sideboard


Feel free to suggest changes, ask, comment and/or discuss this deck!

I picked up this deck, because I had a ~13 year old list of it (with Chalice of the Void and Multani's Presence as 2nd combo-option) which I REALLY enjoyed playing back then and after a little bit of testing, reading and watching videos I came up with this list. If you're looking for a highly competitive and consistent legacy-deck then you're at the wrong place =D

Some stuff I'm thinking bout:

  1. adding Taiga / Stomping Ground for the Simian Spirit Guide or Wild Cantor (currently I dont have the budget to try out this change. What i expect from this change: getting WAY more consistent turn 1 Gamble to storm off turn 2. Currently the only way to play Gamble turn 1 is through Lotus Petal , Simian Spirit Guide or Wild Cantor (with whom I need to get a green mana first, which (without lands) eats one mana-resource). It also makes our Ingot Chewer in side-board better.

  2. Summoner's Pact : are 4 too many of those? Our targets are Elvish Spirit Guide for green mana, Wild Cantor for mana-manipulation or Skyshroud Cutter to get more draws from Glimpse of Nature to prevent fizzling. So drawing more than 2 early kinda slows us down. Its a very hard decision for me, maybe I'm overseeing something.

  3. Gitaxian Probe : I really like that card and it would be my first choice to add when cutting 1-2 Summoner's Pact . It gives good information about my opponents deck, prevents fizzling and is incredible strong when boarding in Cabal Therapy . I'ld love to play Gitaxian Probe but havent found the slot for it yet.

  4. Sideboard: There are plenty things in there to discuss / try out. Autumn's Veil and Silence for example are really strong cards, but I havent found the right mix of them to add to the sideboard. Both have their Pro's and Con's. Flusterstorm is really helpful regarding the match-up, but most of the time Cabal Therapy will prevent letting the game go even that far, where we need Flusterstorm . Tendrils of Agony is only in there to add another win-con next to Grapeshot and Goblin Bushwhacker , but until now I've never been forced to use it.

I know that this is a REALLY stupid, wonky glass-cannon type of deck. You can easily get some wins against your opponents IF their draws aren't strong enough turn 1-2, depending on match-up. The surprise factor of this deck is HUGE, mostly because there aren't that many people playing cheeri0s in the last few years. Some people will also have a very hard time boarding against cheeri0s, because they havent played many or any games against it, but general seen it's very easy to board against it and the currently legacy-meta (depening on LGS / online) is also pretty good against it. There are plenty answers currently played mainboard which screw us up. Autumn's Veil , Silence and Cabal Therapy can prevent the worst, but most of the time it's either "Do they have an answer or did I draw too good (too fast) for them?" We don't wanna play around / disrupting our opponents deck, getting down our game-plan as fast as possible is the way to go too. The cards mentioned above are only there to dodge the "silver bullet" they MAY have.

Is there anything I've missed to cover, some card worth thinking bout or do you have any questions regarding this deck? Feel free to comment! Everything except Taiga / Stomping Ground will be play-tested by myself within the next few months.

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Date added 6 years
Last updated 5 years
Legality

This deck is Legacy legal.

Rarity (main - side)

13 - 10 Rares

15 - 2 Uncommons

32 - 3 Commons

Cards 60
Avg. CMC 0.81
Tokens Bird 1/1 W
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