Field of the Dead

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Field of the Dead

Land

Field of the Dead enters the battlefield tapped.

: Add .

Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Profet93 on Tomik 43 Lands.dec

1 month ago

SufferFromEDHD

Like the last deck we commented on, a Field of the Dead with half snow covered, but perhaps maybe add half regular plains? I did notice Sunstone for the reason of snow lands, so perhaps not.

Maybe add another fetch like Fabled Passage? You only have 5 enchantments, is serra's sanctum helpful or is it more of a test card?

Buried Ruin - Ruin brings crucible, crucible brings ruin.

Mirrorpool - Utility. Not needed, but a fun little card in many mono color land decks.

Winding Canyons/Emergence Zone - Not needed, but you got a lot of creatures so maybe?

Swords to Plowshares > Path to exile ?

Faith's Reward - It might be too many intensive, especially in mono white. Nice to use in response to opposing boardwipes

I'm surprised you're not running more of a mono white stax/control package. Although, I believe I've seen that theme in another one of your decks (Enter squidward meme: how original). Whether its making room for more control, draw etc.... Steppe Lynx + Makindi Ox seem unimpactful, especially the latter for the cost.

Vessiliana on Flowers on a Flower's Grave

2 months ago

dubcomm, the fetches, for enabling multiple landfalls, and Field of the Dead for doubling up on the commander's ability!

Neotrup on Primal surge stack interactions.

4 months ago

Gahrzerkire The permanents enter one at a time. This is different from something like Genesis Wave. Permanents revealed (and therefore entering) later will not see the ones that entered earlier, so something like Soul Warden will only trigger off later permanents, not earlier ones. That said, all of the triggers will be added to the stack only after Primal Surge finishes resolving, and may be added in any order, so you can resolve the first one that entered before resolving any others, or after resolving all the others. You'll notice that was included in my initial answer: "That said, all the triggers go on the stack at the same time, so you are of course able to order the stack as you choose." You are correct that they will need to wait for Primal Surge to fully resolve before any trigger is put on the stack.

Field of the Dead will only trigger once there are 7 or more differently named lands, so if you cast Primal Surge while only controlling Forests, you'll miss a bunch of triggers. Again, this is different from something like Scapeshift where all of the lands enter simultaneously.

The important thing to notice is that Primal Surge directs you to put the card onto the battlefield then repeat the process, instead of having you put all of the cards onto the battlefield after you've finished the process. Spells can contain multiple steps that will trigger abilities at different times. When this happens, the triggers wait to be put on the stack until after the spell has fully resolved, but resolving the spell still takes those multiple steps sequentially. Another example of this would be something like Austere Command where you destroy different sets of objects twice. If you destroy enchantments and creatures mana value 3 or less, Fecundity would not trigger while Femeref Enchantress would trigger, because the steps do happen sequentially. You would still need to wait for Austere Command to finish resolving before Indebted Spirit's trigger is put on the stack, so the token it creates would not be swept up in the second mode.

mickalopagus on

4 months ago

If this is a Agent deck I would think you really wanna build around spells that maximize his potency.

Orzhov Charm as protection, or threat destruction. Mourning for recurring targeting, as well as to nerf opponents attackers, Whip Silk for the same, Kaya's Ghostform

Im not sure what youre trying to do with the landfall triggers, but if you want to maximize that get some cards like Field of the Dead and Dryad of the Ilysian Grove in there, as well as 1-2 Scapeshift as a wincon for cards like Dread Presence, etc.. Again this is assuming youre using landfall triggers and not just ramping mana. If youre just ramping id opt for dark rituals. Speaking of Dark ritual, you need 3 mana carddraw like Phyrexian Arena. I see the idol produces some for you, but also for your opponents.... that can be dangerous unless you have a way to limit their card draw.

Assassin's Trophy is almost a must add with all the land ramp, or Field of Ruin at minimum. Pir's Whim is also good in this deck context, as well as Collective Voyage, just a game wrecker with landfall triggers.

So thats what I kind of see here is like an agent/landfall theme. idol, plus massive landramp via voyage, and lotus cobra, then youre pretty much casting your deck and pissing people off haha

Icbrgr on Could Uro come back to …

5 months ago

Yeah shifting the conversation more towards modern... can't help but giggle at "format warping" just because of how everything has been in modern since Horizons.....but you are not wrong though I certainly think we would see it played lot...Psychic Frog would probably love it! in the same way The One Ring goes around as it does it would probably be great to fight boros energy bears... so long as Field of the Dead and Oko, Thief of Crowns are out of the picture and the one ring likely leaving soon maybe Uro isn't that crazy of an idea

Icbrgr on Could Uro come back to …

5 months ago

I was on a hiatus from actually playing paper magic during the Standard release of Uro, Titan of Nature's Wrath so I don't really have grasp of the power of this card specifically... but I cant help but wonder if this card by itself could ever return or even maybe in the next upcoming December Ban list announcement/update?

When I do any digging into what decks looked like that were running Uro I tend to notice two other cards alongside it.

The three of these cards together proved to be too much for the Pioneer and Modern formats to handle... but with the latest additions of the newest Foundations set for Pioneer and Modern now being on its 3rd Horizons set (in addition to universes beyond) does anyone have any thoughts on if we could see it return?

lazarusdraigon on Child of Alara GBOGH

8 months ago

Field of the Dead could do some work here

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