Mega Update 1!
Carn13, 13 years ago
I've been trading and buying, and I got some fun stuff for the great robotic overlord:
+1 Mindslaver
+1 Lux Cannon
-1 Lay Bare
-1 Mulldrifter
-1 Disperse
-1 Cumber Stone

Rain, 13 years ago
-1 Shrine of Loyal Legions -1 Dispatch -2 Spikeshot Elder -1 Sword of Body and Mind -1 Etched Champion
+3 Doomed Traveler +3 Flayer Husk

TheFanciestBard, 13 years ago
Side boarding the O-Rings in favor of 4 overruns. Took out some of the higher drops and focused the deck mostly on big plays with Hero. Bumped up the land count as I was getting mana starved far more then I'd like to. Any other ideas are welcomed! It seems the deck starts lacking after turn 6 when the titans/wurmcoils are able to be dropped, need some late game pushes to put in here just in case.
First Games
brizzle, 13 years ago
Vs G/U Self Mill (splinter/boneyard) 3-0 Slagstormed the weenies, locked down the beat sticks, and gideon'ed the spider spawns in to a suicidal charge. Multiple Manabarbs sealed the deal and brought the deck to a grinding halt. Gnaw to the bone provided an extra turn or two to lament over how to spend mana and slit their own throat. Sun Titan came in spades bringing back own creatures lost in slagstorms.
Changes
djgunn, 13 years ago
Pulled out the Grand Architect, because they weren't really helping with the over all strategy of the deck, and added in two more Black Sun's Zenith and two Liliana of the Veil.
UrzasAK47, 13 years ago
I'm removing Elixir of Immortality in this build because it makes Snapcaster Mage worse, in favor for 1x Forbidden Alchemy. I will also remove the Buried Ruin in favor of one more instant, I'm thinking 1x Fog
First game with this deck
Ezekiel, 13 years ago
I got to play with this deck in an actual game today. Unfortunately, only one game.
It was a fun game, and there were some interesting combos and plays from this deck, mainly Reverberateing a Violent Ultimatum, then later getting Reverberate back using Izzet Chronarch to get back the Reverberate to copy Cruel Ultimatum.
Needs to see more play before I can get more info.

inkelferducken, 13 years ago
I managed to trim my list down to 100 cards, but input would still be greatly appreciated!
Gone
Hadarace, 13 years ago
This deck has been disassembled. I was borrowing the Dragonskull Summits, Surgical Extractions and Inferno Titans from a friend, and he has quit magic and is selling off his cards. It may be remade in the future, but until then honor it's memory with +1's.
Increased Win Con
stonethorn, 13 years ago
Removed all Planeswalkers in-lieu of Titans.
Necrosis, 13 years ago
I am looking to flesh this out into a full 60 card deck. Question is, What do I add? Im finding it hard to cast the Mindshrieker abillity often enough but at the same time Mana Leak would be a great addition I feel...
Your suggestions are most welcome! Thanks for any or all help! :D

Dead_Spaced, 13 years ago
Removed green from it, it was'nt working!! Manabarbs has been moved to the sideboard for vs wolf run decks!!!

BeeWhyOhBee, 13 years ago
-Removed the 2 Phyrexian Obliterators on the sideboard -Added 2 Surgical Extraction and 1 Skinrender
sssfl, 13 years ago
This deck is made up of Lifelink creatures, and other creatures that gain health, as well as auto victory cards and of course, for any good health deck, serra avatars!
bamarter, 13 years ago
Considering the advantages of going more red or black heavy. With black I could switch it out for more control on a game 2, but I'll need to test it more before I have any sort of resolution.
McTaSs, 13 years ago
mainly way to finish is an infinite mana/tokens combo: [mana echoes + queen] or [training grounds + basal + queen] or [basal + gemhide + queen + heart/firewake] or [training grouns + gemhide + queen + heart/firewake] overlord can easily tutorate the pieces of combo that you need :D at this point add a legion and you will have 999999... extremely big tokens or cautery, psionic to win without attakking or necrotic to just destroy about everything there's some ways to steal opponents creatures: [overlord + unnatural selection] (steal effect with 4 mana) [overlord + amoeboid] ( steal effect 3+tap) [overlord + unnatural selection + training grounds] (steal effect with 2 mana) patriarch's bidding, twilight's call and living dead can turn tide of battles, especially sacrificing all slivers for others advantages and then casting living dead. some counterspells and oblivion ring helps getting rid of opponent's spells that could broke irrimediably your game, and oblation can take off an opponent general. there are many others slivers, such as quick and shadow that can be useful, but what can i remove for them??
tourney
dougiefresh42024, 13 years ago
second with a 5-1 record lost to ubw control in finals 2-1 stomped infect 2-0 some g/w pod deck 2-0 split u/w control 2-1 and illusion 2-1

Kumi777, 13 years ago
Tezzeret is powerful. Pros. Vault skirge + Tezz. Inkmoth + Tezz. Vensor Bounce Ability + Tumble magnet, Sphere of the suns, Stonehorn Dignitary, Phyrexian metamorph, Contagion Clasp, Solemn Simulacrum, Myr Battlesphere & Grave Titan. Vensor's unblockable ability + Myr Battleshpere is usually game over. "Dispatch" in a Tezz deck Cons. 10 non mana sources but still a slow deck. Problems with flyers early -> mid game. Test played against Wolfrun Green 2:1. Blue White Aggro 4:1.
Scheming
Kenny_Smith1234, 13 years ago
Archenemy deck concept. Added Schemes.
Ramp
Papdaddy_44, 13 years ago
I have a problem of getting enough mana early on, so I figured adding more ramp. I am worried about going from a 60 card deck to a 64 card deck. I took out the 3 autumn's vail and added 3 Rampant Growth instead. Also added 3 Sphere of the Suns making the deck over 64 cards, but adding tons of ramp in the deck. So we will have to see how it works with tons of play testing.
FDMDorelMinxQ, 13 years ago
Any comments much appreciated. Any ideas on keeping cards in my own hand after Rooftop Storm goes out?