Right Conquers Might

Modern* ExpectDragons

SCORE: 31 | 76 COMMENTS | 6369 VIEWS | IN 11 FOLDERS


wnorris17 says... #1

Are you concerned about running 4 Geist in a Junk/Jund heavy meta? I love him, but he struggles in that matchup.

April 25, 2015 5:30 p.m.

ExpectDragons says... #2

what would i drop one out for?

April 25, 2015 5:56 p.m.

ExpectDragons says... #3

Loxodon Smiter could be a good shout

April 25, 2015 6:05 p.m.

beckhr says... #4

Do you think you can get to WW on T2/3? Mirran Crusader is pretty great. Could also see Knights of the Reliquary.

April 25, 2015 6:33 p.m.

ExpectDragons says... #5

considered this before Ohran Viper for the card draw especially with a sword on it, deathtouch is nice

April 25, 2015 6:39 p.m.

ExpectDragons says... #6

think i'd have to up the fetches for reliquary's, unsure over the double white it might screw with our choices early for colour fixing although doable. certainly one to test, he's very good and with a sword only blue could touch it.

April 25, 2015 6:40 p.m.

ExpectDragons says... #7

ok just realised, Mirran Crusader with a sword equipped would trigger it twice o_o

April 25, 2015 8:24 p.m.

ExpectDragons says... #8

although i can't target it with the dromoka, awkward combination :( how about Kitchen Finks? seems good atm especially with siege's rhino's out there, we can also reset the persist counter with dromoka :)

April 25, 2015 8:37 p.m.

beckhr says... #9

Kitchen Finks would be good as a 2/3, especially with burn running around.

April 25, 2015 10:30 p.m.

Zur-En-Arrh says... #10

I love Voidslime, and your deck - in general - is amazing, so +1 from me! If you'd like to, come and say what you think of my UW deck Nimbus Control

April 30, 2015 4:11 p.m.

Upward-SaGa says... #11

I love the idea of bant, and the Voidslime. I made a bant control deck of my own, and you might like to check it out as well for some ideas or suggestions. This bant be happening....

However, i have some suggestions for this deck. The hub says Control, but the deck says hard, aggressive creatures with some stall and counter spells. If the deck is control, i would seriously consider upping the land count to 23 and adding in more Snappys, Cryptic Command, and possibly Monastery Mentor. Mentor, if played right, is a great finisher. Instead of Mutavault i would also consider Treetop Village, hence your maybeboard.

I'm just a bit confused on the direction the deck is going. It's looking like aggro/midrange with some counter spell protection.

April 30, 2015 4:21 p.m.

ExpectDragons says... #12

This deck to me feels midrange but the control moniker is more to make light of the counter spells we'll be utilising.

White and green are pretty week on removal, relying heavily on Path to Exile so to move into Bant for counter spells & bounce i feel will really help back this aspect up. It'll also put us in a good position against a wide variety of match ups especially opening game as we'll have answers.

Earlier i was putting more faith in Geist of Saint Traft and wanting to pump it up with swords & elspeth but not going too heavy on him as per the suggestions above is likely the right call. If i were to add a token generating creature i'm more partial to Brimaz, King of Oreskos as he's pretty pushed on value.

April 30, 2015 4:53 p.m.

ExpectDragons says... #13

would quite like to try this at 20 land by upping the pridemage to four, we have card draw and a low curve but probably not enough to justify it while playing coutners.

April 30, 2015 4:56 p.m.

Upward-SaGa says... #14

That is very true, and yes dropping the land count probably isn't a good idea if you have counter spells in the deck. Have you tried playtesting Serum Visions in the deck? I feel like it would make it run much smoother. Also, you might like Treetop Village better over Mutavault with all the exalted triggers. It could easily be a 3 mana 6/6 with trample with all of the exalted triggers from the pridemages and hierarchs on the field. Narset Transcendent might also be a beast for this deck. Her ult will shut most decks down as Modern relies heavily on its noncreature spells.

April 30, 2015 5:36 p.m.

ExpectDragons says... #15

my only concern about the treetop is that it put's us a turn behind early game, serum visions and Gitaxian Probe are both one's i've considered as it would also help the goyf. Just no room for them unfortunately, more card draw would make it easier to drop down to 20 land as well.

I like narset however she's not a great top deck and her +1 is hit & miss, much like with domri where you need a high creature count to increase the odds of hitting something of his +1 (typically 25 or more) you have to do the same with her for non-creature spells in respect to narset. Don't think we're quite there at 22 but worth a try as a one of perhaps, what would i drop for her?

April 30, 2015 5:47 p.m.

Upward-SaGa says... #16

How i usually play Treetop Village in my rock deck is waiting until t3/4 when he really becomes a problem for the opponent. He would only be a 1 of, and he taps for rather than which i think would help you more.

if you added Serum Visions it makes hands easier to keep, and can help you cycle through those unwanted and/or wanted mana pockets. You could try going to down to 20 lands and adding it. Kitchen Finks doesn't seem too strong in the deck. You could probably afford to drop him and the visions there. He helps with lifegain, but you don't really need it. Plus, he's the only thing in the main board that gives you life, so the synergy doesn't quite fit in my opinion. Narset Transcendent could replace whatever instant/sorcery you think is weakest in the deck since she's just a 1 of. I would consider dropping one Voidslime as it's very mana intensive for the deck, and it doesn't seem like you need it with the spell snares/remands already in place.

April 30, 2015 6:04 p.m.

ExpectDragons says... #17

had a tinker, 20 land could be doable with the card draw we have. I've played mono blue aggro with 20 land and this similar card draw that worked, worth trying.

April 30, 2015 6:37 p.m.

ExpectDragons says... #18

potential for Voice of Resurgence over the pridemage's in here

April 30, 2015 6:43 p.m.

Breaksk8r1992 says... #19

Jace, Architect of Thought would be great in this deck. He's very versatile. His + ability shuts down Deceiver Exarch making it harder for twin to go off along with slowing down any type of aggro deck. His - ability at worst gives you the best of the top 3 cards in your deck, and if your opponent doesn't know your deck or hand, you could very possibly get another card along with it. His ultimate is pretty much game over (though as with most planeswalkers, if you get there you're probably way ahead anyways haha). Imagine stealing an Emrakul, the Aeons Torn from a tron player and laughing maniacally as you cast it and gain another turn to attack with it. Mwhahaha. Depending on your meta, Faerie Conclave could always be used over Treetop Village. It flies over a lot of stuff and can be used to block delvers if they're a problem. Your land count seems low to me, but if it works for you then stick with it! If you do find you need more lands, check into Flooded Grove and Mystic Gate to make casting Cryptic Command a bit easier. Dragonlord Ojutai is an awesome Win Con. He's very hard to get rid of outside of sweepers since after you cast him, you'll generally have counters to their removal next turn when he attacks. His card advantage is amazing. He can almost take over a game by himself, not including what would happen if you attach a sword to him O.o. Maybe swap one Remand or Vapor Snag to a third Cryptic Command as it's value is absolutely astonishing, especially late game. Try taking out a Qasali Pridemage for a second Snapcaster Mage to give all your instants/sorceries a little more value. Nothing quite like Cryptic. Next turn Snapcaster targeting Cryptic to (pick one) and return snapcaster to your hand to further abuse him. Sun Titan can bring back every one of the creatures you have in the deck, along with Detention Sphere which is amazing to get rid of planeswalkers, creatures, blood moons, and pretty much everything else. You'll probably want 1-2 Tectonic Edge for when you go against Tron, especially since U/W Tron Gifts is making such a comeback right now. Hope all this helps you out! Love to see you trying something not usually seen and hope it works out!

May 2, 2015 8:31 p.m.

ExpectDragons says... #20

22 non-creature spells seems too low to hit anything consistently off narset, domri typically needs 25+creatures to get anything and we have few targets for the rebound. think we cut her for another cryptic.

May 3, 2015 11:48 a.m.

awesomealex77 says... #21

I would suggest picking at least one Forest, that way on turn one you aren't forced to pay three life to put your Noble Hierarch into play turn one.

May 3, 2015 11:49 a.m.

ExpectDragons says... #22

probably the sensible idea, if some we have get's path'd we can tutor for any colour we need, all just a question of having the right balance of land.

May 3, 2015 12:12 p.m.

Dr_Jay says... #23

I would say take out the Voidslime. It's just too expensive, IMO.

May 5, 2015 5:08 p.m.

ExpectDragons says... #25

It's a tad intensive but good value moreover it's a hard counter as opposed to being overtly situational. If I were to replace it I'd have to look for something similar, running a full set of leaks isn't out of the question although pushing the emphasis on counters early. Rather than mid/late which is where the voidslime & cryptics go to work, wouldn't want to up the curve further for an extra cryptic however as that would likely mean pushing the land count up also.

May 7, 2015 1:48 p.m.

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