Vedalken Orrery

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Vedalken Orrery

Artifact

You may play nonland cards as though they had flash.

DemonDragonJ on All Will Be One

3 months ago

I have replaced Flux Channeler and Vedalken Orrery with Lulu, Stern Guardian and High Fae Trickster, because I feel that those cards are better suited for this deck, since Lulu is an addition source of proliferation and also a mana sink and the fae is a creature.

DemonDragonJ on Flux Channeler or Lulu, Stern …

3 months ago

I have a copy of Flux Channeler in my Atraxa, Praetors' Voice EDH deck, but I am contemplating replacing that card with Lulu, Stern Guardian, because Lulu works as a mana sink and also has an additional ability that works well with that deck's theme. It is true that the channeler requires no additional investment of resources after she is summoned, but her ability has a restriction that I find to be annoying (as it prevents me from replacing Vedalken Orrery with High Fae Trickster), and I already have a copy of Inexorable Tide in that deck, so replacing the channeler would not be a major issue.

What does everyone else say, about this subject? Should I replace Flux Channeler with Lulu, or leave the channeler in my deck? I certainly am eager to hear your thoughts, on this matter!

JettTheDuet on Have a Gneiss Day!

5 months ago

indieinside, I forgot that Worldfire was unbanned, but yes a good inclusion here, since opponents would be one Tannuk, Memorial Ensign trigger away from being eliminated. Vedalken Orrery is great for overwhelming control strategies. Thanks for the suggestions!

theNeroTurtle on Have a Gneiss Day!

5 months ago

I love Barren Glory because it mimics my all-time favorite Unglued card The Cheese Stands Alone. I have it as the Win-Con in my Super Friends build.

Vedalken Orrery would let you play that win directly before your turn.

Worldfire is another choice to add in exchange for Apocalypse.

Other options to help reduce CMC for the overall combo would be cards like Oblivion Ring, blowing up Barren Glory at a later time.

I personally think that going with the Barren Glory and Mindslaver are better with Blue splashed into the build. One, because Blue gives you more options to pop off Barren Glory on the opponents’ turn. And Mindslaver can go infinite with Academy Ruins on a single player.

A super cool Alt-Win you might consider would be Approach of the Second Sun.

DarkKiridon on Nitty Gritty Bant

6 months ago

I'm fond of the Leyline. There's also Vedalken Orrery.

I'm not sure about the land though. Seems slow and you gotta tap 3 lands to use the effect like you said.

High Fae Trickster is another option.

DreadKhan on Colorless

6 months ago

If you find you get wiped a lot, the first things you'd want are lots of land and ramp, so you can keep recasting your Commander. You've already got 40 lands, so that's probably fine. The next thing that helps vs wipes is card draw, wipes are really bad if the opponent can just play more creatures on their next turn. Maybe Hedron Archivefoil and Dreamstone Hedron could do some work? You mostly want them for the ramp, but the ability to just draw some cards later on can be pretty clutch (I wouldn't use them in a deck with colours at this point, but in colourless I feel less absurd recommending them).

I don't have a dedicated colourless deck (even my Eldrazi are in a Gruul deck), but if you want to sneak more card draw in here, I know of Tome of Legends (very good as you both need to get your Commander out while also needing to swing), Hylda's Crown of Winter (probably the best thing I'm going to mention), Mind's Eye (a famously 'meh' card in any deck with colours, maybe better in here), Fountainport (draw or make a token seems fine?), Skullclamp (this is mostly for when you don't have your Commander and need to dig for cards, but if you do you can throw it on your Commander and as long as they actually kill Graaz you get 2 cards out of it), Marketback Walker (the idea is you play it for a bunch of mana, Graaz gives it +5/+3 (even if you cast if for 0 mana), and when it dies it refills your hand), All-Fates Scroll (I'm not sure if this is too weird, but you're already on Field of the Dead), The Deck of Many Things (it's a lot less risky if you aren't good at drawing extra cards), and finally Ugin, the Ineffable (not a great card, but it makes blockers that give you a card when they die, and it can kill something when it comes out. If you can keep Ugin alive you'd be able to play Graaz the next turn). Some of those wouldn't be good in a deck with access to colours, some I find I play in one or two colour decks.

If you like using Flash, there is Emergence Zone, which can be much sneakier than something that sits there working like Vedalken Orrery. It's one and done, not sure if that works for you.

Oh yeah, just thought of them, but you could protect your Commander from certain wipes with stuff like Mithril Coat, Darksteel Plate, and Tyrite Sanctum, the best is Coat, by a country mile. If people know Graaz isn't going to die maybe they don't wipe? Oh, just thought of it but Darksteel Myr might actually work in here, it's a 5/3 Indestructible when your Commander is out, and it's a blocker when he's not I guess? Sucks if everyone has Trample, or if everyone runs Farewell in your area!

DreadKhan on Her Love Is Like Bad Medicine (Maralen Hates All)

6 months ago

FWIW if you can give your Commander Flash, like Emergence Zone you can cast her on an opponent's turn, letting you get the first card with Maralen (and thus getting out Opposition Agent). A quick search revealed only Vedalken Orrery and Winding Canyons as additional options, but I feel like giving Maralen Flash is incredible.

kamarupa on Soul Sisters

9 months ago

I'm so glad/grateful you're not offended by my urge to have a back and forth!

Ephemerate would be another somewhat decent way to trigger to Tocasia's Welcome and it plays nicely with Soul Sisters. The fact that you lack any creatures with their own ETB triggers is why I didn't suggest it earlier.

Also, I had to look this up to remember the exact name of the spell and what it did, but maybe Assemble the Players would be more to your taste? It's 1 more MV to cast than Recruitment Officer but it's WAY cheaper to 'activate' and gets you every creature in your deck, albeit only once per turn. It's just a little sad there's no cheap way in mono-white to give your creatures flash! The best I could find was Emergence Zone (only works once - boooo!) and Vedalken Orrery (too much to cast!)

Another removal option to consider: Sheltered by Ghosts - I don't like that it's 2MV to cast, but lifelink and ward seem well aligned with your brew. (and it doesn't give opponents a land, so there's that upside, too)

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