clayperce
Old School -
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GO GO DINOSAUR...
#1
My deck is a little inconsistent with mana, I need better mana ramps
Yeah, casting a 3-color 8-drop anywhere even close to curve is no small feat! To get there, I would seriously recommend moving from your current 30 Lands/12 Ramp pieces (unless I missed some) to something like 38 Lands and 21 Ramp pieces. That should allow you to reliably cast Gishath on Turn 7+ ... instead of the current Turn 9+.
I know that sounds like it would require cutting a TON of awesome cards from the deck, but I think you'll be amazed at how much better the deck would run. Maybe try playtesting this deck I threw together, over at Moxfield? It's not tuned at all, but it'll give you a feel for what 38 Lands/21 Ramp pieces will feel like.
Good luck (and good skill!) with Gishath! Cheers!
November 24, 2025 3:32 p.m.
Said on
Bloomburrow Bird Theme …...
#2
This is really well-done; big +1 from me! Now, I just have to go dig up your others!
I suspect you want to stick with the Bloomburrow Basics, but if you want to change it up, there are a bunch of possible Bird Islands and Bird Plains.
Cheers!
November 24, 2025 6:16 a.m.
Very cool deck! I've can't recall ever seeing Gut partnered with Popular Entertainer before (seems like she's always hanging around with Agent of the Iron Throne or Inspiring Leader), but I really like it.
The deck seems to be running as you like, so please take these more as "brainstorming ideas" rather than actual suggestions:
- In playtesting, I found I often had a hard time deciding whether to sac' one of our existing creatures for a Skeleton or to leave it ... to help make that decision easier, I might lean a bit more into Treasure tokens and maybe add some Treason effects. Good options incl J. Jonah Jameson, Bloody Betrayal, Seize the Spotlight, Treasure Nabber, and Hijack.
- I was lucky enough to draw Vehicles in a couple playtests and found them REALLY good in the deck (partly as it gives the Goblins with "attack each combat if able" something to do when we don't want them to attack ... but mostly bc sac'ing a Crew member for an attacking Skeleton really ramped up the Power of my attacks). Careening Mine Cart and Hoard Hauler come to mind first, but there are oc a ton of options available ...
- I personally prefer a little more ramp, interaction (incl boardwipes), and protection. If your meta shifts and you find yourself wanting more too, some favorites incl Ruby Medallion, Fire Diamond, Fellwar Stone, Abrade, Blasphemous Act, Chain Reaction, Lightning Greaves, and Swiftfoot Boots.
- I'm not sure if you want more Token generators ... but if so, maybe Legion Warboss, Siege-Gang Lieutenant, or Urabrask's Forge?
- One final thought: I'm a big Skullclamp fan, for almost any deck with X/1s.
Cheers and a big +1 to you!
November 20, 2025 10:22 a.m. Edited.
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Fran Service...
#4
Ooh, nice find in Bitter Work! I had somehow totally missed that on previews ...
November 16, 2025 11:18 a.m.
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Fran Service...
#5
Looks like this is coming along nicely. Playing Balthier and Fran has seriously been the most fun I've had in Magic in years; hope they provide a similar experience for you!
Cheers!
November 16, 2025 2:12 a.m.
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Speed Kills (Balthier …...
#6
Thanks much for the suggestions, legendofa!
I'll give them a hard look, but my initial thoughts are: Radha, Heir to Keld = maybe; Kessig Naturalist Flip and Savage Ventmaw = probably not. The deal is Creatures hardly _ever _Attack in this deck ... they pretty much just Crew vehicles. So it would be very rare to get from Radha or any mana at all from the Naturalist. And unfortunately, Balthier and Fran can only use three of the mana from the Ventmaw, because their triggered ability can only proc once per Turn. Thinking about the Ventmaw though has got me looking at Full Throttle and Aggravated Assault again. I dismissed them at first, but I'll keep an eye on them as the deck moves from goldfishing onto a real table :-)
Thanks again; cheers!
November 13, 2025 11:53 p.m.
Said on
Learn the game …...
#7
"Green is the color of travel, which is represented by flash, flying, and haste" = literally lol.
This whole series is absolutely inspired ... thanks SO much for taking the time to pull these together!
Big +1 and I'd give more if I could! Cheers!
November 13, 2025 10:04 a.m.
Said on
Learn the game …...
#8
Ah yes, Zombies and Wizards. Classic White creatures!
Big +1; cheers!
November 13, 2025 10 a.m.
Oh, this is just soooo good!
But it's the line, "Drop traditional mono zombies on curve, exactly as Richard Garfield first envisioned back in the 90’s", that really pushes in into S-tier!
HUGE +1 from me; cheers!
(Now I gotta go check out some legendofa decks ...)
November 13, 2025 9:51 a.m.
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Cubes
| Finished Decks | 86 |
| Prototype Decks | 18 |
| Drafts | 0 |
| Playing since | Revised Edition |
| Points | 300 |
| Avg. deck rating | 28.10 |
| T/O Rank | 33 |
| Helper Rank | 62 |
| Favorite formats | Modern, Commander / EDH, Limited |
| Cards suggested / good suggestions | 1105 / 731 |
| Venues | Pat's Games, 3rd Coast Cards, Krypton Comics, Heroes and Fantasies, Madness Games and Comics, Gamelot, Mage's Sanctum, Matt's Calvacade of Comics, Sci Fi Factory, Dragon's Lair Comics, Gamerz Pair-A-Dice, San Antonio, Dragon's Lair Austin, Generation X Comics and Games |
| Cards Added/Fixed | 11 |
| Joined | 10 years |
| MTGO Username | clayperce |

Venum says... #1
Thanks for checking out my Zada deck, don't hesitate to recommend anything :)
Appreciate it
November 4, 2025 4 p.m.