bigapple3am, 13 years ago

Trying out some new ideas with the new cards. Would love any feedback!

MLBurt, 13 years ago

Removed the +1/+1 counter strategy since it messed with synergy. Bumped up the count of lands. Also replaced Arc Trail with Incinerate, and added 3 Hunter's Insight to refill an empty hand.

yourmother, 13 years ago

removed some slivers and non slivers to make room for more land, because i was falling mana short

Hadarace, 13 years ago

Any suggestions? Multiple win strategies in here, but it has a little trouble with aggro if I cannot get a bird to ramp me into an early Armored Skaab.

leo7251984, 13 years ago

Added more land. I removed 2 Negate, 1 Mana Leak, and 1 Dissipate. I added 3 Plains and 1 island. I'm thinking about adding 2 Cackling Counterpart.

shadowbravo, 13 years ago

Removed Grim Affliction for two more lands.

Replaced Adaptive Automatonfoil with Stromkirk Captain from Dark Ascension.

dillonhunt101, 13 years ago

desidedd to take out the blue and go with r/w/b
MDN 0 / 3
Swamp feature for cabal

masterp, 13 years ago

4x Dawntreader Elk is suppoused to be in there, but tapped out doesn't recognize it :S
STD 0 / 0
Hex Parasite feature for Im the Shit

Edits

egasyarg, 13 years ago

I edited it. Quite a bit actually. This is more control and deck-stacking, focusing on mana based mill, defense, and passive mill.

Wurmcoil Engine

jjddkk, 13 years ago

Added 2 Wurmcoil Engine to the deck because I don't know if anyone else realized (because I just did), that Mikaeus, the Unhallowed + Wurmcoil Engine = insanity.

with Mikaeus on the field wurmcoil enters as a 7/7.

Then when wurmcoil dies he comes back as an 8/8 and brings along with him 2 4/4s

RIDICULOUS lol

(If I misunderstood either one's ability please tell me because I think I've got it right but I'm not positive.)

daemeon_p, 13 years ago

Going for an extremely quick goblin burn deck, let me know what you think.

N/A

Theeginger, 13 years ago

Interesting creature/artefact balance. No instants or sorceries and I'd never use planeswalkers. Uses ability combos to remove permanents and inflict heavy damage to maintain a good card advantage which can be difficult to do with red. Liquimetal coating is made a powerful card in the deck.
MDN 1 / 0
Nim Deathmantle feature for N/A

Torm777, 13 years ago

Revamped for Dark Ascension

asawyer4, 13 years ago

dsfdhflok[
STD 1 / 0
Mana Leak feature for i got this

Rendog, 13 years ago

12x Mountain

redfive5, 13 years ago

only got the 3 snapcasters working on the 4th and im still not shure whether to put divinations mainboard to keep the wolves flowing.

yourmomlies, 13 years ago

updated the deck to its current incarnation, as I've been playing it for about six weeks.

sipibaki, 13 years ago

Did some changes which I could right now.

DKA Update

abracadaver, 13 years ago

New Werewolves YAY!!! I'm not too sure about the 4x Scorned Villager  Flip but we'll see how it goes.

Dark Ascention

Moralis, 13 years ago

With Dark Ascention spoiler out i decided to update this deck to block constructed

I replaced 4 Child of Nights and 4 Falkenrath Marauders with 4 Markov Blademasters and 4 Stromkirk Captains also the Disentombs where replaced by Unburial Rites and the Doom Blades where replaced by Brimstone Volley

Control Combo

Malden, 13 years ago

One combo that i found is first summon Stormtide Leviathan then play Clone or Rite of Replication, make sure to kick it, then once you've done that play Whispersilk Cloak on Stormtide Leviathan. You can then make a clone of the the clones you already made. The only threats are Fliers but you can fix that by playing a Levitation giving all your creatures flying. this makes all your creatures able to attack or if needed defend. Using this combo i had complete control in a 4 way match i was in. i held the field hostage for over an hour