Vent Sentinel

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Conspiracy (CNS) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Vent Sentinel

Creature — Elemental

Defender

, , : Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.

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Vent Sentinel Discussion

Funkydiscogod on We NEED to BUILD a Wall!

1 week ago

Doorkeeper or Vent Sentinel as possible finishers?

CeilingShapes on Defensive Ember

1 month ago

Dispel, another card I think I'll need in my sideboard. I think Drift of Phantasms , Train of Thought , and Abundant Growth can't leave this deck to make it competitive. I think Vent Sentinel and Wall of Tanglecord are interchangeable sideboard pieces depending on if the opponent is running control, flying, or both.

thattallguy on Defensive Ember

2 months ago

since Axebane Guardian and Abundant Growth (and Tinder Wall in a pinch) can make red mana you dont realy need the mountains as much. Only reason i use them in mine is for Vent Sentinel.

should help with mana a bit

xyr0s on Righteous Fling (WR Righteousness)

3 months ago

Cinder Wall? Vent Sentinel? Cute, and all, but how do you count out 20 damage of that? Your opponent isn't a goldfish, and although walls are hard to kill by attacking, they die just fine to removal. So you'll still rely on having to find your combo twice to deal lethal damage (the first time is ok, statistically, but getting to fire it twice is stretching it a bit far). And if you are going to play Vent Sentinel you'll need more land (or live with a turn 8 combo). Also, the more specialised the combo pieces become, the easier to disrupt your deck becomes.

Two things:

  • how does you killing combo look now? Can you actually deal 20 damage by turn 5?

  • What happens, if you goldfish your deck, but on turn 1, you are Thoughtseized for your most important card, turn 2 Ghost Quartered for your most important land, and turn 3 the most important creature is Lightning Bolted at the worst possible time? Can you still win? how? And what countermeasures do you have to these very common occurences in modern?

nicochulo on Righteous Fling (WR Righteousness)

3 months ago

Funkydiscogod Ok I'm sorry for not replying earlier. These suggestions might work, but the main reason I didn't answer in time is because (and this might sound stupid) these suggestions made me think deeply about the deck's plan, so I didn't want to simply answer without a previous thought.

If I go for the defender plan then perhaps I'll loose a bit of "aggro" that I have as a secondary plan (I'll have to replace Boros Recruit and Seeker of the Way), but on the other hand focusing on defender might help me to survive on the early game (Perhaps a Cinder Wall will do the trick), and it might even become the secondary win condition by its own merit (Vent Sentinel might be that win con)

I really want to hear your thought on this "dilemma" I'm facing

Funkydiscogod on Righteous Fling (WR Righteousness)

3 months ago

Hunted Lammasu would be a good way to give the opponent a creature.

What about Vent Sentinel, Rage Nimbus, Cinder Wall, Order of the Stars, and other walls that would be impossible to attack into?

Hold the Line might be useful here with 1 or 2 copies.

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