Hammer Mage

Hammer Mage

Creature — Human Spellshaper

(X)(Red), Tap, Discard a card: Destroy all artifacts with converted mana cost X or less.

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Set Rarity
Mercadian Masques (MMQ) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Hammer Mage occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Hammer Mage Discussion

DrukenReaps on Should I Pretend This Or That?

2 months ago

Considering some more red options. The following kinda stood out to me:

Dwarven Strike Force, Goblin Welder, Hammer Mage, Heartless Hidetsugu, Kiki-Jiki, Mirror Breaker, Scourge of Kher Ridges.

It occurs to me that kiki might make Helm of the Host much more attractive to me for this deck. It has never been a bad idea, I just tend to bounce Mairsil a lot.

THLombax on Werewolf Tribal

9 months ago

Were you not able to ever transform the two werewolf eldrazi?

For draw power, I'd add a Overwhelming Instinct and an Ulvenwald Mysteries and a Skullclamp. This way when someone wipes your field, you get a bunch of treasure tokens, sac them, draw and get 1/1's and then sac those to skullclamp to draw more.

Overwhelming Instinct helps with swinging wide. I personally haven't gotten a ton of use out of it, but it's a consideration for draw.

I'd try to put the two eldrazi wolves back in because they can get you mana and they're decent sized werewolves. I'd sub them out for Shefet Monitor and Hammer Mage . I'd also throw in a Return to Nature and a Vandalblast for enchantment and artifact removal

hkhssweiss on Creatures?Sure

1 year ago

You can try adding in a Silklash Spider for some creature removal tech, or Somberwald Stag . Hammer Mage is also some spicy Nikiya tech that no one really knows about yet.

Hope that helps!

DrukenReaps on Should I Pretend This Or That?

1 year ago

Rogue_Toaster I'm not sure how many of them are really worth it but I've been eyeballing a few for awhile. In theory they are pretty nice since you just cage whatever is discarded. I like Hammer Mage and Alexi, Zephyr Mage. Even Urborg Syphon-Mage and Dreamscape Artist might be decent.

There could be some other nice ones like Stronghold Machinist that you mentioned.

I am more interested in adding additional "card advantage". Something like Stitcher Geralf would likely be a better inclusion than most spellshapers since you have the potential to get into more cage targets faster.

The discard part of their cost is neither advantageous nor disadvantageous as long as you discard something that could be caged.

blud_roze on

1 year ago




TheDeckMaker2300 on List of Interesting cards some may have forgotten

1 year ago

Part 2

Urborg Justice oh you just played In Garruk's Wake esc card I'm taking you down with me.

Well of Knowledge if you pay a fee we will grant you a bonus card for your draw step

Avenger en-Dal once per turn and only during combat but we got a machine gun of exile attackers

Spiritual Asylum let's buy some time to get ready for battle shall we

Kill Switch holy crud the breya ramp is getting to fast ...HIT THE EMEGENCY STOP QUICK!!!

Imi Statue looky looky Winter Orb for artifacts

Dust Elemental for two more mana a Whitemane Lion but two additional creatures and it can do itself...nice flicker and panic button use

Treacherous Urge you heard of Slave of Bolas right well this one can steal and sac from the hands of opponents and let's not forget stuff like Telepathy

Detritivore delicious nonbasic land removal that's untouchable and the chances of targets being on the field same odds of finding a cow on a field near a farm

Mana Maze oh that's evil star especially since I'm using it in eldrazi decks with devoid cards wich is a loop hole around this.

Backlash another Reflect Damage catergory card

Hammer Mage a driver for the street sweeper of artifact cards in play

Fountain Watch just play a Asceticism with this and you just gave your whole board immunity to spells and abilities

Volcanic Wind hmmmm only six to do easily atleast 20+ damage to creatures and sweep...amazing

Once a upon a time someone just cast Wrath of God esc card then all the sudden I play Natural Affinity then after resolve I cast Eerie Interlude or Teferi's Protection and either resolve every one surrenders and possible a table flip happens because now it sweeps the lands and creatures excepts mine the end.

Centaur Omenreader how convenient I also have a Cryptolith Rite in play

Thermopod only red but that's Phyrexian Altar on a creature

Soulquake a board sweep and group hug at the same time sweet

Sages of the Anima and this isn't a Animar staple because?

Fight to the Death hey I also played a all creatures are forced to block a particular creature escape card earlier board sweep for one player

Death Pits of Rath let's give everything deathtouch even instants/sorcery plus this is a budget No Mercy

Nature's Revolt no need for Living Plane this only needs a few coins to buy living plane needs Benjamin franklin bills

Head Games / Jester's Mask lets rig a opponent's hand with nothing but junk

Balancing Act is that what I... IT IS!!!


Teferi's Protection your board then they have to sacrifice all the permanents

Well hope you like my stuff might have more in the future

Phaetion on *RETIRED* The Trial of Zeal: Hazoret EDH

3 years ago

I built Hazoret yesterday, and here's my thoughts:

You need a special balance between card draw (to have fuel for Hazoret's ability) and getting her online.

Card Draw: You'll want to keep the number of cards in hand low enough to meet the criteria. Steady draw power like Staff of Nin and Mind's Eye are good here.

Discard: I can think of some you aren't using here, such as Firestorm and Hammer Mage. The Red spellshapers like Seismic Mage are also good.

And, for bonus points, Squee, Goblin Nabob. He needs no introduction.