Unit92, 13 years ago
Valakut, the Molten Pinnacle for a secondary win condition over "player 2 gets the %$^#&'s and leaves the game"
syin2, 13 years ago
- Remove Stave Off and put back Guardians' Pledge: Stave Off is not as good as I think. Most of the time, it does nothing...

franconbean, 13 years ago
Removed a mountain and added an extra rally the peasants.
Belzebozo, 13 years ago
I talk about this deck here: http://www.swingfor20.blogspot.com/2012/01/war-ensemble.html
How to play Thraximundar
TragicMagicAddict, 13 years ago
I know Thraximundar has blue and red mana, while this deck is mono-black. It was just too cool to pass up though. You'd have to use Zombie Infestation's discard ability to put it from your hand into your graveyard, then use one of any number of resurrection abilities to bring it onto the field.
After some Play...
DawnsRayofLight, 13 years ago
The deck is rather good, many people who played it said it was one of the more mean decks that they have ever played, many where just completely fascinated by it. It has gone 2/1, 4/1, and 2/1 so far, tempered steel beating it once, twice to the same U/W humans. Which brings to where I could use some advice, I need a way of handling U/W human aggro, it tends to do well against me. I can handle everything else, but when U/W gets "the hand," I can not kill stuff fast enough. My meta is growing more and more aggro each tournament and I need a better field wipe than BSZ, I could use a suggestion for that. Thanks!
reverand_dave, 13 years ago
I took out the intruder alarms and put in a bunch of new cards that I pulled from packs. The infinite combo was just too easy to pull off and kind of sapped the fun from some of the games.
Drkchaos, 13 years ago
Managed to snag a Snapcaster Mage from a booster, so I'm replacing 1 architect with it. Also, changed out the Trinket Mages for Delvers, as I feel that their 1 drop is better for early game. Besides, I've got 8 draw cards plus curiosity to dig for the daggers. Think this'll be more viable in a FNM now?
warriorofgod13, 13 years ago
Took out 4x Forests, 4x Islands and 1x Remand. Added 4x Yavimaya Coast, 1x Livewire Lash, 1x Gitaxian Probe, and 3x Tezzeret's Gambit.
P.S.
guer0, 13 years ago
By the way the +2 for Elspeth Tirel is sxcellent as well in a token deck, as well as the -2. And by the time she's on the battlefield she will be much protected by hords of tokens.
Better Starter Creatures
Solstis, 13 years ago
So I used to have:
2x Goblin Fireslinger
2x Typhoid Rats
2x Reckless Waif
Flip
The problem is that they all die the moment a Heartless Summoning comes out, as squire1
pointed out.
So they got replaced by:
2x Goblin Arsonist - Will burn when I play Heartless Summoning
2x Memnite - It's free so whatever
2x Wall of Tanglecord - it'll still be a 0/4 after both Heartless Summoning come out
If Memnite doesn't work out I'll replace them with another Goblin Arsonist & Wall of Tanglecord.
Thanks for any feedback.

New Ragethrower combo
franconbean, 13 years ago
Replaced kuldoth Rebirth with Thopter Assembley. all i need to pull it off is Heartless Summoning , Rage Thrower and the thopter assembley itself. Triggers rage thrower 5 times and is viable on the same turn as the kuldotha rebirth combo.
Update
MagizzleTheGatherizzle, 13 years ago
Update

MtaRidley, 13 years ago
Okay, I'm editing this deck heavily for Dark Ascension. Everyone's comments convinced me to throw in a Cemetery Reaper or two, and I'm also adding more control elements to make the deck playable. Please let me know what you think!
Minor change
aloehart199, 13 years ago
Mainboard: -1 Shrine of Burning Rage +1 Pristine Talisman. I know I'm flooded on land and thats good considering the color diversity. I decided the shrine was too slow to be useful, cost too much mana to play and cast, and didn't provide a lot of usefullness to the deck. The talisman on the other hand gives a bit of extra mana and helps balance health lost while the deck builds.
sparkman, 13 years ago
Removed Ichorclaw Myr and put in another Tezzeret's Gambit, Virulent Wound, Mutagenic Growth, and a Grim Affliction. Also I removed the two each of Silver-Inlaid Dagger and Livewire Lash for 4x runchanter's pike.
Card changes:
adam11, 13 years ago
I took out 2 Swiftfoot Boots for two Ranger's Guile and two Curiositys for two Corrupted Resolves i think that these two cards are faster-pace which fits in with my deck type and helps speed up my wins.
FNM Records this far
Grinddbass, 13 years ago
4-0'd my First FNM with it, so current FNM records are as follows. 4-0, 3-1, 3-1. Will continue to update with results.
W/B infect control
Smiley, 13 years ago
W/B infect. I have only casual play tested this so far, but it has held up well against heartless summoning, rdw, and 1 other more casual deck. I haven't decided on a sideboard, but I know I would want Surgical Extraction for sure and 2-3 of Ichorclaw Myr. Please comment, I like that Sun Titan makes most of these infect creatures even more annoying, and angelic destiny on vatmother or even plague stinger is a great fit.
W/B Infect
by Smiley

ottosmagic13, 13 years ago
Added 3x Thalia from DKA.
Mobius, 13 years ago
Found a tiny flaw in the mana curve of the deck.. I didn't have any creatures with CMC 5 to use my birthing pod on to work my way to Massacre Wurm

franconbean, 13 years ago
took out a Rage Thrower and put a Sheoldred, Whispering One in its place. Nice big body and the graveyard mechanic means i can either get a free shock each turn from returning Perilous Myr or i can get back something discarded with Faithless Looting. Not bad.