Vent Sentinel

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Conspiracy (CNS) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Vent Sentinel

Creature — Elemental

Defender

, , : Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.

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Vent Sentinel Discussion

xyr0s on Righteous Fling (WR Righteousness)

1 month ago

Cinder Wall? Vent Sentinel? Cute, and all, but how do you count out 20 damage of that? Your opponent isn't a goldfish, and although walls are hard to kill by attacking, they die just fine to removal. So you'll still rely on having to find your combo twice to deal lethal damage (the first time is ok, statistically, but getting to fire it twice is stretching it a bit far). And if you are going to play Vent Sentinel you'll need more land (or live with a turn 8 combo). Also, the more specialised the combo pieces become, the easier to disrupt your deck becomes.

Two things:

  • how does you killing combo look now? Can you actually deal 20 damage by turn 5?

  • What happens, if you goldfish your deck, but on turn 1, you are Thoughtseized for your most important card, turn 2 Ghost Quartered for your most important land, and turn 3 the most important creature is Lightning Bolted at the worst possible time? Can you still win? how? And what countermeasures do you have to these very common occurences in modern?

nicochulo on Righteous Fling (WR Righteousness)

1 month ago

Funkydiscogod Ok I'm sorry for not replying earlier. These suggestions might work, but the main reason I didn't answer in time is because (and this might sound stupid) these suggestions made me think deeply about the deck's plan, so I didn't want to simply answer without a previous thought.

If I go for the defender plan then perhaps I'll loose a bit of "aggro" that I have as a secondary plan (I'll have to replace Boros Recruit and Seeker of the Way), but on the other hand focusing on defender might help me to survive on the early game (Perhaps a Cinder Wall will do the trick), and it might even become the secondary win condition by its own merit (Vent Sentinel might be that win con)

I really want to hear your thought on this "dilemma" I'm facing

Funkydiscogod on Righteous Fling (WR Righteousness)

1 month ago

Hunted Lammasu would be a good way to give the opponent a creature.

What about Vent Sentinel, Rage Nimbus, Cinder Wall, Order of the Stars, and other walls that would be impossible to attack into?

Hold the Line might be useful here with 1 or 2 copies.

neverright on Aggressive Defenders

6 months ago

I think I'd do tri-color but only a small amount of red

Creatures

4x Axebane Guardian 2x Doorkeeper 3-4x Drift of Phantasms (to fetch axebane or freed from the real) 4x Fog Bank 2x Sylvan Caryatid 4x Gatecreeper Vine (fetch lands) 2x Ludevic's Test Subject  Flip 4x Overgrown Battlement 2x Vent Sentinel

Sorcerys

2-3x Genesis Wave 2-3x Banefire

Enchantments

2-3x Assault Formation 3-4x Freed from the Real

Artifacts

2x Meekstone

But thats just a rough idea. Sorry I couldn't reply sooner, been busy the last few days. Let me know if this helps.

PacoqueiroBR on Fire-wall [5-TIX Pauper]

7 months ago

@Orthodongtist I think it's usually too slow, since it can only do anything on turn 5 at best and the deck usually wins by turn 6 or 7, but you can swap the 3 Goblin Fireslinger for 3 Vent Sentinel if you wish.

Orthodongtist on Fire-wall [5-TIX Pauper]

7 months ago

Have you tried using Vent Sentinel?

HarrisonHarry on

7 months ago

I think you should drop all colors except for green and red, stuff in all the mana producers you can (Overgrown Battlement/ Axebane Guardian) and all the defenders that draw you cards (Carven Caryatid/Wall of Blossoms). Now that you've got the ramp and card draw to find your win cons, win the game using Vent Sentinel, Colossus of Akros, and most importantly Banefire/Clan Defiance/Fireball

MagicMarc on Death Dealing Defenders

7 months ago

yes it does. And it is another defender to count for Vent Sentinel and it flies!

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