Sek'Kuar, Deathkeeper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Coldsnap (CSP) Rare

Combos Browse all

Tokens

Sek'Kuar, Deathkeeper

Legendary Creature — Orc Shaman

Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste into play.

Sek'Kuar, Deathkeeper Discussion

Khordyr on | Curse of the Dragon |

1 week ago

Hi, thank you for your suggestion.

I originally planed to put those doubling token effect card but I found it become too token-centric while I just wanted them to sac them. This is why I mostly opted for "passive" token generation.

About Burnished Hart , I feel that I lost too much turn to get the mana I want since those lands arrive tapped. I put Crucible of Worlds mainly because I was lucky enough to pull it lol, I kinda like the interaction with fetchland tho and it still buff Korvold.

Kresh the Bloodbraided and Sek'Kuar, Deathkeeper are awesome tho. You're right about Mayhem Devil , and I have enough treasure token generator so I'll cut him and Curse of Opulence for them.

I wanted to rely on more win condition than Food Chain combo and unfortunately I'll have to cut those small card if I wanted to add another tutor, I'll see if the deck is consistent enough or not.

flai53 on | Curse of the Dragon |

1 week ago

maybe Kresh the Bloodbraided is something for you as additional power. to generate more tokens you can also think about Sek'Kuar, Deathkeeper . For my taste you have too many cards in it whose token production costs something but no token doublers like Primal Vigor , Second Harvest and Parallel Lives . If you want/can sacrifice creatures of your opponents, Parallel Evolution would also be worth considering (even if it costs me too much mana). Otherwise, I can only think of tutors like Diabolic Intent .

I'd kick out Mayhem Devil he doesn't do as much damage as the others, Elves of Deep Shadow he does damage to you himself, I'd rather use Burnished Hart . Costs more mana but works better with the sacrificial theme. At Crucible of Worlds I'm not sure if it's worth it, but it can also be because I always find it hard to sacrifice Lands.Depending on the playgroup, I find that Dark Ritual can be somewhat ineffective.

I hope I could help you and please tell you how the deck Works. I would be interested.

Zike93 on

1 month ago

If I don’t discuss a card, it’s because that card didn’t feel like a card I’d want to play, or I didn’t think it was a viable commander. If I miss any really good options for my commander or leader, please let me know.

Adun Oakenshield TL?

Bartel Runeaxe

Darigaaz Reincarnated

Darigaaz, the Igniter

Gyrus, Waker of Corpses TL???

Karrthus, Tyrant of Jund

Korvold, Fae-Cursed King

Kresh the Bloodbraided

Prossh, Skyraider of Kher

Sek'Kuar, Deathkeeper

Shattergang Brothers

Thantis, the Warweaver

Vaevictis Asmadi

Vaevictis Asmadi, the Dire

Wasitora, Nekoru Queen

Xira Arien TL?

Honestly, looking through this list, most of these cards don’t appeal to me. That said, there were a few that could work if I really felt that I needed to go with Jund. First, Gyrus, Waker of Corpses is really interesting to me as a leader. I could use it as my commander, I guess, but it just isn’t that interesting as an effect to me. I want my commander to have more of an impact on the game than being big, and allowing me to reuse creatures for a turn. I like how it allows me to essentially dash in creatures from my graveyard, retriggering any enter the battlefield effects they may have, and another cool feature that Gyrus, Waker of Corpses has is that it doesn’t really lose value when I recast it from the command zone. I’d much rather spend 9 mana on an 9/9 than spend 12 mana on a 6/5 that’s only really worth 6 but I’m looking for a bit more in a commander, especially since I’ll probably be able to shuffle my graveyard into my library multiple times throughout the game. If I were to use a Jund commander, Gyrus, Waker of Corpses is there, but I know that there’s better commanders for me to choose from. As a leader, however, Gyrus, Waker of Corpses seems awesome. For one thing, he kind of breaks the 3 mana limit by having X in his cost, and bringing cards back from the graveyard is much more useful in a format that doesn’t have any Twilight's Call or Aphetto Dredging in it. For now, I think I’m going to move on, but I may come back to him later when I’m searching for my leader.

Kresh the Bloodbraided intrigues me. I can just imagine… Kresh the Bloodbraided is on the board. I also have a Dread Shade , and a Urabrask the Hidden out. My opponents have full boards with 4+ creatures each; the collective power of all my opponents’ creatures is something like 45. It’s my turn. I draw. GASP! In my hand, I now have Plague Wind . I cast it. SUDDENLY, all of my opponents’ creatures are gone except for one Seraph of the Suns (dang) and I have a 44/44 legendary human warrior, my 3/3 shade, and a praetor that makes all my opponents’ creatures enter tapped. Those are the kind of game-changing plays that I like. Kresh the Bloodbraided is definitely an interesting commander, but I really doubt that I’ll be using him, because besides Plague Wind and In Garruk's Wake , there aren’t any cards that really use him to his full potential. Unless there’s some way to destroy a lot of creatures in a short amount of time, he’ll never get very big, because a 10/10 is a threat that most players can kill and will kill before it becomes much bigger than that. So, Kresh the Bloodbraided just won’t be a very good commander 97.9% of the time (I calculated it) and, in the other 2.1% of games, I have the potential to dominate for a few turns until someone kills Kresh the Bloodbraided through literally any means other than damage, because Jund doesn’t have any decent counterspells besides Avoid Fate , and Regenerate isn’t a very good answer to Murder .

I like the sound of Vaevictis Asmadi, the Dire , but without much mill in these colors (besides Altar of the Brood , Waste Not , and Dread Summons , but 3/99 cards isn’t enough to make a mill deck), I don’t see much of a reason to play it. Sure, if one of my opponents plays a Sensei's Divining Top , I can get rid of it and hope that they don’t draw their Paradox Engine , but aside from getting rid of douchey cards I don’t see much of a purpose in playing Vaevictis Asmadi, the Dire .

This concludes my exploration of Jund commanders, and since the only options for a Jund leader, besides Gyrus, Waker of Corpses , are Adun Oakenshield and Xira Arien , I don’t think I’ll be using these colors unless I decide to use Yidris, Maelstrom Wielder as my commander, and Gyrus, Waker of Corpses as my leader.

Poly_raptor on And I Jund can’t seem to get enough of you!

1 month ago

Abzkaban thanks for the comment and upvote. I could probably use another sac outlet but in tests I haven’t struggled finding things to sacrifice. Seer and feeder are both good shouts.

In the description it says I was using Sek'Kuar, Deathkeeper as the original commander, and I may still switch back. Purphoros is in the maybe board.

Abzkaban on And I Jund can’t seem to get enough of you!

1 month ago

Looks like a solid start! I love aristocrats strategies. Couple of things to consider:

The curve seems a bit high. You might find the play a bit more smooth if you lower it some. Then you wouldn't need as many lands either which allows for more spells and would make the deck faster. The Devour synergy is cute, but I would run more sac outlets. You've got the altars which is great, but there are some others you might consider. Viscera Seer for filtering your draws, Goblin Bombardment for extra damage, Sadistic Hypnotist for some discard power, or Carrion Feeder to become huge.

Since you're running a tokens package, you might consider Impact Tremors or Purphoros, God of the Forge for some extra attrition damage.

Nether Traitor is another good recursion sac fodder that would be worth running. If you throw in Sek'Kuar, Deathkeeper , then you've got all the pieces for an infinite combo if you're not against those. Otherwise Sek'Kuar would fit your strategy pretty well. Sac your recurring pieces for more tokens to sac.

The deck looks good! I hope it works well for you!

Shabompistan on Kresh prefeered

2 months ago

I think the best way to go about this is to choose between tokens or reanimation. Jund has access to both so they're both good options. This will help you choose between cards like Rhythm of the Wild or Sek'Kuar, Deathkeeper which only benefit from non-tokens.

Death triggers are also great, and you have access to a lot in these colors like Poison-Tip Archer , Fecundity , Moldervine Reclamation , Ob Nixilis, Unshackled , and Dictate of Erebos . The effects really add up.

legendofa on Who Do You Voodoo?

4 months ago

Sek'Kuar, Deathkeeper . turtur, your deck just got some free publicity.

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