Seismic Mage

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Seismic Mage

Creature — Human Spellshaper

(2)(Red), Tap, Discard a card: Destroy target land.

legendofa on Lets Shape the Spell

1 year ago

I would suggest an option that includes and , with as a possible third color.

isn't great. Mageta the Lion is a repeatable board wipe, and the other two I would consider are Avenger en-Dal and Devout Witness as targeted removal options.

has a couple of interesting control options. Waterfront Bouncer, Trickster Mage, and maybe Alexi, Zephyr Mage are passable tempo options, Stronghold Biologist and Stronghold Machinist are more color-heavy, and Dreamscape Artist hits color fixing and ramp, unusual for blue.

Spellshapers are generally mana-heavy, but Undertaker gives you a lot of freedom in what you discard, allowing you to switch cards in your hand and graveyard as needed. Notorious Assassin and Greel, Mind Raker are further control options.

offers mostly burn and evasion. Seismic Mage is repeatable land destruction, and Hammer Mage eats artifacts.

is, as always, the best at color fixing, with Greenseeker, Harvest Mage, and Silverglade Pathfinder. Rushwood Herbalist and Dawnstrider protect your creatures, and Jolrael, Empress of Beasts works well with the red options.

zorsmobile on Troll Revenge Deck (Stax)

7 years ago

You can't have Armageddon without Faith's Reward! Other nasty cards I think you'd want: Shivan Harvest, Seismic Mage, Karmic Justice, and Possessed Portal. Also Academy Rector seems like a must, it'd be so easy to get rid of it in this deck and you have some very powerful enchantments.

Things I could definitely see you cutting: Fatespinner is too easily ignored, Elixir of Immortality seems like it doesn't do enough, Serra Avatar is a hilarious beatstick but I imagine you win by having an oppressive setup and not smashing face, although it also is a crazy finisher too I suppose. But at 7 cost I could still see that getting cut for something else. And I'd rather see have Demonic Tutor or Vampiric Tutor than Liliana Vess since they both could get you what you need at the moment for cheaper

I also think Dack Fayden would be powerful in this deck, since you're aiming to blow up as many lands as possible stealing someone's Sol Ring or whatever would be a great boon. Also final suggestion, Maelstrom Nexus is just too strong of a card to not include if you're playing 5 color. Plus in low mana scrappy fights it gives you a ridiculous advantage, it's very impossible to lose with that in play

Sorry for the random thoughts off the top of my head, hope any are useful!

Phaetion on *RETIRED* The Trial of Zeal: Hazoret EDH

7 years ago

I built Hazoret yesterday, and here's my thoughts:

You need a special balance between card draw (to have fuel for Hazoret's ability) and getting her online.

Card Draw: You'll want to keep the number of cards in hand low enough to meet the criteria. Steady draw power like Staff of Nin and Mind's Eye are good here.

Discard: I can think of some you aren't using here, such as Firestorm and Hammer Mage. The Red spellshapers like Seismic Mage are also good.

And, for bonus points, Squee, Goblin Nabob. He needs no introduction.